New pages

Jump to navigation Jump to search
New pages
Hide registered users | Hide bots | Show redirects
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)
  • 19:17, 26 January 2025Shin Megami Tensei If... (PlayStation)/TBL (hist | edit) ‎[12,660 bytes]PECO (talk | contribs) (Created page with "{{TBL|game=Shin_Megami_Tensei_If..._(PlayStation)}} <pre> 0000=  0100=、 0200=。 0300=. 0400=・ 0500=: 0600=? 0700=! 0800=゛ 0900=゜ 0A00=_ 0B00=々 0C00=〇 0D00=ー 0E00=/ 0F00=… 1000=’ 1100=” 1200=( 1300=) 1400=+ 1500=- 1600=× 1700={unidentified:>} 1800={unidentified:ℏ} 1900=% 1A00=& 1B00=@ 1C00=★ 1D00=♥ 1E00=○ 1F00=● 2000=◎ 2100=◇ 2200=◆ 2300=□ 2400=■ 2500=△ 2600=▲ 2700=▽ 2800=▼ 2900=※ 2A00=0 2B...")
  • 18:47, 26 January 2025Shin Megami Tensei If... (PlayStation) (hist | edit) ‎[604 bytes]PECO (talk | contribs) (Created page with "{{Bob | bobscreen= Shin Megami Tensei If... (Japan).webp | title= Shin Megami Tensei If... | developer= Atlus | publishers= {{publisher|Atlus}} (JP) | system= PlayStation | japan= {{date|2002|December|26}} | tcrf=Shin_Megami_Tensei_if..._(PlayStation) }} {{PSX |title = Shin Megami Tensei If... |image = center |game = Shin Megami Tensei If... |developer = Atlus |released = (JP) December 26, 2002 |discs = 1x CDROM |versions =(...")
  • 18:32, 26 January 2025Shin Megami Tensei If... (hist | edit) ‎[604 bytes]PECO (talk | contribs) (Created page with "{{Bob | bobscreen= Shin Megami Tensei If... (Japan).webp | title= Shin Megami Tensei If... | developer= Atlus | publishers= {{publisher|Atlus}} (JP) | system= PlayStation | japan= {{date|2002|December|26}} | tcrf=Shin_Megami_Tensei_if..._(PlayStation) }} {{PSX |title = Shin Megami Tensei If... |image = center |game = Shin Megami Tensei If... |developer = Atlus |released = (JP) December 26, 2002 |discs = 1x CDROM |versions =(...")
  • 06:29, 25 January 2025Batman Returns MD/TBL (hist | edit) ‎[615 bytes]SegaMark (talk | contribs) (Created page with "{{TBL|game=Batman Returns MD}} =DEMO= ==Error text== Adresses|Size|Text 51C-5FF|228 |ERROR EXCEPTION BUS ERROR ADDRESS ERROR ILLEGAL INSTRUCTIONZERO DIVIDE CHK INSTRUCTION TRAPV INSTRUCTION PRIVILEGE VIOLATIONTRACE | |LINE 1010 EMULATOR LINE 1111 EMULATOR TRAP CODE")
  • 06:17, 25 January 2025Batman Returns MD (hist | edit) ‎[584 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Batman_Returns_MD_10_Title.png | title= Batman Returns MD | aka= Batman Returns SNES Port | developer= TiagoSC | publishers= | system= Unlicensed Genesis | europe= {{date|25.12.2024}} | tcrf= }} {{Genesis |title = |image = |name = |game = |company = |sram = |type = |rom = |country = |header = Yes |bank = |interleaved = |romspeed = |video = |checksum = |crc32 = }} ==Sub-pages== {{namespaces}} ==Utilities== ==Hacks== ==Translations== ==K...")
