Super Mario Bros. 2 (NES): Difference between revisions

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{{INES| title = Super Mario Bros. 2 (U) (PRG1) [!]
{{Bob
|image = [[Image:SMB2.png]]
| bobscreen= SMB2.png
| title= Super Mario Bros. 2
| aka= Super Mario USA (JP)
| base= [[Yume Koujou: Doki Doki Panic]]
| developers= {{developer|Nintendo EAD}}, {{developer|SRD|ref=<ref>[https://gdri.smspower.org/wiki/index.php/SRD GDRI]</ref>}}
| publisher= Nintendo
| system= NES
| japan= {{date|1992|September|16|nocat=true}}
| usa= {{date|1988|September|1}}
| europe= {{date|1989|April|28|nocat=true}}
| aus= {{date|1989|May|22|nocat=true}}
| tcrf=Super Mario Bros. 2 (NES)
}}
{{INES
|title = Super Mario Bros. 2
|image = [[File:SMB2.png]]
|mapperno = 4
|mapperno = 4
|mappername = [[T*ROM]], [[HKROM]] ([[MMC3]])
|mappername = Nintendo MMC3
|prgrom = 8 x 16kB
|prgrom = 8 x 16 KiB
|chrrom = 16 x 8kB
|chrrom = 16 x 8 KiB
|mirroring = Vertical
|mirroring = Horizontal
|4screen = No
|4screen = No
|sram = No
|sram = No
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}}
}}


[[Wikipedia:Super Mario Bros. 2|Super Mario Bros. 2]] has been extensively hacked.
==Sub-pages==
{{namespaces}}


==Utilities==
==Utilities==
* [[Super Mario Bros. 2:SMB2 Discombobulator|SMB2 Discombobulator]] -- A popular level editor for Super Mario Bros. 2. It is available [http://acmlm.overclocked.org here].
* [https://www.romhacking.net/utilities/1213/ SMB2 NES Editor]
* [http://www.romhacking.net/utilities/181/ SMB2 Discombobulator]
* [http://www.romhacking.net/utilities/429/ SMB2 Transmogrificator]


==Hacks==
==Hacks==
Quite a few Super Mario Bros. 2 hacks exist including the infamous [[Super KKK Bros 2]].
* [http://www.doperoms.com/roms/nintendo_nes/Blackman+2+(SMB2+Hack).zip/624533/Blackman%202%20.html Blackman 2]
* [http://www.romhacking.net/hacks/2166/ Carnage]
* [http://www.zophar.net/hacks/nes/super-mario-bros-23/Hyper-Luigi-944.html Hyper Luigi]
* [http://www.romhacking.net/hacks/1394/ Legend Of The Blob Bros. 2]
* [http://www.romhacking.net/hacks/2067/ Mario 2 De-Engrish Rewrite]
* [http://www.romhacking.net/hacks/2206/ Mario's Nightmare Edition]
* [http://www.romhacking.net/hacks/2532/ Naked Headless Mario Fights the Dick Nazis 2]
* [http://www.zophar.net/hacks/nes/super-mario-bros-23/NHMFTDN2-648.html NHMFTDN2]
* [http://www.romhacking.net/hacks/791/ Pony Poki Panic]
* [http://www.romhacking.net/hacks/2600/ SMB2 Improvement]
* [http://www.romhacking.net/hacks/236/ SMB2 - Prototype Music]
* [http://www.zophar.net/hacks/nes/super-mario-bros-23/Strange-Mario-Bros-2-312.html Strange Mario Bros. 2]
* [http://www.romhacking.net/hacks/1422/ Subcon 2000 - SMB2]
* [http://www.zophar.net/hacks/nes/super-mario-bros-23/Super-Carrots-A-NEW-Harvest-314.html Super Carrots: A NEW Harvest]
* [https://www.loveroms.com/download/nintendo/super-kkk-bros-2-smb2-hack/6859 Super KKK Bros 2]
* [http://www.romhacking.net/hacks/180/ Super Mario Bros. 2: 2nd Run]
* [http://www.romhacking.net/hacks/1413/ Super Mario Bros. 2 Christmas Edition]
* [http://www.romhacking.net/hacks/1926/ Super Mario Bros. 2 - Master Quest]
* [http://www.romhacking.net/hacks/2568/ Super Mario Bros. 2 MMC5 Patch]
* [http://www.romhacking.net/hacks/1680/ Super Mario Bros. 2 - RidleyX V1]
* [http://www.romhacking.net/hacks/1412/ Super Mario Bros.2 - Pokemon World]
* [http://www.zophar.net/hacks/nes/super-mario-bros-23/Super-Mario-Bros-2-The-Lost-Levels-829.html Super Mario Bros. 2 The Lost Levels]
* [http://www.romhacking.net/hacks/2169/ TransFormers: Episode Two: The Return of Unicron]
* [http://www.romhacking.net/hacks/2197/ Wicked Clown Bros.]
 
