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Might and Magic: Secret of the Inner Sanctum/ROM map
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The following article is a ROM map for Might and Magic: Secret of the Inner Sanctum.
Graphics
* 0x40010 to 0x4100F = Text * 0x41010 to 0x4200F = Town Tiles * 0x42010 to 0x4300F = Cave Tiles * 0x43010 to 0x4400F = Cave Tiles 2 * 0x44010 to 0x4500F = Castle Tiles * 0x45010 to 0x4600F = Overworld Tiles * 0x46010 to 0x4680F = Interface Tiles * 0x4680F to 0x4E80F = Portraits 1 * 0x4E80F to 0x4F80F = Fire/Interface/Shooting/Slashing Sprites * 0x50010 to 0x5100F = Unused Japanese Intro Text 1 * 0x51010 to 0x5200F = Title Screen Tiles * 0x52010 to 0x5800F = Title Screen Owl Animation * 0x58010 to 0x5980F = Automap Tiles * 0x5A810 to 0x5B80F = Portraits 2 * 0x5B010 to 0x5C00F = Unused Japanese Intro Text 2 * 0x5C010 to 0x6000F = Sorpigal Gallery Tiles * 0x60010 to 0x6500F = Treasure Chests/Locations/Portraits 3 * 0x65010 to 0x6580F = Fly/Monster Explosion/Interface Graphics * 0x65810 to 0x8000F = Monster Graphics
Palletes
* 0x16EE1 to 0x16EF0 = Title Screen Sprites Pallete * 0x1723E to 0x1724D = Title Screen Pallete * 0x1A6C2 to 0x1A6C9 = Automap Inside Pallete Assembly * 0x1BF10 to 0x1C00F = Automap Outside Tiles Pallete Assembly * 0x20304 to 0x20313 = Scorpion Pallete * 0x203C0 to 0x203D3 = Scorpian Pallete Assembly * 0x2067E to 0x2068D = Volcano Giant Pallete * 0x20736 to 0x2074D = Volcano Giant Pallete Assembly * 0x2090A to 0x20919 = Grey Minotaur Pallete * 0x209C2 to 0x209D9 = Grey Minotaur Pallete Assembly * 0x20A86 to 0x20A95 = Winged Beast Pallete * 0x20B3E to 0x20B55 = Winged Beast Pallete Assembly * 0x20BE0 to 0x20BEF = Tyrannosaurus Pallete * 0x20C98 to 0x20CAF = Tyrannosaurus Pallete Assembly * 0x20E92 to 0x20EA1 = Okrim Pallete * 0x20F4C to 0x20F63 = Okrim Pallete Assembly * 0x20CF6 to 0x20D05 = Lord Archer Pallete * 0x20DAE to 0x20DC5 = Lord Archer Pallete Assembly * 0x2109E to 0x210AD = Killer Cadaver Pallete * 0x21156 to 0x2116D = Killer Cadaver Pallete Assembly * 0x211B4 to 0x211C3 = Alien Pallete * 0x2126C to 0x21283 = Alien Pallete Assembly * 0x214AC to 0x214BB = Sea Beast Pallete * 0x21564 to 0x2157B = Sea Beast Pallete Assembly * 0x217CC to 0x217DB = Paul Pead Pallete * 0x21884 to 0x2189B = Paul Pead Pallete Assembly * 0x21BFA to 0x21C11 = Fly Pallete Assembly * 0x28936 to 0x28C53 = Title Screen Owl Pallete * 0x39EDC to 0x39EDF = Darkness Pallete * 0x3C63E to 0x3C65D = Map Pallete Outdoors
Sprites
