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Show new changes starting from 00:18, 21 August 2026
   
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17 August 2026

     15:09  Super Mario Bros. 2 (Famicom Disk System)/ROM map‎‎ 2 changes history +2,200 [Lelegofrog‎ (2×)]
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15:09 (cur | prev) +16 Lelegofrog talk contribs
     
15:08 (cur | prev) +2,184 Lelegofrog talk contribs (→‎Sprites)

15 August 2026

N    11:29  Super Mario All-Stars (SNES)/ROM map diffhist +918 Lelegofrog talk contribs (Created page with "{{rommap}} {{stub}} {{todo| * Port over the rest of the ROM locations from SMW Central * Add sprite tilemap layouts}} == ROM map == === Super Mario Bros. 1 === ==== Sprite Tilemaps ==== * <tt>018B0E to 018B23 (16)</tt> = Point graphic tilemaps(?) * <tt>01ECEF to 01ECFE (10)</tt> = Power-up tilemaps * <tt>01ED8C to 01EE8D (102)</tt> = Enemies, Unused Mushroom Retainer, Unused Princess Toadstool & Springboard tilemaps * <tt>02E9E8 to 02EA27 (40)</tt> = Shell animation til...")
N    11:10  All Night Nippon Super Mario Bros./ROM map diffhist +1,003 Lelegofrog talk contribs (Created page with "{{rommap}} {{todo| * Look into block tilemaps * Add sprite tilemap layouts}} == Tilemaps == * <tt>0x3045 to 0x30E0 (9C)</tt> = Tiles of palette line 0 * <tt>0x30E1 to 0x319C (BC)</tt> = Tiles of palette line 1 * <tt>0x319D to 0x31C4 (28)</tt> = Tiles of palette line 2 * <tt>0x31C5 to 0x31DC (18)</tt> = Tiles of palette line 3 === Sprites === * <tt>0x2A44 to 0x2A59 (16)</tt> = Point graphic tilemaps * <tt>0x4FB9 to 0x4FBC (04)</tt> = Castle flag tilemap * <tt>0x792D to 0...")