  • 03:49, 3 January 2025Teenage Mutant Ninja Turtles: Shredder's Revenge(Windows)/Notes (hist | edit) ‎[138 bytes]SegaMark (talk | contribs) (Created page with "{{notes|game=Teenage Mutant Ninja Turtles: Shredder's Revenge(Windows)}} == Graphic == == Engine == the game is made on the Paris engine")
  • 03:45, 3 January 2025Teenage Mutant Ninja Turtles: Shredder's Revenge(Windows) (hist | edit) ‎[256 bytes]SegaMark (talk | contribs) (Created page with "{{Skeleton Page | bobscreen= TMNT-Shredders-Revenge-title.PNG | screenwidth= | developer= Tribute Games | publisher= DotEmu | system= Windows | world= {{date|2022|June|16}} }} == Utilities ==") originally created as "Teenage Mutant Ninja Turtles: Shredder's Revenge"
  • 07:01, 26 December 2024Ben 10(Genesis)/ROM map (hist | edit) ‎[119 bytes]SegaMark (talk | contribs) (Created page with "{{rommap|Ben 10(Genesis)}} Address|Size|Note -----------|----|---------------------- 40600-? | ?|Font tiles")
  • 06:59, 26 December 2024Ben 10(Genesis)/Notes (hist | edit) ‎[229 bytes]SegaMark (talk | contribs) (Created page with "{{notes|Ben 10(Genesis)}} == Graphics == The graphics in the game is NOT encrypted")
  • 06:48, 26 December 2024Ben 10(Genesis) (hist | edit) ‎[584 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Ben_10(Genesis)_Title.png | title= Ben 10 | aka= | developer= BMB | publishers= {{publisher|Kudos}} (RU/EU) | system= Unlicensed Genesis | russia= {{date|2012}} | europe= {{date|2012}} | tcrf= }} {{Genesis |title = |image = |name = |game = |company = |sram = |type = |rom = |country = |header = Yes |bank = |interleaved = |romspeed = |video = |checksum = |crc32 = }} ==Sub-pages== {{namespaces}} ==Utilities== ==Hacks== ==Translations==...")
  • 03:38, 26 December 2024Super Star Wars Holiday Special/TBL (hist | edit) ‎[190 bytes]SegaMark (talk | contribs) (Created page with " Address| Size|Note -----------|-----|---------------------- 1fae30-1fae3f| 15|Exorpion Engine 1fae40-1fffff|20927|Scorpion Engine")
  • 03:19, 26 December 2024Super Star Wars Holiday Special (hist | edit) ‎[724 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Super_Star_Wars_Holiday_Special_Title.png | title= Super Star Wars Holiday Special | aka= Super Holiday Special | developer= Master Linkuei | publishers= | system= Unlicensed Genesis | europe= {{date|25.12.2024}} | tcrf= }} {{Genesis |title = |image = |name = |game = |company = |sram = |type = |rom = |country = |header = Yes |bank = |interleaved = |romspeed = |video = |checksum = |crc32 = }} ==Sub-pages== {{namespaces}} ==Utilities== ==H...")
  • 02:24, 26 December 2024Front Mission 5/RAM map (hist | edit) ‎[90 bytes]SegaMark (talk | contribs) (Created page with "{rammap|Front Mission 5} Address|Size|Note 006975D4| 1|First player skill slot")
  • 18:47, 21 December 2024Front Mission 5 (hist | edit) ‎[511 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Front_mission_5_Title.png | screenwidth= 320px | developer= Square | publishers= {{publisher|Square}} (JP), {{publisher|Square EA}} (US), {{publisher|SCEE}} (EU), {{publisher|SCE Australia}} (AU) | system= PlayStation 2 | japan= | usa= | europe= | aus= | tcrf= }} {{PS2 |title=Front Mission 5 |image= |game=Front Mission 5 |developer=Square |designer= |artists= |composer= |released= |versions= |discs= }} ==Sub-pages== {{namespaces}} ==External links==...")
  • 14:51, 19 December 2024Toki Going Ape Spit (hist | edit) ‎[944 bytes]Tryphon (talk | contribs) (Created page with "{{Stub}} {{Bob | bobscreen= TgAS Title.png | publisher=Sega | developer=Santos | developerref=<ref>https://segaretro.org/Santos</ref> | system=Genesis | japan={{date|1992|January|31}} }} {{Genesis| title = Toki: going Ape Spit |name = JuJu伝説 |game = Toki: going Ape Spit |company = SEGA |rom = 512 KiB <!--(4 Mb catridge)--> |country = W |checksum = ? |crc32 = d09b1ef1 |header = Yes |video = NTSC/PAL }} ==Sub-pages== {{namespaces}} ==Utilities== None known ==Hacks==...")
