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{{SNES| title = Super Mario World
{{Bob
|image = [[Image:Super_Mario_World_Title_(animated).gif|center]]
| bobscreen= Super_Mario_World_Title.PNG
| title= Super Mario World
| aka= Super Mario World: Super Mario Bros. 4  (JP box art)
| developer= Nintendo EAD
| publishers= {{publisher|Nintendo}} (JP/US/EU/AU), {{publisher|Hyundai}} (KR)
| system= SNES
| japan= {{date|1990|November|21}}
| usa= {{date|1991|August|13|nocat=true}}
| europe= {{date|1992|April|11|nocat=true}}
| aus={{date|1992|nocat=true}}
| korea= {{date|1992|nocat=true}}
| tcrf=Super Mario World (SNES)
}}
{{SNES
|title = Super Mario World
|image = [[File:Super_Mario_World_Title.PNG|center]]
|name = SUPER MARIOWORLD
|name = SUPER MARIOWORLD
|company = Nintendo
|company = Nintendo
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|bank = LoROM
|bank = LoROM
|interleaved = No
|interleaved = No
|sram = 16 Kb
|sram = 2 KiB
|type = Normal + Batt
|type = Normal + Batt
|rom = 4 Mb
|rom = 512 KiB
|country = USA
|country = USA
|video = NTSC
|video = NTSC
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|game = Super Mario World
|game = Super Mario World
}}
}}
==Sub-pages==
{{namespaces}}
{{subpage|SRAM map}}


==Utilities==
==Utilities==
* [[Lunar Magic (utility)|Lunar Magic]] is the principal Super Mario World hacking utility. It is available [http://fusoya.eludevisibility.org/lm/ here] or [http://www.smwcentral.net/?p=list&type=tools here].
* [https://www.romhacking.net/utilities/198/ Lunar Magic] is the principal Super Mario World hacking utility. Homepage is [https://fusoya.eludevisibility.org/lm/ here].
* BlockTool is a block editor that allows you to add in custom blocks. It can be downloaded from SMW Central.
* [https://www.smwcentral.net/?p=section&a=details&id=19047 GPS] (Gopher Popcorn Stew, the successor of BlockTool) is a block editor that allows you to add in custom blocks. It can be downloaded from SMW Central.
''See also:'' [[List of Super Mario World utilities]]
*'''Mario World Reconfigurator''' is a program made by HyperHacker. It's used for editing sprites in Super Mario World.
*[https://www.smwcentral.net/?p=section&a=details&id=19148 Pixi] (the successor of Sprite Tool) is a utility for Super Mario World on the SNES. It is designed to allow hackers to add their own sprites to the game, basically extending it's capabilities sprite-wise. It is written in C++ 6 (Confirmation needed) and it's current version is 1.35 It is only available for the Windows platform.
*[https://www.smwcentral.net/?p=section&a=details&id=19043 ASAR] (the successor of xkas) is an assembler that allow hackers to add their own patches to the game.


==Hacks==
==Hacks==
* There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, including:
* There are ostensibly many complete hacks of Super Mario World. There are several that stand out among the crowd, including:
** [[Super_Mario_Odyssey_Demo|Super Mario Odyssey Demo]]
** [[Super Mario Odyssey Demo]]
** [[Demo_World:_The_Legend_Continues|Super Demo World: The Legend Continues]]
** [[Demo World: The Legend Continues|Super Demo World: The Legend Continues]]
''See also:'' [[List of Super Mario World hacks]]
''See also:'' [[List of Super Mario World hacks]]


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==Miscellaneous==
==Miscellaneous==
[[Super Mario World:GFX_Files|GFX Files]
[[Super Mario World:GFX Files|GFX Files]]


* [[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land.  Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
* [[Wikipedia:Super Mario World|Super Mario World]] was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land.  Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
* Super Mario World was remade as Super Mario Advance 2: Super Mario World for the [[Nintendo_Game_Boy_Advance|GBA]].
* Super Mario World was remade as [[Super Mario World: Super Mario Advance 2]] for the [[Nintendo Game Boy Advance|Game Boy Advance]].
''See also:'' [[Super Mario World:Fun facts]]


