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- Usually there are only up to 2-3 spells active, because the game limits how many can be cast: Casting 6 Hard Balls in the transition leads to the game crashing on the next 3+cast, which in almost all cases looks the same:45 KB (7,021 words) - 02:42, 24 January 2024
- 4457e - Class Special Attacks (Slot 3)<br> ebcb7 - Denim's Initial Equipment (Slot 3)<br>1.34 MB (192,518 words) - 17:05, 27 October 2024
- C0/0006: 4C8600 JMP $0086 ;(Jump 3) C0/0018: 4C0038 JMP $3800 ;(Jump 3-0) [$0018 in C1 and C2? What?]873 KB (159,215 words) - 16:44, 29 September 2025
- ...C2 20 REP #$20 ; Next double-byte is loaded and multiplied by 3 ...LDA [$00],y ; (It's the number of data sets to do. Each data set is 3 bytes in size)100 KB (13,847 words) - 02:42, 24 January 2024
- [Section 1-3] [Section 2-3]880 KB (154,592 words) - 16:45, 29 September 2025
- ...gon_Slayer Dragon Slayer: The Legend of Heroes]'', ''Fray'', ''Rune Master 3'', ''Xak - The Art of Visual Stage'', ''Xak 2'', ''Xak - The Tower of Gazze ...en.wikipedia.org/wiki/Dragon_Ball_Z Dragon Ball Z]<nowiki>: Super Butouden 3</nowiki>'' ([http://en.wikipedia.org/wiki/Super_Nintendo_Entertainment_Syst32 KB (4,910 words) - 13:33, 29 March 2025
- | 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || A || B || C || D || | 0 || 1 || 2 || 3 || 4 || 5 || 6 || 7 || 8 || 9 || A || B || C || D ||51 KB (5,354 words) - 18:56, 7 June 2025
- $00006c $1b 〃 3 〃 $00008c $23 〃 #3136 KB (4,973 words) - 23:40, 30 September 2025
- 03=3 ======3 Fixed Characters======14 KB (1,733 words) - 22:25, 18 April 2024
- 08-0B new 3 0801C618: 8001 strh r1, [r0] ; store #$0000 into $04000052/3 : Turn off Alpha blending coefficients899 KB (129,461 words) - 02:42, 24 January 2024
- $0065 3.b (未使用) $0065 3.b (Unused)58 KB (4,770 words) - 23:40, 30 September 2025
- D3=3 D3=34 KB (664 words) - 22:28, 27 February 2024
- 53 3 Dropped item Bub/Bob physics data pointer 59 3 Hurry Up after losing life data pointer66 KB (10,009 words) - 00:53, 6 March 2024
- | 3 83=318 KB (2,017 words) - 22:52, 18 April 2024
- $7E062D-$7E062E - (Frame Counter?) / 60^3 (60 Hour Counter?) $7E064D-$7E065F - Jump Address Buffer, see $80/913A - Slots contain 3 bytes address and a 4th byte flags14 KB (2,507 words) - 19:10, 28 January 2024
- $3 $1 unknown (probably alpha transparency) $8 $2 vertex 3 index*47 KB (576 words) - 02:42, 24 January 2024
- +$3 $1 height $3 $1 unknown (probably alpha transparency)7 KB (690 words) - 02:42, 24 January 2024
- | 3 8a=322 KB (1,363 words) - 01:28, 25 March 2025
- 37=3 7C=35 KB (739 words) - 14:23, 24 January 2024
- 03=34 KB (797 words) - 14:23, 24 January 2024