  • 09:05, 19 December 2024Surging Aura (hist | edit) ‎[835 bytes]Tryphon (talk | contribs) (Created page with "{{Stub}} {{Bob | publisher=Sega | developer=Japan Media Programming | developerref=<ref>https://segaretro.org/Japan_Media_Programming</ref> | system=Genesis | japan={{date|2995|March|17}} }} {{Genesis| title = Surging Aura |name = サージングオーラ |game = Surging Aura |company = SEGA |sram = ? KiB |rom = 2 MiB <!--(16 Mb catridge)--> |country = J |checksum = ? |crc32 = 65ac1d2b |header = Yes |video = NTSC }} ==Sub-pages== {{namespaces}} ==Utilities== None know...")
  • 09:38, 13 December 2024X-Men (Genesis)/RAM map (hist | edit) ‎[2,818 bytes]SegaMark (talk | contribs) (Created page with " Address|size|note 0x00bb81| |Input 0x00bb82| | 0x00bdae| |Boss Encountered Flag? Savage Land, Juggernaut - FFFF > 0001 0x00bdb7| | 0x00bf4a| |Text Flag? 0x00bf65| |X-Men Dead/In-Use Bit 0 - Gambit Bit 1 - Nightcrawler Bit 2 - Wolverine Bit 3 - Cyclops 0x00bf9c| |Danger Room - 04? Transition - 05? Title Screen/Credits - 08? Ending - 09? In-Level = FF? 0x00bfa0| |X Screen Lock Coordinates (Right) 0x00bfa2| |X Screen Lock Coordinates X...")
  • 09:28, 13 December 2024X-Men (Genesis) (hist | edit) ‎[493 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= X-Men (Genesis)_Title.png | title= | aka= | developer= | publishers= {{publisher|}} (US/EU/JP) | system= Genesis | usa= {{date|199x}} | europe= {{date|199x}} | tcrf= }} {{Genesis |title = |image = |name = |game = |company = |sram = |type = |rom = |country = |header = Yes |bank = |interleaved = |romspeed = |video = |checksum = |crc32 = }} ==Sub-pages== {{namespaces}} ==Utilities== ==Hacks== ==Translations== ==Known Dumps== ==External...")
  • 04:20, 13 December 2024Disney's Aladdin (Genesis)/RAM map (hist | edit) ‎[4,455 bytes]SegaMark (talk | contribs) (Created page with " Address| Size|Note 0x007264|16-bit|Screen IDs [1] 0x9DA8 = Transition to Debug Menu 0x8FD2 = Debug Menu 0x96B2 = Sega Screen 0x97D2 = Virgin Screen 0x9812 = Main Menu 0x9832 = Bonus Screen 0x9AD2 = Level Name Screen 0x9D6A = Level End Screen 0x9E00 = Ending sequence before 'The End' shows up...")
  • 05:21, 3 December 2024Disney's Aladdin (Genesis) (hist | edit) ‎[1,305 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Aladdin_Title.png | title= Disney's Aladdin | aka= | developer= | publishers= | system= Genesis | usa= {{date|199x}} | europe= {{date|199x}} | tcrf= }} {{Genesis |title = |image = |name = |game = |company = |sram = |type = |rom = |country = |header = Yes |bank = |interleaved = |romspeed = |video = |checksum = |crc32 = }} ==Sub-pages== {{namespaces}} ==Utilities== ==Hacks== ==Translations== ==Known Dumps== ==External links== {{Stub}}")
  • 10:45, 21 November 2024Sword Art Online: Hollow Fragment/Notes (hist | edit) ‎[654 bytes]Anonmoosekaab (talk | contribs) (init page)
  • 14:25, 13 November 2024Cool Spot (Genesis)/ROM map (hist | edit) ‎[156 bytes]SegaMark (talk | contribs) (Created page with "{{rommap|game=Cool Spot (Genesis)}} Address|Size|Note 0x7932f| ?|start of text 0xef83-0xefa1| 31|difficalt level text")
  • 09:51, 12 November 2024Ninja Burai Densetsu/ROM map (hist | edit) ‎[458 bytes]Tryphon (talk | contribs) (Created page with "{{rommap|game=Magical Taruruuto-Kun}} GFX are compressed using Nemesis Compression Algorithm, described [https://segaretro.org/Nemesis_compression here]. The decompression routines are located at 0x6212 (decompress all tiles) and 0x62a0 (decompress 10 tiles) Tilemaps and tilesets are compressed using Enigma Compression Algorithm, described [https://segaretro.org/Enigma_compression here]. The decompression routine is located at 0x60b8.")
