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  • $000078 $1e 〃 6 〃 $000098 $26 〃 #6
    136 KB (4,976 words) - 02:42, 24 January 2024
  • 60 - 61 water spray - side 6 F5 Warp Star - Level 6
    22 KB (3,614 words) - 02:41, 24 January 2024
  • $00B66 6 Title Screen Deformation data pointer $024BA 6 Art Loader? Pointer
    41 KB (4,398 words) - 01:02, 6 March 2024
  • C1 - CF : 6 Letter Name, FF is space (For first four character's). 6-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00-00 Spell levels at 1-00
    80 KB (11,237 words) - 02:41, 24 January 2024
  • 0x0002 | 6 | Name ...: character ID 0: Firion, 1: Maria, 2: Guy, 3: Minwu, 4: Josef, 5: Gordon, 6: Leila, 7: Ricard, 8: Leon)
    85 KB (11,864 words) - 02:41, 24 January 2024
  • $fffffffa -6 Specified handle is not open MODE = 6
    106 KB (7,398 words) - 02:42, 24 January 2024
  • 01 6 MAP014.MPD Wine Cellar, Wine Guild Hall 03 6 MAP030.MPD Catacombs, The Weeping Corridor
    22 KB (3,240 words) - 17:02, 7 May 2024
  • 82D9-82E4 Routes 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 16 / 17 / 18 / 19 / 20 / 21 / 22 <li><tt>CF0D-CF0E</tt> - Route 6</li>
    173 KB (31,103 words) - 02:42, 24 January 2024
  • グループ 7 6 5 4 3 2 1 0 0 6& 5% 4$ 3# 2" 1! ESC
    128 KB (4,163 words) - 02:42, 24 January 2024
  • ROM0:2FDE 0D 06 => 6:400D ...042 CD 24 12 [[#WRAM_Bank_switch|call 1224 ;Switches to WRAM Bank 6]]
    1,011 KB (147,018 words) - 02:42, 24 January 2024
  • 08008E1E 7800 ldrb r0,[r0] ;6 r0 = card_quantity 08008E70 8821 ldrh r1,[r4] ;6
    117 KB (9,705 words) - 21:30, 30 January 2024
  • 0x01FA0D = NW PPU Tile for left "eye" of World 6's cave "mouth" 0x01FA0E = NE PPU Tile for left "eye" of World 6's cave "mouth"
    19 KB (4,028 words) - 21:23, 28 January 2024
  • 171B 6 Password trigger related RAM pointer 1&2 179C 6 Fire art pointer & VRAM pointer?
    66 KB (10,009 words) - 00:53, 6 March 2024
  • $002A - Enemy 6's current Y position $003C - Enemy 6's current map page
    13 KB (2,093 words) - 02:42, 24 January 2024
  • $000078 $1e 〃 6 〃 $000098 $26 〃 #6
    58 KB (4,773 words) - 02:42, 24 January 2024
  • * <tt>120024-120029 (6)</tt> = ASCII "MAPU00" * <tt>12002A-12002F (6)</tt> = Unknown data, doesn't seem to be referenced
    41 KB (5,409 words) - 21:03, 28 January 2024
  • * 6: The speed (SP). | 03 | 37 | 0 | 24 | 3 | 12 | $00 | 7 | 6 | 25 |
    57 KB (7,022 words) - 17:03, 21 February 2024
  • 0x03C928|$0F:$C918:20 FB D2 JSR $D2FB ; load ROM bank 6 0x03CB0F|$0F:$CAFF:4C FB D2 JMP $D2FB ; load ROM bank 6
    559 KB (98,853 words) - 13:03, 31 January 2024
  • 0xff3f; $D4.W <<= 6; $D4.W += $D0.W; YX = $D4.W; ??? VRAM address message (section 25, tag 6), something about the caravan (party)
    248 KB (40,541 words) - 15:46, 21 February 2024
  • **Bit 5 = Stage 3-6 clear status **Bit 5 = Stage 4-6 clear status
    7 KB (1,041 words) - 02:41, 24 January 2024
  • 6 TEMP 1F9 STACK 6
    69 KB (12,338 words) - 20:42, 8 February 2024
  • * 0x01E682 - Level 6 Sword * 0x01E2C4 - Level 6 Life
    12 KB (2,178 words) - 02:42, 24 January 2024
  • | 02 || $3ed95d - $3ed962 || 6 bytes || おおがらす || Big Crow || <code>10 10 C9 32 18 AC</code | 06 || $3ed97a - $3ed97f || 6 bytes || フロッガー || Frogger || <code>5E 6D 76 DE 7D AC</code>
    30 KB (4,077 words) - 04:55, 18 April 2024
  • |18700 || 1877F || N / S & outer color for Levels 1 through 6. (see below) |18779 || || For entrance to Level 6.
