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Page title matches
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/RAM map]]66 bytes (11 words) - 02:42, 24 January 2024
- {{TBL|game=Might and Magic: Secret of the Inner Sanctum}} {{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}}887 bytes (103 words) - 02:42, 24 January 2024
- #REDIRECT [[Little Magic/RAM map]]34 bytes (5 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/ROM map]]66 bytes (11 words) - 02:42, 24 January 2024
- {{rommap|game=Might and Magic: Secret of the Inner Sanctum}} {{Internal Data|game=Might and Magic: Secret of the Inner Sanctum}}13 KB (2,381 words) - 02:42, 24 January 2024
- #REDIRECT [[Magic Jewelry/RAM map]]35 bytes (5 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/TBL]]62 bytes (10 words) - 02:42, 24 January 2024
- {{rammap|game=Might and Magic: Secret of the Inner Sanctum}} $0091 Magic Protection3 KB (520 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/Control Codes]]72 bytes (11 words) - 02:42, 24 January 2024
- {{notes|game=Might and Magic: Secret of the Inner Sanctum}} [[Might and Magic: Secret of the Inner Sanctum:Charater Data|Charater Data]]972 bytes (142 words) - 14:24, 24 January 2024
- {{subpage|game=Might and Magic: Secret of the Inner Sanctum:Notes}} $1B-1C Magic - Current2 KB (266 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/Enemy Data]]69 bytes (11 words) - 02:42, 24 January 2024
- {{rammap|game=Little Magic}}2 KB (349 words) - 14:32, 24 January 2024
- {{subpage|game=Might and Magic: Secret of the Inner Sanctum:Notes}} 58 Magic2 KB (325 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/Map Headers]]70 bytes (11 words) - 02:42, 24 January 2024
- | title= Might and Magic: Book Two | tcrf=Might and Magic: Book II945 bytes (132 words) - 03:02, 29 January 2024
- {{subpage|game=Might and Magic: Secret of the Inner Sanctum:Notes}} Monsters that have 80 or greater Magic Resistance are undead. Bravery affects enemy advancing and regeneration.3 KB (399 words) - 02:42, 24 January 2024
- #REDIRECT [[Might and Magic: Secret of the Inner Sanctum/Maps]]63 bytes (10 words) - 02:42, 24 January 2024
- | title= Might and Magic: Secret of the Inner Sanctum | tcrf=Might and Magic: Secret of the Inner Sanctum1 KB (138 words) - 13:42, 29 March 2025
- {{subpage|game=Might and Magic: Secret of the Inner Sanctum:Notes}}1 KB (230 words) - 02:42, 24 January 2024
Page text matches
- 3809A & 3809B: Price to sell Magic Cane $3862D - $38634: magic shop80 KB (11,237 words) - 02:41, 24 January 2024
- ===Magic Tables=== * 0x000D8B - Amount of Magic needed at Magic Level 1 for Shield12 KB (2,178 words) - 02:42, 24 January 2024
- 0x0015 | 1 | Magic Power w/o Armor 0x0025 | 1 | Magic Power85 KB (11,864 words) - 02:41, 24 January 2024
- C2/5164: 20 8A 29 JSR $298A (Clear special effect, magic power, etc.) C2/519A: 85 B5 STA $B5 (Set command to Magic)127 KB (18,031 words) - 02:41, 24 January 2024
- * <tt>7E0522</tt> - Magic Element Up * <tt>7E0527</tt> - Base Magic Power31 KB (5,936 words) - 02:41, 24 January 2024
- ...D00C beq 800E482h ;if (card_type == magic), branch to 0x800E482 ...mov r0,7h ;r0 = 7 ; card_type == magic565 KB (47,688 words) - 05:52, 11 April 2025
- ROM0:2D99 FA AF C6 ld a,(C6AF) // Card Effect IDs (Magic Ritual Trap) ROM0:2DB5 FA AF C6 ld a,(C6AF) ;Card Effect IDs (Magic Ritual Trap)481 KB (67,259 words) - 13:50, 2 May 2025
- | $0ebd # 0000_0010 || bit || Chests || Foresta (, , ) - Magic - Cure | $0ebd # 0000_1000 || bit || Chests || Focus Tower (1a, 2c, 30) - Magic - Fire22 KB (2,249 words) - 01:30, 12 June 2025
- ===List of Magic / Trap / Ritual effect IDs=== * <code>0xDFA5-0xE07C</code> - List of Magic / Trap / Ritual effect IDs, <code>0x2F</code> and <code>0x36</code> are spe1.01 MB (149,449 words) - 16:58, 10 April 2025
- 15 Magic Base MP Values: There are 8 levels of Magic, each one has it's own points. Each chass has one value pointing to one of66 KB (7,604 words) - 20:55, 28 January 2024
- ...Battle Formation #$0A: Big Rat, Ghost Mouse, Big Cobra, Healer, Big Cobra, Magic Ant ...8E 11 0D 8B 12 ; Battle Formation #$0F: Centipod, Magidrakee, Lizard Fly, Magic Ant, Big Rat, Zombie444 KB (66,862 words) - 13:04, 31 January 2024
- *02 Magic *17 X-Magic58 KB (3,995 words) - 02:41, 24 January 2024
- * <tt>1072E2-107D78 (2711)</tt> = Compressed magic attack graphics * <tt>107D79-108DDF (4199)</tt> = Compressed magic attack graphics30 KB (4,382 words) - 21:03, 28 January 2024
- C2/023F: F0 15 BEQ $0256 (branch if command is X-Magic) C2/0393: D0 1B BNE $03B0 (Branch if not X-Magic)114 KB (16,390 words) - 02:41, 24 January 2024
- | 0x063 || 0x0055697C || 0x005545CE || Magic | 0x06B || 0x0055699C || 0x00554610 || Blue Magic147 KB (22,000 words) - 02:41, 24 January 2024
- C2/231F: 90 1E BCC $233F (If Magic attack then skip this next code) ...Item type. Carry won't be set for Equipment Magic)117 KB (16,526 words) - 02:41, 24 January 2024
- ...Also, add back an item used via Equipment Magic C2/1520: 20 8A 29 JSR $298A (Clear special effect, magic power, etc.)94 KB (13,912 words) - 02:41, 24 January 2024
- 0x6300/FF : Magic info for all characters, 0x2F for each +0x00 - Lv.1 magic 118 KB (2,949 words) - 02:41, 24 January 2024
- 7F0011 80 Magic Ring 0F5 Death Peak large cliff 7F0018 40 Magic Seal 13A Black Omen44 KB (6,228 words) - 21:03, 28 January 2024
- ...at data | 4659 Number of levels Magic Hat is active, 465A Number of levels Magic Hat is active RAM pointer ...data | 4669 Number of Levels Magic Stick is active, 466A Number of Levels Magic Stick is active RAM pointer66 KB (10,009 words) - 00:53, 6 March 2024