  • 09:32, 12 November 2024Pac-Man (Atari 2600) (hist | edit) ‎[676 bytes]Lelegofrog (talk | contribs) (Created page with "{{Skeleton Page |bobscreen= Pac-Man_(Atari_2600)-title.png |title= Pac-Man |developer= Atari, Inc. |developerref= <ref name="all">[https://gamefaqs.gamespot.com/atari2600/584949-pac-man/data GameFAQs]</ref> |publishers= {{publisher|Atari, Inc.|ref=<ref name="all"/>}} (US/JP), {{publisher|Polyvox|ref=<ref name="all"/>}} (BR), {{publisher|Atari Corporation|ref=<ref name="all"/>}} (AU) |system= Atari 2600 |usa= {{date|1982|March|ref=<ref name="all"/>}} |japan= {{date|1983|n...")
  • 09:28, 12 November 2024Pac-Man (Atari 2600)/RAM map (hist | edit) ‎[403 bytes]Lelegofrog (talk | contribs) (so tiny)
  • 08:45, 12 November 2024Dig Dug II (hist | edit) ‎[1,419 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Nesdigdugii-title.png | title= Dig Dug II | aka= Dig Dug II: Trouble in Paradise (US boxart) | developer= Namco | publishers= {{publisher|Namco}} (JP), {{publisher|Bandai}} (US), {{publisher|Bandai Namco}} (EU, AU) | system= NES | japan= {{date|1986|April|18}} | usa= {{date|1989|December|15|nocat=true}} | europe= {{date|2015|October|8|nocat=true}} (Wii U Virtual Console) | aus= {{date|2015|October|8|nocat=true}} (Wii U Virtual Console) | tcrf= Dig Dug...")
  • 08:44, 12 November 2024Dig Dug II/TBL (hist | edit) ‎[273 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} {{Note|The "^" represents the life icon}} 00=0 01=1 02=2 03=3 04=4 05=5 06=6 07=7 08=8 09=9 0A=A 0B=B 0C=C 0D=D 0E=E 0F=^ 10=G 11=H 12=I 15=L 16=M 17=N 18=O 19=P 1B=R 1C=S 1D=T 1E=U 1F=V 22=Y 24=. 25=- 26=© 27=F {{Internal Data}}")
  • 08:26, 12 November 2024Pac & Pal (hist | edit) ‎[234 bytes]Lelegofrog (talk | contribs) (Created page with "{{Skeleton Page | bobscreen= Pac_&_Pal-title.png | aka= Pac-Man & Chomp Chomp | developer= Namco | publisher= Namco | system= Arcade | arcadesys= Namco Super Pac-Man | japan= {{date|1983|July}} | tcrf= Pac & Pal }} {{Pac-Man series}}")
  • 08:26, 12 November 2024Pac & Pal/RAM map (hist | edit) ‎[526 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} Addr Size Description ---- ---- ----------- 1110 1 Power-up flag 1111 1 Power-up timer 1112 1 Power-up projectile time until removed from screen 1175 1 Lives 1220 1 Stun timer (Clyde) 1222 1 Stun flag (Clyde) 1230 1 Stun timer (Inky) 1232 1 Stun flag (Inky) 1240 1 Stun timer (Pinky) 1242 1 Stun flag (Pinky) 1250 1 Stun timer (Blinky) 12...")
  • 06:27, 12 November 2024Jr. Pac-Man (Arcade) (hist | edit) ‎[276 bytes]Lelegofrog (talk | contribs) (Created page with "{{Skeleton Page | bobscreen= Jr._Pac-Man_(Arcade)-title.png | title= Jr. Pac-Man | developer= General Computer Corporation | publisher= Bally Midway | system= Arcade | arcadesys= Namco Pac-Man | usa= {{date|1983|October|18}} | tcrf= Jr. Pac-Man (Arcade) }} {{Pac-Man series}}")
  • 06:25, 12 November 2024Jr. Pac-Man (Arcade)/RAM map (hist | edit) ‎[2,946 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} Addr Size Description ---- ---- ----------- 4C0C 1 Current fruit graphic * 00 - Tricycle * 01 - Kite * 02 - Drum * 03 - Balloon * 04 - Train * 05 - Cat * 06 - Root Beer * 07 - Skateboard (unused) * 10/14 - Cowboy Hat (unused) * 11 - Rattle (unused) * 1...")