==Known Dumps==
==Known Dumps==
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* Super Mario World - Super Mario Bros. 4 (J)
* Super Mario World - Super Mario Bros. 4 (J)


==External Links==
==External links==
* [http://acmlm.no-ip.org/board/thread.php?id=150 ROM addresses thread, current acmlmboard incarnation]
* [http://acmlm.no-ip.org/board/thread.php?id=150 ROM addresses thread, current acmlmboard incarnation]
* [http://somnolence.ath.cx/memmap/ RAM map] - The first memory map
* [http://somnolence.ath.cx/memmap/ RAM map] - The first memory map
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* [http://acmlm.no-ip.org/board/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking
* [http://acmlm.no-ip.org/board/forum.php?id=37 Acmlm's Board] - A forum on Super Mario World hacking
* [http://smwcentral.net/ SMW Central] - "THE only place for Super Mario World resources."
* [http://smwcentral.net/ SMW Central] - "THE only place for Super Mario World resources."
{{Mario series}}
{{Yoshi series}}

Latest revision as of 17:13, 24 October 2024

Title Screen

Super Mario World

Also known as: Super Mario World: Super Mario Bros. 4 (JP box art)
Developer: Nintendo EAD
Publishers: Nintendo (JP/US/EU/AU), Hyundai (KR)
Platform: SNES
Released in JP: November 21, 1990
Released in US: August 13, 1991
Released in EU: April 11, 1992
Released in AU: 1992
Released in KR: 1992


ROMIcon.png ROM map
RAMIcon.png RAM map
TextIcon.png Text table
NotesIcon.png Notes
Cactisprite.png TCRF
Super Mario World
Name SUPER MARIOWORLD
Company Nintendo
Header None
Bank LoROM
Interleaved No
SRAM 2 KiB
Type Normal + Batt
ROM 512 KiB
Country USA
Video NTSC
ROM Speed 200ns (SlowROM)
Revision 1.0
Checksum 0xA0DA
CRC32 B19ED489

Sub-pages

Read about development information and materials for this game.
ROM map
Read about prototype versions of this game that have been released or dumped.
RAM map
Read about prerelease information and/or media for this game.
Text table
Miscellaneous tidbits that are interesting enough to point out here.
Notes
SubpageIcon.png
SRAM map

Utilities

  • Lunar Magic is the principal Super Mario World hacking utility. Homepage is here.
  • GPS (Gopher Popcorn Stew, the successor of BlockTool) is a block editor that allows you to add in custom blocks. It can be downloaded from SMW Central.
  • Mario World Reconfigurator is a program made by HyperHacker. It's used for editing sprites in Super Mario World.
  • Pixi (the successor of Sprite Tool) is a utility for Super Mario World on the SNES. It is designed to allow hackers to add their own sprites to the game, basically extending it's capabilities sprite-wise. It is written in C++ 6 (Confirmation needed) and it's current version is 1.35 It is only available for the Windows platform.
  • ASAR (the successor of xkas) is an assembler that allow hackers to add their own patches to the game.

Hacks

See also: List of Super Mario World hacks

Translations

Miscellaneous

GFX Files

  • Super Mario World was the first SNES game, and is quite possibly the most extensively hacked SNES game. In the game, Mario, Luigi, and Princess Peach have taken a vacation in Dinosaur Land. Mario and Luigi fall asleep soon after coming ashore, and Peach is kidnapped. When Mario and Luigi wake up, they immediately chase after Bowser, rescuing Yoshi from an egg along the way.
  • Super Mario World was remade as Super Mario World: Super Mario Advance 2 for the Game Boy Advance.

Known Dumps

  • Super Mario World (E) (V1.0)
  • Super Mario World (E) (V1.1) [!]
  • Super Mario World (U) [!]
  • Super Mario World - Super Mario Bros. 4 (J)

External links