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  • 05:09, 20 February 2024The iDOLM@STER/TBL (hist | edit) ‎[734 bytes]Anonmoosekaab (talk | contribs) (Create initial page (moved from main page to avoid clutter on it and Notes). Not sure if a formal text table is appropriate since you're going to have to add all the UTF-16 space, but if someone wants to do it, be my guest, a sample is there)
  • 03:52, 20 February 2024Sindibad: Chitei no Daimakyuu/ROM map (hist | edit) ‎[253,868 bytes]Abridgewater (talk | contribs) (Created page with "{{rommap|game=Sindibad: Chitei no Daimakyuu}} == Bank 00 == Necessarily the core startup, also the controller input, text output, the audio driver / music engine, and odd (vestigial?) bits of code for running parts of the CD system and possibly debugging hardware. <pre> - E000-E022: Reset handler, set up basic CPU state and memory mappings (I/O and RAM to traditional locations, banks 1, 2, and 7 to $4000, $6000, and $C000, call out to set overscan color and v...")
  • 03:41, 20 February 2024Sindibad: Chitei no Daimakyuu/RAM map (hist | edit) ‎[26,392 bytes]Abridgewater (talk | contribs) (Created page with "{{rammap|game=Sindibad: Chitei no Daimakyuu}} ==Zero Page== <pre> - 00-0D: Scratch locations used for various purposes. - 10-14: Current controller input status - Controller statuses are a bitmask. The two nybbles correspond to the values read from the external port. - Bit 0 is I, Bit 1 is II, Bit 2 is SELECT, bit 3 is RUN, bit 4 is UP, bit 5 is RIGHT, bit 6 is DOWN, bit 7 is LEFT. - 15-19: Previous controller input status - Same layout as for $10...")
  • 03:38, 20 February 2024Sindibad: Chitei no Daimakyuu (hist | edit) ‎[171 bytes]Abridgewater (talk | contribs) (Created page with "{{Bob | title = Sindibad: Chitei no Daimakyuu | system = TurboGrafx-16 }} {{TG16 |title = Sindibad: Chitei no Daimakyuu |image = |game = Sindibad: Chitei no Daimakyuu }} ==Sub-pages== {{namespaces}}")
  • 20:30, 19 February 2024Castlevania Chronicles/TBL (hist | edit) ‎[1,348 bytes]Rexius55 (talk | contribs) (Created page with "{{TBL|game=Castlevania Chronicles}} ==Top HUD and Sound Test Displays== <pre> 00 = Usually used throughout the game to separate sections of code, vanishes all following bytes' tiles before another 00 21 = ! 2D = - 2F = / 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = : 3B = 4 3C = 5 3D = 6 3E = 7 3F = 8 40 = 9 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 5...")
  • 07:59, 19 February 2024Castlevania Chronicles/RAM map (hist | edit) ‎[4,961 bytes]Rexius55 (talk | contribs) (Created page with "{{rammap|game=Castlevania Chronicles}} {{note| * This RAM map is currently still being documented, pieces of data may be partially incorrect or have missing information. * Any (!!)s indicate unknown properties/information on addresses }} ==$80010...== Address Function Details ------- ------------------ ---------------------------- 3A8-C7 Top row of the HUD Contains score, timer and stage counts 3C8-D3 "PRESS START" Flashes over enem...")
  • 05:49, 19 February 2024Super Mario Bros. Deluxe/TBL (hist | edit) ‎[3,758 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Super Mario Bros. Deluxe}} == HUD == 77 = Red Coin (empty) 78 = Red Coin (filled) 79 = Yoshi Egg 7A = 🕒︎ CA = ➤ CC = ? CD = ★ CE = . CF = ' D0 = 0 D1 = 1 D2 = 2 D3 = 3 D4 = 4 D5 = 5 D6 = 6 D7 = 7 D8 = 8 D9 = 9 DA = A DB = B DC = C DD = D DE = E DF = F E0 = G E1 = H E2 = I E3 = J E4 = K E5 = L E6 = M E7 = N E8 = O E9 = P EA = Q EB = R EC = S ED = T EE = U EF = V F0 = W F1 = X F2 = Y F3 = Z F4 = F8 = -...")
  • 23:45, 18 February 2024Mario Golf (Game Boy Color)/TBL (hist | edit) ‎[643 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Mario Golf (Game Boy Color)}} 20 = 21 = ! 22 = " 23 = # 24 = $ 25 = % 26 = & 27 = ' 28 = ( 29 = ) 2A = × 2B = + 2C = , 2D = - 2E = . 2F = / 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = : 3B = ; 3C = < 3D = = 3E = > 3F = ? 40 = © 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U...")
  • 23:25, 18 February 2024Wrecking Crew/TBL (hist | edit) ‎[326 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Wrecking Crew}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 25 = - 26 = . 27 = , 28 = ! 29 = ♥ 2B = © {{Internal Data|game=Wrecking Crew}}")
  • 08:42, 18 February 2024Ms. Pac-Man: Special Color Edition (hist | edit) ‎[879 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Ms._Pac-Man_SCE_GBC_Title_Screen.png | aka= Ms. Pac-Man: Special Colour Edition (EU) | developer= Namco | publishers= {{publisher|Namco}} (US), {{publisher|Acclaim Entertainment}} (EU) | systems= {{system|Game Boy}}, {{system|Super Game Boy}}, {{system|Game Boy Color}} | usa= {{date|1999}} | europe= {{date|1999}} | tcrf= Ms. Pac-Man: Special Color Edition }} {{GB |title=Ms. Pac-Man: Special Color Edition |name=MSPACMANSCEAQCE (USA)<br>MS PAC-MA...")
