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Super Mario World (NES)/RAM map
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The following article is a RAM map for Super Mario World (NES).
Addr Size Description ---- ---- ----------- 008E 1 Current sound effect/music track Sound effects * 01 - Spin jump * 02 - Pause * 03 - Jump * 04 - Swim * 05 - Map select * 06 - Dragon coin/Yoshi coin * 07 - 1-up * 08 - Coin * 09 - Power-up * 0A - Door * 0B - Power-up appearing from block * 0C - Power down * 0D - Yoshi * 0E - Cape power-up * 0F - Bump * 10 - Shatter * 11 - Enemy kill * 12 - Enemy kill #2 * 13 - Enemy kill #3 * 14 - Enemy kill #4 * 15 - Enemy kill #5 * 16 - Enemy kill #6 * 17 - Enemy kill #7 * 18 - Enemy kill #8 * 19 - Yoshi tongue * 1A - Yoshi swallow * 1B - Yoshi fire breath * 1C - Checkpoint * 1D - Saw Music tracks * 20 - Title Screen / Athletic * 21 - Game Over * 22 - Death Jingle * 23 - Level Complete * 24 - Donut Plains * 25 - Yoshi's Island * 26 - Valley of Bowser / Star * 27 - Vanilla Dome * 28 - Forest of Illusion * 29 - Grassland * 2A - Underground * 2B - Ghost House * 2C - Castle * 2D - Underwater * 2E - Silence * 2F - Credits 008F 1 Sound effect/music track queuer 036A 1 Number of lives 0376 1 Number of coins 039E 1 Number of levels unlocked 0500 14 Sprite slots * See Notes page for list of sprite IDs 061D 1 Swimming flag 061F 1 Player's current state with Yoshi * 00 - No Yoshi * 01 - Yoshi * 02 - Yoshi dropping P-Switch * 03 - Yoshi dropping Spring * 04-FF - Yoshi spitting fireballs 0624 1 Player's current state * 00 - Small * 01 - Big * 02 - Fire * 03 - Cape * 04 - Cape (flying) * 05 - Small (spinning?) * 06 - Big (spinning?) * 07 - Fire (spinning?) * 08 - Cape (spinning?) * 09 - Cape (flying, spinning?) 0638 1 Star timer 070D 1 Pitch of Square 1 channel 070E 1 Pitch of Square 2 channel 070F 1 Pitch of Triangle channel
Internal Data for Super Mario World (NES)
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