* 0x2822C to 0x2824E = Blacksmith Sprite * 0x2824E to 0x2826F = Portsmith Blacksmith Sprite * 0x28270 to 0x28291 = Innkeeper Sprite * 0x28292 to 0x282B3 = Portsmith Innkeeper Sprite * 0x282B4 to 0x282D5 = Training Sprite * 0x282D6 to 0x282F7 = Portsmith Training Sprite * 0x282F8 to 0x28319 = Food Shop Sprite * 0x2831A to 0x2833B = Portsmith Food Shop Sprite * 0x2842A to 0x2844B = Guards Sprite * 0x284F6 to 0x28517 = Zom Sprite * 0x2855C to 0x2857D = Guildmaster Sprite * 0x2857E to 0x2859F = Chained Sprite * 0x2868E to 0x286AF = Castle Entrance 1 Sprite * 0x286B0 to 0x286D1 = Castle Entrance 2 Sprite * 0x2875A to 0x2877B = Cave Exit Sprite * 0x2877C to 0x2879D = Cabin Sprite * 0x287C0 to 0x287E1 = Sword Sprite * 0x28804 to 0x28825 = Gypsy Seer Sprite * 0x28826 to 0x28847 = Fortune Teller Sprite * 0x28848 to 0x28869 = Owl Sprite(Unused in US) * 0x2886A to 0x2888B = Og Sprite * 0x2888C to 0x288AD = Crazed Wizard Sprite * 0x288AE to 0x288CF = Goldenbaum Sprite(Unused in US) * 0x288F2 to 0x28913 = Cleric of the South Sprite * 0x28914 to 0x28935 = Tavern Sprite * 0x21C34 to 0x21C34 = Enemy Assembly 1 * 0x21C74 to 0x21CB4 = Enemy Assembly 2 * 0x28C65 to 0x28CA3 = Portrait Assembly 1 * 0x28CA4 to 0x28CE3 = Portrait Assembly 2 * 0x3C6F8 to 0x3C707 = Automap Arrow
Game Data
* 0x18A76 to 0x19778 = Enemy List * 0x1C0F4 to 0x1CBE8 = Item List * 0x25CAE to 0x25DC7 = Spell Properties * 0x26589 to 0x2659A = Sorpigal Blacksmith * 0x2859B to 0x265AC = Portsmith Blacksmith * 0x265AD to 0x265BE = Algary Blacksmith * 0x265BF to 0x265D0 = Dusk Blacksmith * 0x265D0 to 0x265E2 = Erliquin Blacksmith * 0x267B9 to 0x267BD = Food Prices * 0x26B86 to 0x26B8F = Revive Prices * 0x26C6B to 0x26C74 = Uncurse Prices * 0x26D14 to 0x26D1D = Align Prices * 0x2701C to 0x2701D = Cleric Experience Levels * 0x27024 to 0x27025 = Sorcerer Experience Levels * 0x27028 to 0x27029 = Cleric Experience Multiplier * 0x27030 to 0x27031 = Sorcerer Experience Multiplier
Music
* 0x1EBD4 to 0x1EBF1 = Music Pointers * 0x1EBF4 to 0x1EEC1 = Town Music * 0x1EEC2 to 0x1F1BB = Outside Music * 0x1F1BC to 0x1F532 = Battle Music * 0x1F533 to 0x1F95A = Intro Music * 0x1F95B to 0x1FB3E = Castle Music * 0x1FB3F to 0x1FCDE = Shop Music * 0x1FCDF to 0x1FE18 = Menu Music * 0x1FE19 to 0x2000F = Astral Plane Music * 0x3CA6C to 0x3CAA2 = Area Music List
Text
* 0x012E6 to 0x01301 = Text * 0x01418 to 0x017E8 = Portsmith Text * 0x017E9 to 0x019E2 = Algary Text * 0x019E3 to 0x01C17 = Dusk Text * 0x01C18 to 0x01DE9 = Erliquin Text * 0x02557 to 0x02581 = Misc. Text 1 * 0x02C16 to 0x02C1E = Erliquin Password * 0x0365F to 0x038A0 = Sorpigal Cavern Text * 0x038C8 to 0x03A4C = N-Barrier Text * 0x0B7D4 to 0x0B914 = Credits * 0x0B980 to 0x0B9BF = End Message * 0x1826D to 0x18A75 = Monster Names * 0x1CDE9 to 0x1D9FF = Item Names * 0x29451 to 0x295A6 = Spell Names * 0x38E7E to 0x39EFE = Location Names