    21 KB (3,100 words) - 02:42, 24 January 2024
  • 0:35B5 (r:mbc_bankswap_6) loads swappable bank 6. ...4 tile-chunk address (points to bank 2), indexed from [de+$(4ea2)] in bank 6
    12 KB (1,944 words) - 14:26, 24 January 2024
  • $00300 6 Checksum Pointer $01748 6 Palette block pointer
    18 KB (1,754 words) - 14:27, 24 January 2024
  • * <tt>0x0435F - 0x0440F (00B0)</tt> = Row 0 Column 6 * <tt>0x04C1E - 0x04CBB (009D)</tt> = Row 1 Column 6
    10 KB (1,826 words) - 19:57, 28 January 2024
  • 08042936: 7001 strb r1, [r0] ; Set Bit 6 in $02029F50 + Loaded Byte * #272 0809771E: 4019 and r1, r3 ; Remove bits 0 and 6 from r1
    899 KB (129,461 words) - 02:42, 24 January 2024
  • ...4><$08><$08><$18><$24>A0<$FF><$F8><$1D><$24>[pause]9<$23>薗<$00><$1E>薗烏<$00>6<$21><$24><$2C><$21>)<$1F>邦<$00><$1C><$24>[pause]9<$26><$24>7<$23><$24>� [start][speed]0オキノ「[speed]6おはよう。[newline]
    317 KB (13,533 words) - 21:06, 28 January 2024
  • 05 10 Lvl 1 / 9 Lvl 2 / 8 Lvl 3 / 7 Lvl 4 / 6 Lvl 5 / 5 Lvl 6 / 4 Lvl 7 / 3 Lvl 8 06 10 Lvl 1 / 9 Lvl 2 / 8 Lvl 3 / 7 Lvl 4 / 6 Lvl 5 / 5 Lvl 6 / 4 Lvl 7 / 3 Lvl 8
    66 KB (7,604 words) - 20:55, 28 January 2024
  • C2/50A0: 10 EB BPL $508D (loop for all 6 enemies) (0, 2, 4, or 6 for characters. 8, 10, 12, 14, 16, or 18 for monsters.)
    127 KB (18,031 words) - 02:41, 24 January 2024
  • :*<tt>Bit 6</tt>: Determines which ROM bank contains the <tt>[[#MetatileIndexTable Stru ::<nowiki>*</nowiki> Bit 6 of the MSB of the pointer to the <tt>[[#MetatileIndexTable Structure|Metati
    96 KB (15,065 words) - 02:41, 24 January 2024
  • [AI Command Offset += 5~6] [AI Command Offset += 6~7]
    880 KB (154,592 words) - 05:38, 19 October 2018
  • ** Bit 6 = Multitap connected in port 2 * <tt>7E04C5-7E04CA (6)</tt> = [[Crystal Beans From Dungeon Explorer:Stat Pair|Stat pairs]] for me
    20 KB (3,326 words) - 21:03, 28 January 2024
  • ...e will be discussed byte-by-byte; the same format is used for characters 2-6. * <tt>0x8E78 to 0x---- (0001)</tt> = Number of Level 6 Mage Spell casts
    20 KB (3,383 words) - 20:36, 28 January 2024
  • * if bit 6 is set, then walking left off edge ...d8 1 P1 Player Sprite Flip - stores player sprite horizontal (bit 6)
    47 KB (6,117 words) - 21:03, 28 January 2024
  • ===3:413A (set (CAD1) to 6)=== ROM3:413D CD 0E 41 call 410E ;set (CAD1) to 6
    146 KB (20,509 words) - 20:02, 10 March 2024
  • Pokémon boxes 1-6 B5EA - BA4B : Box 6
    45 KB (8,887 words) - 23:55, 1 February 2024
  • で分岐命令表の先頭アドレスを指し、offset は機能番号×6 の数値で 0~114 の範囲). jsr (FUNC_NO*6,a4)
    72 KB (2,611 words) - 02:42, 24 January 2024
  • C2/2135: 9D A1 3A STA $3AA1,X (Set bit 6 of $3AA1) C2/213B: 09 40 ORA #$40 (set bit 6 of $3204)
    117 KB (16,526 words) - 02:41, 24 January 2024
  • 9 6 MAP014.MPD Wine Guild Hall 13 6 MAP033.MPD Rodent-Ridden Chamber
    17 KB (2,334 words) - 15:01, 24 January 2024
  • $D5C2 = Item 6 $D607 = Ball 6
    25 KB (4,449 words) - 02:42, 24 January 2024
  • C0/000F: 4C8F00 JMP $008F ;(Jump 6) [Accessed by Event Command 1F] C0/0012: 4C0064 JMP $6400 ;(Jump 6-0)
    873 KB (159,215 words) - 05:37, 19 October 2018