  • 08:40, 18 February 2024Ms. Pac-Man: Special Color Edition/TBL (hist | edit) ‎[353 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man: Special Color Edition}} ==Super Pac-Man== C0 = 0 C1 = 1 C2 = 2 C3 = 3 C4 = 4 C5 = 5 C6 = 6 C7 = 7 C8 = 8 C9 = 9 CA = A CB = B CC = C CD = D CE = E CF = F D0 = G D1 = H D2 = I D3 = J D4 = K D5 = L D6 = M D7 = N D8 = O D9 = P DA = Q DB = R DC = S DD = T DE = U DF = V F0 = W F1 = X F2 = Y F3 = Z F4 = . F5 = {{Internal Data|game=Ms. Pac-Man: Special Color Edition}}")
  • 03:02, 18 February 2024Pac-Land (NES) (hist | edit) ‎[694 bytes]Lelegofrog (talk | contribs) (Created page with "{{Bob | bobscreen= Pac-Land_(NES)-title.png | title= Pac-Land | developer= Namco | publisher= Namco | system= NES | japan= {{date|1985|November|21}} | world= {{date|2020|June|18|nocat=true}} (Namco Museum Archives Vol. 2) | tcrf=Pac-Land (NES) }} {{INES| title = Pac-Land |mapperno = 0 |mappername = NROM |prgrom = 2 x 16 KiB |chrrom = 1 x 8 KiB |mirroring = Vertical |4screen = No |sram = No |game = Pac-Land (NES) }} ==Sub-pages== {{namespaces}} ==Hacks== * [https://www....")
  • 03:01, 18 February 2024Pac-Land (NES)/TBL (hist | edit) ‎[382 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Land (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = Tiny Pac-Man Death 1 10 = G 11 = H 12 = I 13 = Tiny Pac-Man Death 2 14 = Tiny Pac-Man Death 3 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Tiny Pac-Man Death 4 1B = R 1C = S 1D = T 1E = U 1F = V 20 = - 21 = Tiny Pac-Man 22 = Y 23 = © 2D = . 2F = {{Internal Data|game=Pac-Land (NES)}}")
  • 02:38, 18 February 2024Ms. Pac-Man (NES, Namco)/TBL (hist | edit) ‎[354 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (NES, Namco)}} 2D = 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = - 3B = & 40 = ► 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U 56 = V 57 = W 58 = X 59 = Y 5A = Z 5B = . 7C = © 7D = , FA = / {{Internal Data|game=Ms. Pac-Man (NES, Namco)}}")
  • 02:30, 18 February 2024Ms. Pac-Man (NES, Tengen)/TBL (hist | edit) ‎[378 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Ms. Pac-Man (NES, Tengen)}} 80 = 0 81 = 1 82 = 2 83 = 3 84 = 4 85 = 5 86 = 6 87 = 7 88 = 8 89 = 9 8A = : 8B = ' 8C = < 8D = ! 8E = → 8F = ? 90 = © 91 = A 92 = B 93 = C 94 = D 95 = E 96 = F 97 = G 98 = H 99 = I 9A = J 9B = K 9C = L 9D = M 9E = N 9F = O A0 = P A1 = Q A2 = R A3 = S A4 = T A5 = U A6 = V A7 = W A8 = X A9 = Y AA = Z AB = ‟ AC = - AD = ” AE = {{Internal Data|game=Ms. Pac-Man (NES, Tengen)}}")
  • 02:05, 18 February 2024Pac-Man (NES)/TBL (hist | edit) ‎[326 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Pac-Man (NES)}} 30 = 0 31 = 1 32 = 2 33 = 3 34 = 4 35 = 5 36 = 6 37 = 7 38 = 8 39 = 9 3A = - 3B = / 40 = 41 = A 42 = B 43 = C 44 = D 45 = E 46 = F 47 = G 48 = H 49 = I 4A = J 4B = K 4C = L 4D = M 4E = N 4F = O 50 = P 51 = Q 52 = R 53 = S 54 = T 55 = U 56 = V 57 = W 58 = X 59 = Y 5A = Z 5B = . 5C = ► 5D = © 5F = " {{Internal Data|game=Pac-Man (NES)}}")
  • 01:59, 18 February 2024Donkey Kong Jr. (NES)/TBL (hist | edit) ‎[358 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Donkey Kong Jr. (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 2E = ! C0 = I (roman numeral) C1 = II C7 = . CA = ., FE = © {{Internal Data|game=Donkey Kong Jr. (NES)}}")
  • 01:41, 18 February 2024Donkey Kong (NES)/TBL (hist | edit) ‎[350 bytes]Lelegofrog (talk | contribs) (Created page with "{{TBL|game=Donkey Kong (NES)}} 00 = 0 01 = 1 02 = 2 03 = 3 04 = 4 05 = 5 06 = 6 07 = 7 08 = 8 09 = 9 0A = A 0B = B 0C = C 0D = D 0E = E 0F = F 10 = G 11 = H 12 = I 13 = J 14 = K 15 = L 16 = M 17 = N 18 = O 19 = P 1A = Q 1B = R 1C = S 1D = T 1E = U 1F = V 20 = W 21 = X 22 = Y 23 = Z 24 = 2E = ! 64 = . 65 = ., 66 = I (roman numeral) 67 = II D3 = © {{Internal Data|game=Donkey Kong (NES)}}")
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