Map Headers
* 0x38E7E to 0x38ECB = Sorpigal Header * 0x38ECC to 0x38F19 = Portsmith Header * 0x38F1A to 0x38F67 = Algary Header * 0x38F68 to 0x38FB5 = Dusk Header * 0x38FB6 to 0x39003 = Erliquin Header * 0x39004 to 0x39051 = Sorpigal Cavern Header * 0x39052 to 0x3909F = C2 Cave Header * 0x390A0 to 0x390ED = Portsmith Cavern Header * 0x390EE to 0x3913B = Erliquin Cavern Header * 0x3913C to 0x39189 = Dusk Cavern Header * 0x3918A to 0x391D7 = Korin Bluffs * 0x391D8 to 0x39225 = Volcano Header * 0x39226 to 0x39273 = Square Puzzle Cave Header * 0x39274 to 0x392C1 = White Wolf Cave Header * 0x392C2 to 0x3930F = Varn A1 Header * 0x39310 to 0x3935D = Varn A2 Header * 0x3935E to 0x393AB = Varn A3 Header * 0x393AC to 0x393F9 = Varn A4 Header * 0x393FA to 0x39447 = Varn B1 Header * 0x39448 to 0x39495 = Varn B2 Header * 0x39496 to 0x394E3 = Varn B3 Header * 0x394E4 to 0x39531 = Varn B4 Header * 0x39532 to 0x3957F = Varn C1 Header * 0x39580 to 0x395CD = Varn C2 Header * 0x395CE to 0x3961B = Varn C3 Header * 0x3961C to 0x39669 = Varn C4 Header * 0x3966A to 0x396B7 = Varn D1 Header * 0x396B8 to 0x39705 = Varn D2 Header * 0x39706 to 0x39753 = Varn D3 Header * 0x39754 to 0x397A1 = Varn D4 Header * 0x397A2 to 0x397EF = Varn E1 Header * 0x397F0 to 0x3983D = Varn E2 Header * 0x3983E to 0x3988B = Varn E3 Header * 0x3988C to 0x398D9 = Varn E4 Header * 0x398DA to 0x39927 = Castle Doom Header * 0x39928 to 0x39975 = Castle White Wolf Header * 0x39976 to 0x399C3 = Castle Alamar Header * 0x399C4 to 0x39A11 = Castle Blackridge North Header * 0x39A12 to 0x39A5F = Castle Blackridge South Header * 0x39A60 to 0x39AAD = Castle Dragadune Header * 0x39AAE to 0x39AFB = Castle Dragadune Dungeon 1 Header * 0x39AFC to 0x39B49 = Castle Dragadune Dungeon 2 Header * 0x39B4A to 0x39B97 = Castle Dragadune Dungeon 3 Header * 0x39B98 to 0x39BE5 = Enchanted Forest F1 Header * 0x39BE6 to 0x39C33 = Enchanted Forest F2 Header * 0x39C34 to 0x39C81 = Wizard's Lair F1 Header * 0x39C82 to 0x39CCF = Wizard's Lair F2 Header * 0x39CD0 to 0x39D1D = Raven's Wood F1 Header * 0x39D1E to 0x39D6B = Raven's Wood F2 Header * 0x39D6C to 0x39DB9 = City Of Gold F1 Header * 0x39DBA to 0x39E07 = City Of Gold F2 Header * 0x39E08 to 0x39E55 = City Of Gold F3 Header * 0x39E56 to 0x39EA3 = City Of Gold F4 Header * 0x39EA4 to 0x39EF1 = Astral Plane Header * 0x39EF2 to 0x39F3F = Soul Maze Header
Maps
