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Final Fantasy: Mystic Quest/RAM map: Difference between revisions
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m (Xkeeper moved page Final Fantasy Mystic Quest:RAM map to Final Fantasy Mystic Quest/RAM map: normalize subpages and titles) |
m (Hawk moved page Final Fantasy Mystic Quest/RAM map to Final Fantasy: Mystic Quest/RAM map) |
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Revision as of 20:54, 28 January 2024
The following article is a RAM map for Final Fantasy: Mystic Quest.
SRAM
File Structure (0x2000 = 8192 bytes) Offset | Len | Description _______|______|_____________ 0x0000 | 908 | Slot 1A 0x038C | 908 | Slot 2A 0x0718 | 908 | Slot 3A 0x0AA4 | 908 | Slot 1B 0x0E30 | 908 | Slot 2B 0x11BC | 908 | Slot 3B 0x154B | 908 | Slot 1C 0x18D4 | 908 | Slot 2C 0x1C60 | 908 | Slot 3C Save Slot Structure (0x38C = 908 bytes) Offset | Len | Description _______|_____|______________________ 0x0000 | 6 | "FF0!" + checksum 0x0006 | 80 | Character 1 0x0056 | 80 | Character 2 0x00A6 | 3 | Gold (Max: 9999999) 0x00AB | 1 | Player X 0x00AC | 1 | Player Y 0x00AD | 1 | Player Facing 0x00B3 | 1 | Map ID 0x00B9 | 3 | Play Time (0xSSMMHH) 0x00C1 | 1 | # of cures Character Data Structure (0x50 = 80) Offset | Len | Description _______|_____|______________________ 0x0000 | 8 | Name 0x0010 | 1 | Level (Max: 99) 0x0011 | 3 | Exp (Max: 9999999) 0x0014 | 2 | Cur HP (Max: 0xFFFF) 0x0016 | 2 | Max HP (Max: 0xFFFF) 0x0021 | 1 | Status 0x0022 | 1 | Curr Attack (Max: 99) 0x0023 | 1 | Curr Defense (Max: 99) 0x0024 | 1 | Curr Speed (Max: 99) 0x0025 | 1 | Curr Magic (Max: 99) 0x0026 | 1 | Base Attack (Max: 99) 0x0027 | 1 | Base Defense (Max: 99) 0x0028 | 1 | Base Speed (Max: 99) 0x0029 | 1 | Base Magic (Max: 99) 0x0030 | 1 | Weapon Count 0x0031 | 1 | Weapon ID
Internal Data for Final Fantasy Mystic Quest
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