The current URL is datacrystal.tcrf.net.
Yggdra Union: We'll Never Fight Alone (PlayStation Portable)/ROM map
The following article is a ROM map for Yggdra Union: We'll Never Fight Alone (PlayStation Portable).
General
This game uses CRIWARE. It is unknown if .afs files are CRIWARE archives.
The main archive file is data0.afs. The full path is PSP_GAME\USRDIR\Data\data0.afs.
All offsets below are absolute (i.e., relative to the start of the file) unless otherwise noted.
AFS Files (main game data archives)
This fork of Puyo Tools will extract the files using the format INDEX-FILENAME (where INDEX is the zero-padded index of the file) when the "Prepend" option is checked. As an alternate method, the Python 3 code on the notes page can be used.
File List
Files in folder PSP_GAME\USRDIR\Data on the UMD or game image. data0 contains most game data, voiceDataEng and voiceDataJpn contain voice clips, 0flist function is unknown and bgmData contains music data.
Subfile Naming Convention
Some files in the data0 archive have the same name and other files have no name at all. Files will be referred to using one of three options:
- A four-digit file number indexed by the order they appear in the archive (example: 0000 for the first file)
- The same four digit number plus a dash plus the file name (example: 0000-ExiData.zlb)
- The same four digit number plus a false extension based on the file type (example: 0354-Br.fct, note that the data0 file name for this file is simply Br)
File Format
Offset | What |
---|---|
0x0 | IDSTRING = "AFS\x00" (hex: 41 46 53 00) |
0x4 | Number of files |
Offset | What |
---|---|
Entry size | 0x8. Offsets below are offsets within each entry. |
0x0 | Offset |
0x4 | File size |
After this is 0x8 bytes with the location and size of the file information table.
Offset | What |
---|---|
0x0 | Position of file information table |
0x4 | Size of file information table |
Offset | What |
---|---|
Entry size | 0x30. Offsets below are offsets within each entry. |
0x0 | File name and extension padded with nulls. Some files don't have a name. |
0x20 | File information. The function of the values is unknown. |
There are some PNG files in here that will not be described further. PNG files are specified by Sony for PSP save file icons.
File ID |
---|
1325 through 1336 (filename = SaveDataIco) |
FCT (archive file)
File List
The following list is not complete and counts only files whose top-level format is FCT. Additional FCT files are present within ZLB archives.
File ID |
---|
0001-SoundPack.fct |
0354 through 0409 (filename = "Br") |
0524-B |
0614 through 0682 |
0614 through 0682 |
0826 through 0850 (filename = "Char_Status") |
0852 through 0855 (filename = "Endi") |
0856-Even |
1309 through 1324 (various filenames) |
File Format
Samples:
- data0.afs/0000-ExiData.zlb (after decompressing)
- data0.afs/0524-B
Offset | What |
---|---|
0x0 | IDSTRING = "FCT\x00" (hex: 70 67 84 00) |
0x4 | Number of files |
0x8 | File offsets table offset |
0xC | 0 |
Offset | What |
---|---|
Entry size | 0x8. Offsets below are offsets within each entry. |
0x0 | Offset |
0x4 | File size |
CNS Files (unknown)
Unknown function and format. The ID string is "@CNS" (hex: 40 43 4E 53).
List of Files
File ID |
---|
0121 through 0194 (filename = "btlc") |
1411-Char |
PTX File (image)
PTA, PTG and PTP all contain PTX as part of their format.
List of Files
File ID |
---|
0006 through 0063 (filename = AtkSideBelt) |
0195 through 0280 (filename = btl_) |
0281 through 0313 (filename = Gaug) |
0315 through 0351 (filename = None) |
0410 through 0455 (filename = Fa) |
0456 through 0460 (filename = Wo) |
0858 through 0924 (filename = e) |
0983 through 0996 (filename = None) |
0997 through 1059 (filename = un |
1123-bt |
File Format
Offset | What |
---|---|
0x0 | ID string = "PTX@" (hex: 50 54 58 40) |
0x4 | Texture size X. For example, 0x9 would specify a tex width of 29 or 512 pixels. |
0x5 | Texture size Y. See above. |
0x6 | Unknown |
0x8 | Image size X |
0xA | Image size Y |
0xC | Color bits. 0x4 for 4-bit color. 0x5 for 8-bit color. |
0xD through 0x18 | Unknown |
0x18 | Offset to color table |
0x1C | Offset to pixels |
Color format RGBA.
PTG File (image archive)
Contains multiple PTXs.
File List
Need example of PTG using more than two PTX.
File ID |
---|
0064 through 0092 (filename = AtkSideBelt) |
0093 through 0120(filename = None) |
0525 through 0613 (filename = bust) |
0683 through 0719 (filename = Card_0, Card_1, Card_2 or Card_3) |
0801through 0825 (various filenames) |
1063 through 1121 (filename = Field_UnitL) |
1124 through 1146 (filename = bu) |
File Format
Offset | What |
---|---|
0x0 | ID string = "PTG@" (hex: 50 54 47 40) |
0x4 | Table offset? Usually 0x20. |
0x8 | First PTX |
0xC | Second PTX |
0x10 | Canvas width |
0x12 | Canvas height |
0x14 | Count of pieces using first PTX |
0x16 | Count of pieces using second PTX. |
0x18 through 0x20 | Zeros. |
0x20 | Start of tables |
The number of draw data table records equals the sum of piece counts of the first and second PTX from the header.
Offset | What |
---|---|
Entry Size | 0x14. Offsets below are within each entry. |
0x0 | Horizontal read start offset |
0x2 | Vertical read start offset |
0x4 | Horizontal write start offset |
0x6 | Vertical write start offset |
0x8 | 0 |
0xA | Horizontal read end offset |
0xC | Vertical read end offset |
0xE | Horizontal write end offset |
0x10 | Vertical write end offset |
0x12 | 0 |
The second PTX shares the color table of the first PTX. Second PTX is always 8 pixels tall?
Internal Data for Yggdra Union
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