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  • {{rammap|game=Secret of Evermore}} Direct Page $59 = Camera Coordinates (4 bytes: X for first 2, Y for second 2)
    42 KB (6,445 words) - 02:42, 24 January 2024
  • {{subpage|game=Secret of Evermore}} Usually there are only up to 2-3 spells active, because the game limits how many can be cast:
    45 KB (7,021 words) - 02:42, 24 January 2024
  • {{Notes|game=Donkey Kong Land}} ...e|Placement]]</tt> type that may have at one point been used to affect the camera's behavior. They don't appear on any maps. They can only be used by [[#Layo
    96 KB (15,065 words) - 02:41, 24 January 2024
  • {{rommap|game=Secret of Evermore}} 70EC6 to 70FBF = Boy Spell Animation Scripts
    79 KB (13,711 words) - 02:42, 24 January 2024
  • {{rommap|game=James Pond 2 Codename Robocod}} $392 6 Title Screen/In game data pointer
    23 KB (3,268 words) - 03:59, 26 September 2025
  • {{rommap|game=Keitai Denjuu Telefang}} as how the game arranges the items in the game. <b>However, it is important to
    41 KB (6,810 words) - 02:41, 24 January 2024
  • {{notes|game=Keitai Denjuu Telefang}} ...the second column is a more accurate translation of the original Japanese game.
    18 KB (2,748 words) - 23:41, 26 February 2026
  • | systems= {{system|Game Boy}}, {{system|Game Boy Color}} For Game Boy or Game Boy Color.
    2 KB (319 words) - 00:43, 21 October 2025
  • {{notes|game=Luigi's Mansion}} (The riding poltergust was a feature added in the PAL version of the game)
    60 KB (9,609 words) - 20:50, 28 January 2024
  • {{Notes|game=Super Mario Bros. Deluxe}} * 77 - Camera pan
    16 KB (2,636 words) - 23:51, 13 February 2026