  • 05:48, 12 November 2024Ms. Pac-Man (Arcade) (hist | edit) ‎[604 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= MsPacmanARCTitle.png | title= Ms. Pac-Man | developers= {{developer|Midway Manufacturing}}, {{developer|General Computer Corporation}} | publishers= {{publisher|Midway Manufacturing}}, {{publisher|Namco}} | system= Arcade | arcadesys= Namco Pac-Man | usa= {{date|1982|January|13}} | tcrf= Ms. Pac-Man (Arcade) }} ==Sub-pages== {{namespaces}} ==Translations== * [https://www.romhacking.net/translations/5716/ Hebrew translation] by [https://www.romhacking...")
  • 05:48, 12 November 2024Ms. Pac-Man (Arcade)/RAM map (hist | edit) ‎[2,546 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} Addr Size Description ---- ---- ----------- 4C0C 1 Current fruit graphic * 00 - Cherry * 01 - Strawberry * 02 - Orange * 03 - Pretzel * 04 - Apple * 05 - Pear * 06 - Banana 4C0D 1 Current fruit palette 4DD4 1 Current fruit points * 06 - 100 * 07 - 200...")
  • 01:55, 12 November 2024Mappy (hist | edit) ‎[91 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig |The NES version |The Game Gear version }}")
  • 01:53, 12 November 2024Mappy (Game Gear) (hist | edit) ‎[483 bytes]Lelegofrog (talk | contribs) (Created page with "{{Skeleton Page | bobscreen= Ggmappy-title.png | title= Mappy | developer= Nova | developerref= <ref>[http://gdri.smspower.org/wiki/index.php/Nova GDRI]</ref> | publisher= Namco | publisherref= <ref name=a>[https://web.archive.org/web/20130101202427/http://sega.jp/fb/segahard/gg/soft_licensee.html Sega Hard Encyclopedia (archived)]</ref> | system= Game Gear | japan= {{date|1991|May|24|ref=<ref name=a/>}} | tcrf=Mappy (Game Gear) }} ==References== <references /> {{Mappy...")
  • 01:53, 12 November 2024Mappy (Game Gear)/TBL (hist | edit) ‎[259 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} 0000= 0100=0 0200=1 0300=2 0400=3 0500=4 0600=5 0700=6 0800=7 0900=8 0A00=9 0B00=S 0C00=C 0D00=O 0E00=R 0F00=E 1000=U 1100=N 1200=D 1300=M 1400=A 1500=P 1600=Y 1D00=H 1E00=I 1F00=- 2D00=T 2E00=G 2F00=V {{Internal Data}}")
  • 01:53, 12 November 2024Mappy (Game Gear)/RAM map (hist | edit) ‎[169 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Addr Size Description ---- ---- ----------- C180 1 Lives C2D6 1 Level select flag {{Internal Data}}")
  • 01:53, 12 November 2024Mappy (Game Gear)/ROM map (hist | edit) ‎[262 bytes]Lelegofrog (talk | contribs) (Created page with "{{rommap}} {{stub}} == ROM Map == Addr Size Description ---- ---- ----------- 088F 1 Starting lives (Default: 02) 3ABA 1 Amount of lives to subtract on death (Default: 3D; set to 3C to gain lives every death) {{Internal Data}}")
  • 00:43, 12 November 2024Mappy (NES)/RAM map (hist | edit) ‎[134 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} {{stub}} == RAM Map == Addr Size Description ---- ---- ----------- 0070 1 Lives {{Internal Data}}")
  • 00:42, 12 November 2024Mappy (NES)/ROM map (hist | edit) ‎[143 bytes]Lelegofrog (talk | contribs) (Created page with "{{rommap}} {{stub}} == ROM Map == Addr Size Description ---- ---- ----------- 087C 1 Starting lives {{Internal Data}}")
  • 15:44, 11 November 2024Cool Spot (Genesis)/RAM map (hist | edit) ‎[3,951 bytes]SegaMark (talk | contribs) (Created page with "{{rammap|game=Cool Spot (Genesis)}} Address |Size|Note 0x000002| 1|0xf2 = cheat input (debug) 0xcc = level skip 0x000712| 1|Lower4 - Time - 10 Seconds 0x000713| 1|Lower4 - Time - Minutes 0x000715| 1|Lower4 - Time - Seconds 0x000748| 2|I believe this is a background state. It is consistent on levels that share backgrounds, and has unique values for the title screen as well as game over. bb04=Game Over (and high score screen)...")
