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Show new changes starting from 03:30, 18 August 2026
   
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17 August 2026

     15:09  Super Mario Bros. 2 (Famicom Disk System)/ROM map‎‎ 2 changes history +2,200 [Lelegofrog‎ (2×)]
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15:09 (cur | prev) +16 Lelegofrog talk contribs
     
15:08 (cur | prev) +2,184 Lelegofrog talk contribs (→‎Sprites)

13 August 2026

N    03:01  Super Mario Bros. 2 (Famicom Disk System)/ROM map diffhist +1,011 Lelegofrog talk contribs (Created page with "{{rommap}} {{todo| * Look into block tilemaps * Add sprite tilemap layouts}} == Tilemaps == * <tt>0x2B8B to 0x2C1A (90)</tt> = Tiles of palette line 0 * <tt>0x2C1B to 0x2CDA (C0)</tt> = Tiles of palette line 1 * <tt>0x2CDB to 0x2D0E (34)</tt> = Tiles of palette line 2 * <tt>0x2D0F to 0x2D2A (1C)</tt> = Tiles of palette line 3 === Sprites === * <tt>0x259D to 0x25B2 (16)</tt> = Point graphic tilemaps * <tt>0x4B5B to 0x4B5E (04)</tt> = Castle flag tilemap * <tt>0x7502 to 0...")