* 0x32010 to 0x3210F Sorpigal Map * 0x32110 to 0x3220F Sorpigal Property Map * 0x32210 to 0x3230F Portsmith Map * 0x32310 to 0x3240F Portsmith Property Map * 0x32410 to 0x3250F Algary Map * 0x32510 to 0x3260F Algary Property Map * 0x32610 to 0x3270F Dusk Map * 0x32710 to 0x3280F Dusk Property Map * 0x32810 to 0x3290F Erliquin Map * 0x32910 to 0x32A0F Erliquin Property Map * 0x32A10 to 0x32B0F Sorpigal Cavern Map * 0x32B10 to 0x32C0F Sorpigal Cavern Property Map * 0x32C10 to 0x32D0F Varn A1 Map * 0x32D10 to 0x32E0F Varn A1 Property Map * 0x32E10 to 0x32F0F Varn A2 Map * 0x32F10 to 0x3300F Varn A2 Property Map * 0x33010 to 0x3310F Varn A3 Map * 0x33110 to 0x3320F Varn A3 Property Map * 0x33210 to 0x3330F Varn A4 Map * 0x33310 to 0x3340F Varn A4 Property Map * 0x33410 to 0x3350F Varn B1 Map * 0x33510 to 0x3360F Varn B1 Property Map * 0x33610 to 0x3370F Varn B2 Map * 0x33710 to 0x3380F Varn B2 Property Map * 0x33810 to 0x3390F Varn B3 Map * 0x33910 to 0x33A0F Varn B3 Property Map * 0x33A10 to 0x33B0F Varn B4 Map * 0x33B10 to 0x33C0F Varn B4 Property Map * 0x33C10 to 0x33D0F Varn C1 Map * 0x33D10 to 0x33E0F Varn C1 Property Map * 0x33E10 to 0x33F0F Varn C2 Map * 0x33F10 to 0x3400F Varn C2 Property Map * 0x34010 to 0x3410F Varn C3 Map * 0x34110 to 0x3420F Varn C3 Property Map * 0x34210 to 0x3430F Varn C4 Map * 0x34310 to 0x3440F Varn C4 Property Map * 0x34410 to 0x3450F Varn D1 Map * 0x34510 to 0x3460F Varn D1 Property Map * 0x34610 to 0x3470F Varn D2 Map * 0x34710 to 0x3480F Varn D2 Property Map * 0x34810 to 0x3490F Varn D3 Map * 0x34910 to 0x34A0F Varn D3 Property Map * 0x34A10 to 0x34B0F Varn D4 Map * 0x34B10 to 0x34C0F Varn D4 Property Map * 0x34C10 to 0x34D0F Varn E1 Map * 0x34D10 to 0x34E0F Varn E1 Property Map * 0x34E10 to 0x34F0F Varn E2 Map * 0x34F10 to 0x3500F Varn E2 Property Map * 0x35010 to 0x3510F Varn E3 Map * 0x35110 to 0x3520F Varn E3 Property Map * 0x35210 to 0x3530F Varn E4 Map * 0x35310 to 0x3540F Varn E4 Property Map * 0x35410 to 0x3650F Castle Doom Map * 0x35510 to 0x3660F Castle Doom Property Map * 0x35610 to 0x3670F Castle White Wolf Map * 0x35710 to 0x3680F Castle White Wolf Property Map * 0x35810 to 0x3690F Castle Alamar Map * 0x35910 to 0x36A0F Castle Alamar Property Map * 0x36A10 to 0x36B0F Castle Blackridge North Map * 0x36B10 to 0x36C0F Castle Blackridge North Property Map * 0x36C10 to 0x36D0F Castle Blackridge South Map * 0x36D10 to 0x36E0F Castle Blackridge South Property Map * 0x36E10 to 0x36F0F Castle Dragadune Map * 0x36F10 to 0x3700F Castle Dragadune Property Map * 0x37010 to 0x3710F Castle Dragadune Dungeon 1 Map * 0x37110 to 0x3720F Castle