  • | 3 | 2 | 1 | 0 | byte 1 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | | | | byte 2 | 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 |
    32 KB (3,417 words) - 13:10, 12 December 2018
  • ...10BC1 = Cut-scene speed and acceleration values for accelerating sprites. 6 bytes per entry, X fine, X coarse, Y fine, Y coarse, X accel, Y accel. 0x11C50 to 0x11CF7 = Cut scene 6 scripting
    38 KB (7,087 words) - 20:35, 28 January 2024
  • | Stats || $6019 || byte || ???? Item slot #6 | Stats || $601c # 00100000 || bit || ✨ Battle Spell #6 - Awake
    20 KB (2,126 words) - 14:13, 22 April 2024
  • B7CE-B7D5 Color 6 Day B80E-B815 Color 6 Night
    27 KB (4,518 words) - 02:42, 24 January 2024
  • C1/1464: D0 F6 BNE $145C (loop 6 times) C1/1471: D0 F6 BNE $1469 (loop 6 times)
    70 KB (11,250 words) - 02:41, 24 January 2024
  • ** Increases by 2 on race number 2, 4, 6, 8, or any race >= 10. * 30E: Shocks (0-6)
    3 KB (382 words) - 20:34, 28 January 2024
  • |Traffic Cones||style="text-align:right"|6||Coordinates for each traffic cone |Roadblocks||style="text-align:right"|6||PPU address for pop-up roadblocks
    7 KB (1,192 words) - 02:42, 24 January 2024
  • | Ryu / Ken specific code (6) | Sagat specific code (6)
    27 KB (4,255 words) - 21:22, 28 January 2024
  • +$02 6 unknown +$6 $1 [[Vagrant Story:WEP files|WEP files]]
    16 KB (1,233 words) - 02:42, 24 January 2024
  • $80/B040 89 C0 BIT #$C0 ; ??? (If bit 6 is set, CGRAM needs an update; bit 7 yet unknown) $80/B3DB 89 40 BIT #$40 ; ??? If bit 6 in $05BD is set, this forces a CGRAM update
    1.34 MB (192,518 words) - 20:59, 28 January 2024
  • ==Bank 6== ...3 jr nz,4019 ;if (!monster_effect_textbox), jump to 6:4019
    372 KB (52,020 words) - 02:42, 24 January 2024
  • 0006243c: 91030006 lbu r3,0x0006(r8) ;r3 = (r8+6) 0006244c: a1040006 sb r4,0x0006(r8) ;store card ID in (r8+6)
    84 KB (14,059 words) - 10:09, 3 February 2024
  • ...-3B55 3AD6-3B55 Tileset loading instructions (for tiles in banks 6 & 7 only ) ...5 Pointer table (7 pointers to more pointer tables): 1:intro text / 2-6:cut scene texts for stages 1–5 / 7:stage name
    6 KB (904 words) - 14:28, 24 January 2024
  • |<tt>0x6466</tt>||<tt>$E456</tt>||6-1g||<tt>E6 00 8D/8B 00/A8 54/06 85 83 81 2D 2B 29/13 D8/12 D9/11 DA/10 DB/F |<tt>0x647D</tt>||<tt>$E46D</tt>||6-1f||<tt>06 D5 D3 9C 9A 52 82/20 BE/14 5D/FF</tt>
    28 KB (5,368 words) - 14:28, 24 January 2024
  • 0x014010 to 0x0140AF (0000a0) = Card inset for Worlds 1-6 0x009052 to 0x------ = Music Header for Selection Part 6
    22 KB (3,724 words) - 21:23, 28 January 2024
  • ==Stage 1-6== ==Stage 2-6==
    15 KB (3,281 words) - 14:27, 24 January 2024
  • 0x000013|$00:$8003:4C 1B 82 JMP $821B ; A format is (bit 6 = ?, bits 5-2 = index into $8331, bits 1-0 = ?) ...index into the CHR pointer structure at $8161 in $0C, copy the appropriate 6 bytes from $8161 into $0C-$11
    112 KB (17,146 words) - 13:02, 31 January 2024
  • C2/0173: F0 05 BEQ $017A (branch if bits 4 and 6 both unset) C2/018A: 9D A0 3A STA $3AA0,X (turn off bits 3 and 5. turn on bit 6.)
