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7 April 2026
| 05:03 | Dragon Warrior Monsters/RAM map diffhist −172 Mantidactyle talk contribs (→WRAM) | ||||
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04:26 | Dragon Warrior Monsters/ROM map 2 changes history +38 [Mantidactyle (2×)] | |||
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04:26 (cur | prev) +19 Mantidactyle talk contribs (→16:70A6 - Gate's Boss floor array) | ||||
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03:45 (cur | prev) +19 Mantidactyle talk contribs (→16:70A6 - Gate's Boss floor array) | ||||
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04:25 | Dragon Warrior Monsters/Notes 2 changes history +263 [Mantidactyle (2×)] | |||
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04:25 (cur | prev) +40 Mantidactyle talk contribs (→Map Type IDs) | ||||
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03:44 (cur | prev) +223 Mantidactyle talk contribs (→Map Type IDs) | ||||
6 April 2026
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N 11:20 | Dragon Warrior Monsters/Notes 7 changes history +1,789 [Mantidactyle (7×)] | |||
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11:20 (cur | prev) +72 Mantidactyle talk contribs (→Map Type IDs) | ||||
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11:16 (cur | prev) +40 Mantidactyle talk contribs (→Map Type IDs) | ||||
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11:13 (cur | prev) +178 Mantidactyle talk contribs (→Map Type IDs) | ||||
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10:51 (cur | prev) +458 Mantidactyle talk contribs (→Map Type IDs) | ||||
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10:37 (cur | prev) +66 Mantidactyle talk contribs (→Map Type IDs) | ||||
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10:34 (cur | prev) +48 Mantidactyle talk contribs | |||
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10:34 (cur | prev) +927 Mantidactyle talk contribs (Created page with "{{notes|game=Dragon Warrior Monsters}} ==Map Type IDs== ID Alignment -- --------- 00 Castle 03 Gate Hub 04 Gate of Happiness 06 Arena lobby 07 Arena rooms 08 Gate of Temptation 09 Gate of Peace 0C Gate of Labyrinth 0D Gate of Bravery 0D Gate of Judgment 23 Room of Beginning 24 Room of Villager & Talisman 25 Room of Memories & Bewilder 26 Room of Peace & Bravery 27 Room of Strength & Anger 28 Room of...") | |||
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10:13 | Dragon Warrior Monsters/RAM map 10 changes history +763 [Mantidactyle (10×)] | |||
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10:13 (cur | prev) +149 Mantidactyle talk contribs (→HRAM) | ||||
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10:01 (cur | prev) +33 Mantidactyle talk contribs (→WRAM) | ||||
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08:54 (cur | prev) +54 Mantidactyle talk contribs (→WRAM) | ||||
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06:05 (cur | prev) −16 Mantidactyle talk contribs (→WRAM) | |||
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06:05 (cur | prev) +187 Mantidactyle talk contribs (→WRAM) | ||||
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04:39 (cur | prev) +42 Mantidactyle talk contribs (→WRAM) | ||||
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04:27 (cur | prev) +32 Mantidactyle talk contribs (→WRAM) | ||||
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00:30 (cur | prev) +43 Mantidactyle talk contribs (→WRAM) | ||||
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00:25 (cur | prev) +180 Mantidactyle talk contribs (→WRAM) | ||||
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00:16 (cur | prev) +59 Mantidactyle talk contribs (→WRAM) | ||||
5 April 2026
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23:31 | Dragon Warrior Monsters/ROM map 7 changes history +272 [Mantidactyle (7×)] | |||
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23:31 (cur | prev) +115 Mantidactyle talk contribs (→0:1AB9 - Wait for OAM, then write tile in VRAM) | ||||
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23:26 (cur | prev) +58 Mantidactyle talk contribs (→4:6D93) | ||||
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23:24 (cur | prev) +66 Mantidactyle talk contribs (→Bank 04) | ||||
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03:44 (cur | prev) −6 Mantidactyle talk contribs | |||
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03:40 (cur | prev) +26 Mantidactyle talk contribs (→B:4B43 - Pointers to WRAM address to current step/map/battle and to pointers to exits coordinates and next steps/next rooms array) | ||||
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03:19 (cur | prev) +12 Mantidactyle talk contribs (→B:7192 - Labyrinth exits coordinates and steps array) | ||||
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03:18 (cur | prev) +1 Mantidactyle talk contribs (→B:7192 - Labyrinth exits coordinates and steps array: yada yada²) | ||||
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23:28 | Dragon Warrior Monsters/RAM map 6 changes history +135 [Mantidactyle (6×)] | |||
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23:28 (cur | prev) 0 Mantidactyle talk contribs (→WRAM) | ||||
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23:16 (cur | prev) +50 Mantidactyle talk contribs (→WRAM) | ||||
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18:20 (cur | prev) +23 Mantidactyle talk contribs (→WRAM) | ||||
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03:44 (cur | prev) +49 Mantidactyle talk contribs (→WRAM) | ||||
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03:20 (cur | prev) +12 Mantidactyle talk contribs (→WRAM) | |||
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03:18 (cur | prev) +1 Mantidactyle talk contribs (→WRAM) | |||