==Translations==
* [http://www.romhacking.net/translations/1037/ Dutch translation] by [http://www.romhacking.net/community/745/ Ok Impala!]
* [http://www.romhacking.net/translations/6678/ Esperanto translation] by [http://www.romhacking.net/community/6334/ BluePhoenix]
* [http://www.romhacking.net/translations/1890/ Greek translation] by [http://www.romhacking.net/community/2388/ GreekRoms]
* [http://www.romhacking.net/translations/1880/ Norwegian translation] by [http://www.romhacking.net/community/2387/ EiRiK SNES]
* [http://www.romhacking.net/translations/1788/ Swedish translation] by [http://www.romhacking.net/community/730/ The Translators]
 
==Information==
*[[Super Mario Bros. 2 (NES)/Level Data|Level Data]]


==Miscellaneous==
==Miscellaneous==
* 0x01FB05 - Last frame used before the looping animations, can be used to expand or decrease the number of frames in order to have more fluid animations or have more space for other graphics. Super Mario Bros. 2 only uses seven of the eight animations provided because this byte, which explains the sudden change in graphics, most noticeably the Albatross.
==Known Dumps==
* Doki Doki Panic (J)
* Super Mario Bros. 2 (Prototype)
* Super Mario Bros. 2 (E) [!]
* Super Mario Bros. 2 (PC10)
* Super Mario Bros. 2 (USA)
* Super Mario Bros. 2 (USA) (Rev A)
* Super Mario Bros. 2 (U) (PRG0) [!]
* Super Mario Bros. 2 (U) (PRG1) [!]
* Super Mario USA (J)
==External links==
* [http://www.nesmaps.com/maps/SuperMarioBrothers2/SuperMarioBrothers2.html Super Mario Bros. 2 maps] at ''NESMaps''


==External Links==
==References==
<references/>


{{stub}}
{{Mario series}}
[[Category:NES Games|Super Mario Bros. 2]]
[[Category:Super Mario series]]

Latest revision as of 23:55, 23 May 2024

Title Screen

Super Mario Bros. 2

Also known as: Super Mario USA (JP)
Based on: Yume Koujou: Doki Doki Panic
Developers: Nintendo EAD, SRD[1]
Publisher: Nintendo
Platform: NES
Released in JP: September 16, 1992
Released in US: September 1, 1988
Released in EU: April 28, 1989
Released in AU: May 22, 1989


ROMIcon.png ROM map
RAMIcon.png RAM map
TextIcon.png Text table
Cactisprite.png TCRF
Super Mario Bros. 2
Mapper No. 4
Mapper Name Nintendo MMC3
PRG-ROM Pages 8 x 16 KiB
CHR-ROM Pages 16 x 8 KiB
Mirroring Horizontal
4-Screen Mirroring No
SRAM Enabled No


Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map
Read about prerelease information and/or media for this game.
Text table

Utilities

Hacks

Translations

Information

Miscellaneous

  • 0x01FB05 - Last frame used before the looping animations, can be used to expand or decrease the number of frames in order to have more fluid animations or have more space for other graphics. Super Mario Bros. 2 only uses seven of the eight animations provided because this byte, which explains the sudden change in graphics, most noticeably the Albatross.

Known Dumps

  • Doki Doki Panic (J)
  • Super Mario Bros. 2 (Prototype)
  • Super Mario Bros. 2 (E) [!]
  • Super Mario Bros. 2 (PC10)
  • Super Mario Bros. 2 (USA)
  • Super Mario Bros. 2 (USA) (Rev A)
  • Super Mario Bros. 2 (U) (PRG0) [!]
  • Super Mario Bros. 2 (U) (PRG1) [!]
  • Super Mario USA (J)

External links

References