    114 KB (16,390 words) - 02:41, 24 January 2024
  • 15: Volume for channel 6 23: Pointer to channel 6
    2 KB (321 words) - 20:57, 28 January 2024
  • * 14 - World 6-1 * 15 - World 6-2
    10 KB (1,770 words) - 07:47, 21 February 2024
  • ...ble 80681D8h ;else if (monster_level ≤ 6), branch to 080681D8 ...;...if (monster_level == 5 || monster_level == 6)
    551 KB (46,528 words) - 00:57, 3 April 2024
  • South: C6EB + (Height of Map + 3) * (Width of Map + 6) + West: C6E8 + (Width of Map + 6) * (Y_Movement_of_"Connection Strip" + 3)
    19 KB (2,577 words) - 02:42, 24 January 2024
  • 0x04000 Level 6 base pointers 0x04016 Level 6 data pointer table
    12 KB (1,711 words) - 02:41, 24 January 2024
  • 29C2E to 29C53 = Stage 6 enemy placement pointers 29C54 to 29E41 = Stage 6 enemy placement data
    17 KB (2,249 words) - 14:26, 24 January 2024
  • | colspan="2" | Chocobo slot 4 [Slot 5 and 6 are located at 0x1084 - 0x10A3] | 6 bytes
    24 KB (3,032 words) - 14:58, 24 January 2024
  • 0x0100DA|$04:$80CA:90 01 BCC $80CD ; if (battle formation * 6) overflows, add 1 to the high byte of the battle formation pointer ...$80E9:B1 D5 LDA ($D5),Y ; copy the high bits of the regular formation's 6 enemies into $D7
    444 KB (66,862 words) - 13:04, 31 January 2024
  • 2D - C-6 2E - C#6
    794 bytes (185 words) - 21:10, 28 January 2024
  • C-6: BC C#6: BD
    897 bytes (161 words) - 14:20, 24 January 2024
  • |colspan="6" style="text-align: center;"|'''65000000 B.C.''' |colspan="6" style="text-align: center;"|'''12000 B.C.'''
    44 KB (6,228 words) - 21:03, 28 January 2024
  • | aka= Mega Man VI (US)<br>Rockman 6: Shijou Saidai no Tatakai!! (JP) | tcrf=Mega Man 6
    2 KB (215 words) - 19:47, 28 January 2024
  • * <code>00110110</code> (<tt>6</tt>): Deep Darkness blackness palette * <code>01010110</code> (<tt>6</tt>): [https://earthbound.fandom.com/wiki/Pokey_Minch Pokey's] Onett house
    30 KB (4,149 words) - 02:41, 24 January 2024
  • | | b 6 = 'BSY' flag | 6 || BSY || DMA busy || A DMA transfer is in progress.
    26 KB (4,066 words) - 01:55, 3 March 2016
  • | | b 6 = 'BSY' flag | 6 || BSY || DMA busy || A DMA transfer is in progress.