Dragadune Dungeon 1 Property Map * 0x37210 to 0x3730F Castle Dragadune Dungeon 2 Map * 0x37310 to 0x3740F Castle Dragadune Dungeon 2 Property Map * 0x37410 to 0x3750F Castle Dragadune Dungeon 3 Map * 0x37510 to 0x3760F Castle Dragadune Dungeon 3 Property Map * 0x37610 to 0x3770F Enchanted Forest F1 Map * 0x37710 to 0x3780F Enchanted Forest F1 Property Map * 0x37810 to 0x3790F Enchanted Forest F2 Map * 0x37910 to 0x37A0F Enchanted Forest F2 Property Map * 0x37A10 to 0x37B0F Wizard Lair F1 Map * 0x37B10 to 0x37C0F Wizard Lair F1 Property Map * 0x37C10 to 0x37D0F Wizard Lair F2 Map * 0x37D10 to 0x37E0F Wizard Lair F2 Property Map * 0x37E10 to 0x37F0F Raven's Wood F1 Map * 0x38F10 to 0x3800F Raven's Wood F1 Property Map * 0x38010 to 0x3810F Raven's Wood F2 Map * 0x38110 to 0x3820F Raven's Wood F2 Property Map * 0x38210 to 0x3830F City Of Gold F1 Map * 0x38310 to 0x3840F City Of Gold F1 Property Map * 0x38410 to 0x3850F City Of Gold F2 Map * 0x38510 to 0x3860F City Of Gold F2 Property Map * 0x38610 to 0x3870F City Of Gold F3 Map * 0x38710 to 0x3880F City Of Gold F3 Property Map * 0x38810 to 0x3890F City Of Gold F4 Map * 0x38910 to 0x38A0F City Of Gold F4 Property Map * 0x38A10 to 0x38B0F Astral Plane Map * 0x38B10 to 0x38C0F Astral Plane Property Map * 0x38C10 to 0x83D0F Soul Maze Map * 0x38D10 to 0x38E0F Soul Maze Property Map
Tile Assembly
* 0x1734C to 0x173DB = Sorpigal Castle Plaque * 0x173E0 to 0x1747F = Sorpigal Og Plaque * 0x17474 to 0x17503 = Sorpigal Brothers Plaque * 0x17508 to 0x17597 = Sorpigal Gala Plaque * 0x1759C to 0x1762B = Sorpigal Dragon Plaque * 0x1763C to 0x176CB = Sorpigal Wheel Plaque * 0x176C4 to 0x17753 = Sorpigal Corak Plaque * 0x17758 to 0x177E7 = Sorpigal Element Plaque * 0x1A6D7 to 0x1A70E = Automap Inside Tiles * 0x1A710 to 0x1BB0F = Overworld Map * 0x1BB10 to 0x1BF0F = Automap Outside Tiles * 0x20304 to 0x203AB = Scorpion Assembly * 0x2068E to 0x20735 = Volcano Giant Assembly * 0x2091A to 0x209C1 = Grey Minotaur Assembly * 0x20A96 to 0x20B3D = Winged Beast Assembly * 0x20FBA to 0x21061 = Dark Rider Assembly * 0x20BF0 to 0x20C97 = Tyrannosaurus Assembly * 0x20EA4 to 0x20F4B = Okrim Assembly * 0x210AE to 0x21155 = Killer Cadaver Assembly * 0x211C4 to 0x2126B = Alien Assembly * 0x21340 to 0x213E7 = Pirate Assembly * 0x214BC to 0x21563 = Sea Beast Assembly * 0x21660 to 0x21707 = Succubus Queen Assembly * 0x217DC to 0x21883 = Paul Pead Assembly * 0x21A7A to 0x21BF9 = Fly Assembly * 0x2EE88 to 0x31C93 = Wall Assembly
Internal Data for Might and Magic: Secret of the Inner Sanctum
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