  • 15:42, 11 November 2024Cool Spot (Genesis) (hist | edit) ‎[1,138 bytes]SegaMark (talk | contribs) (Created page with "{{Bob | bobscreen= Cool_Spot_(Genesis)-title.png | title= Cool Spot | aka= Spot and the Quest for Cool (EU) | developers= {{developer|Virgin Games}}, {{developer|The Global Team}} | publishers= {{publisher|Virgin Games}} (EU/US/JP/AU), {{publisher|Samsung}} (KR), {{publisher|Tec Toy}} (BR) | system= Genesis | japan= {{date|1994|February|18|nocat=true}} | usa= {{date|1993|April|16}} | europe= {{date|1993|June|15}} | aus= {{date|1993}} | korea= {{date|1993}} | tcrf= }} {{G...")
  • 18:37, 10 November 2024Donkey Kong Land/TBL (hist | edit) ‎[908 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL}} === Copyright Screen === D3=A D4=B D5=C D6=D D7=E D8=F D9=G DA=H DB=I DC=J DD=K DE=L DF=M E0=N E1=O E2=P E3=Q E4=R E5=S E6=T E7=U E8=V E9=W EA=X EB=Y EC=Z ED=! EE=" EF=? F0=. F1=- F2=© F3=' F4=: F5=0 F6=1 F7=2 F8=3 F9=4 FA=5 FB=6 FC=7 FD=8 FE=9 FF=™ === File Select === D3=A D4=B D5=C D6=D D7=E D8=F D9=G DA=H DB=I DC=J DD=K DE=L DF=M E0=N E1=O E4=R E5=S E6=T E7=U E8=V E9=W EA=X EB=Y EC=Z ED...")
  • 05:39, 10 November 2024Jim Henson's Bear in the Big Blue House (hist | edit) ‎[185 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig |the PlayStation version |the Game Boy Color version }}")
  • 05:38, 10 November 2024Mr. Do! (hist | edit) ‎[149 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig |the Game Boy version. |the SNES version. |the series as a whole. }}")
  • 05:36, 10 November 2024Yoshi's Island (hist | edit) ‎[149 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig | Super Mario World 2: Yoshi's Island, the original 1995 game. | Yoshi's Island: Super Mario Advance 3, the 2002 GBA rerelease. }}")
  • 05:19, 10 November 2024Mario Golf (hist | edit) ‎[121 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig |The Nintendo 64 game |The Game Boy Color game }}")
  • 05:17, 10 November 2024Pac-Attack (hist | edit) ‎[150 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig |The SNES version. |The Genesis version. |The Game Boy version. }}")
  • 05:16, 10 November 2024Ms. Pac-Man (hist | edit) ‎[365 bytes]Lelegofrog (talk | contribs) (Created page with "{{disambig | The earlier NES version by Tengen. | The later NES version by Namco. | The Atari Lynx version. | The SNES version. | The Sega Master System version. }}")
  • 17:20, 6 November 2024Pac-Man (Arcade)/RAM map (hist | edit) ‎[2,825 bytes]Lelegofrog (talk | contribs) (Created page with "{{rammap}} Addr Size Description ---- ---- ----------- 4E66 1 Last state coin inputs shifted left by 1 4E6B 1 How many coins needed to be inserted before a credit is registered (default: 01) 4E6C 1 How many coins have been inserted (will register as a credit and go back to 0 when equal to 4E6B) 4E6D 1 How many credits per coin (default: 01) 4E6E 1 Credits (FF displays "Free Play") 4E6F 1 How many...")
(newest | oldest) View (newer 50 | ) (20 | 50 | 100 | 250 | 500)