    26 KB (4,066 words) - 02:37, 3 March 2016
  • $DB2F:CD DB ; $DBCD (6): read next byte of ($42),Y, unset that quest status flag, and increment Y $DC69:85 D7 STA $D7 ; set curTableNum to #$40 (6-bit table)
    214 KB (40,476 words) - 20:58, 28 January 2024
  • This determines how much a stat is gained in two levels. Each Denjuu takes up 6 bytes, one for each stat: HP, Speed, Attack, Defense, Denma Attack, and Den (Byte 6)
    41 KB (6,810 words) - 02:41, 24 January 2024
  • 10480 - 104DF - Palettes for Outside the 6 Palaces 13F10 - 13F6F - Palettes for the 6 Palaces Interiors
    25 KB (4,129 words) - 02:42, 24 January 2024
  • * 6: Mother Brain * 6: Ending
    5 KB (829 words) - 02:42, 24 January 2024
  • C2/416B A2 06 LDX #$06 X = 6 C2/416D 20 92 47 JSR $4792 A = (A / 6). X = A % 6 = [0,5].
    95 KB (14,164 words) - 02:41, 24 January 2024
  • 2002 Thread ID for Thread 6 Low nibble: Game Time - Day of Week (0-6)
    20 KB (2,881 words) - 21:20, 28 January 2024
  • | Battles || $050a - $050b || word || Enemy 6 - HP | Battles || $0515 || byte || Enemy 6 - MP
    25 KB (2,567 words) - 17:29, 5 May 2024
  • * <tt>0x2959-0x2960 = </tt>World 6 Password Data * <tt>0x38B2 = </tt>World 6-1 CHR Bank for Level Data
    5 KB (966 words) - 21:06, 28 January 2024
  • |6 |6
    5 KB (474 words) - 14:56, 24 January 2024
  • {{Notes|game=Sonic Jam 6}} * 16 - World 6-1
    8 KB (1,232 words) - 08:09, 29 February 2024
  • 1 - normal - exponential -?- levels (1:1 to ?:1) (?:1=smaller than 6:1) 2 - fast - exponential six levels (1:1 to 6:1)
    542 KB (72,039 words) - 19:10, 28 January 2024
  • *6 - Down + Left 6* - Select + B
    15 KB (2,369 words) - 21:23, 28 January 2024
  • ===Temples (Type B - 3,4,6)=== (0000 0110) *6 - 30 Experience
    21 KB (3,803 words) - 02:42, 24 January 2024
  • '''Level 6 - Two Baddies:''' ===Level 6's Exit and NPC Data Analysis (Hostile, Can Hurt)===
    8 KB (1,078 words) - 02:41, 24 January 2024
  • ・ビット5と6が、d6 d5 │ 6 │10 │パラメータ1 │
    28 KB (639 words) - 02:42, 24 January 2024
  • ==C3/D9DB End Credits Text - buffer update 6== ==C3/DA3A queue display of page 6 text==
    73 KB (13,548 words) - 02:41, 24 January 2024
  • 0x04C5 Address Book, Line 6 0x04CC Coat Inventory, Slot 6
    13 KB (2,193 words) - 21:11, 28 January 2024
  • | 7e2002 || 6 || [[Seiken Densetsu 3:Threading System#Thread 6|Thread 6]] | 00 || bc23 || Play sound effect || [5]: Effect id, [6]: Pan
    6 KB (914 words) - 21:20, 28 January 2024
  • '''Level 6 - Two Baddies:''' ===Level 6's Exit and NPC Data Analysis (Hostile, Can Hurt)===
    8 KB (1,110 words) - 09:00, 26 January 2024
  • 0x7e:04d0 6 short sword 6 thunder armor
    3 KB (340 words) - 20:51, 28 January 2024
  • **bit 6: Lump of Metal **bit 6: Opera Record
    58 KB (3,995 words) - 02:41, 24 January 2024
  • 5=Normal 6=Preparing Scroll 2E Countdown until Enemy #6 can do his main action(See Above)again
    22 KB (2,568 words) - 02:42, 24 January 2024
  • | 0x001 || Cure || Holy || 6 || 40 || 4 (5) || 100 | 0x008 || Shell || None || 6 || 0 || 4 (5) || 100
    31 KB (3,628 words) - 02:41, 24 January 2024
  • $6 $2 number of triangles in the first polygon group $6 $2 zero padding to 8 byte alignment
    7 KB (576 words) - 02:42, 24 January 2024
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