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Might and Magic: Secret of the Inner Sanctum/Item Properties
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This is a sub-page of Might and Magic: Secret of the Inner Sanctum.
Item Properties
$00 Equippable By $01 Effects $02 Effect Value $03 Magical Item $04 Spell Number $05 Charges $06-07 Price $08 Attack $09 Extra Damage/ Defence $0A Maximum Charges?
Equip List
Equipping is in binary format. 1 means that a character is unable to equip while 0 means they can equip. G = Good, E = Evil, K = Knight, P = Paladin A = Archer C = Cleric S = Sorcerer R = Robber
Number | G | E | K | P | A | C | S | R |
00 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
This is a list of all used equip possibilities that are in the game.
00 All Classes, All Alignments 01 Sorcerers, Archers, Paladins, Knights, All Alignments 02 Robbers, Clerics, Archers, Paladins, Knights, All Alignments 03 Clerics, Archers, Paladins, Knights, Evil Only 04 Robbers, Sorcerers, Archers, Paladins, Knights, All Alignments 06 Robbers, Archers, Paladins, Knights, All Alignments 07 Archers, Paladins, Knights, All Alignments 0A Robbers, Clerics, Paladins, Knights, All Alignments 0E Robbers, Paladins, Knights, All Alignments 0F Paladins, Knights, All Alignments 1F Knights Only, All Alignments 21 Sorcerers, Archers, Paladins 32 Robbers, Clerics, Archers, All Alignments 34 Robbers, Sorcerers, Archers, All Alignments 35 Sorcerers, Clerics, Archers, Paladins, All Alignments 36 Robbers, Archers, All Alignments 37 Archers Only, All Alignments 3B Clerics Only, All Alignments 3D Sorcerers Only, All Alignments 3E Robbers Only, All Alignments 43 Clerics, Archers, Paladins, Knights, Good Only 46 Robbers, Archers, Paladins, Knights, Good Only 47 Archers, Paladins, Knights, Good Only 4F Robbers, Archers, Paladins, Knights, All Alignments 6F Paladins Only, Good Only 79 Sorcerers, Clerics, All Alignments 7B Clerics Only, Good Only 86 Robbers, Archers, Paladins, Knights, Evil Only 87 Archers, Paladins, Knights, Evil Only 8F Paladins, Knights, Evil Only AF Paladins Only, Evil Only BB Clerics Only, Evil Only C6 Robbers, Archers, Paladins, Knights, Neutral Only CC Robbers, Sorcerers, Archers, Paladins, Knights, Neutral Only CF Paladins, Knights, Neutral Only D7 Archers, Knights, Neutral Only FF Cannot Be Equipped
Effect List
01 Unequippable 15 Intelligence 17 Might 19 Personality 1D Speed 1F Accuracy 21 Luck 58 Magic 5A Fire 5C Cold 5E Electric 60 Elements 62 Fear 64 Poison 66 Holy 6C Thievery FF Cursed