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  • | title= Dragon Warrior III | aka= Dragon Quest III Soshite Densetsu e... (JP)
    1 KB (155 words) - 21:10, 28 January 2024
  • ==Dragon Quest== == Dragon Warrior ==
    8 KB (954 words) - 04:58, 18 April 2024
  • ** Byte 2: Tile Behavior (empty space, walls, water, stairs, etc...) See: [[Dragon Warrior IV/Tile Behaviors|Tile Behavior]] Note: The pointers for maps are stored on [[Dragon Warrior IV:ROM map#Bank 17: (5C000)|Bank 17]]
    7 KB (1,022 words) - 22:34, 18 April 2024
  • | bobscreen=Battletoads Double Dragon- The Ultimate Team (NES)-title.png | title= Battletoads Double Dragon: The Ultimate Team
    1 KB (122 words) - 07:12, 26 May 2024
  • | 0x096 || 0x00556A48 || 0x00554861 || Dragon Tech | 0x166 || 0x00556D88 || 0x00555399 || Dragon
    147 KB (22,000 words) - 02:41, 24 January 2024
  • .../SD_Snatcher SD Snatcher]'', ''[http://en.wikipedia.org/wiki/Dragon_Slayer Dragon Slayer: The Legend of Heroes]'', ''Fray'', ''Rune Master 3'', ''Xak - The A ...a.org/wiki/Super_Nintendo_Entertainment_System Super Famicom]), entitled ''Dragon Ball Z: Ultime Menace''. He also releases a patch which transforms the Japa
    32 KB (4,910 words) - 13:44, 12 April 2022
  • {{TBL|game=Dragon Quest I & II (Game Boy)}} ==Dragon Quest==
    8 KB (1,222 words) - 21:10, 28 January 2024
  • 80 04 28 E8 // Dragon BEQL V0, AT, $0035BA98 // ElseIf Move Effect == (Dragon Rage, Sonicboom, Psywave, Night Shade, Seismic Toss), branch to 0x35BA98
    206 KB (32,541 words) - 21:17, 28 January 2024
  • |55 Blue Dragon |Dragon
    5 KB (474 words) - 14:56, 24 January 2024
  • | title = Dragon Warrior I & II | aka = Dragon Quest 1+2 (JP)
    1 KB (141 words) - 21:10, 28 January 2024
  • | title= Dragon Warrior Monsters 2: Cobi's Journey & Tara's Adventure | aka= Dragon Quest Monsters 2: Ruka's Adventure & Iru's Adventure (JP)
    1 KB (159 words) - 21:09, 28 January 2024
  • | title = Dragon Quest I & II | tcrf=Dragon Quest I & II (SNES)
    1 KB (138 words) - 21:10, 28 January 2024
  • == Dragon Quest == F7xxyy, the main difference, from the original Dragon Quest, is that it works
    14 KB (1,733 words) - 22:25, 18 April 2024
  • | Dragon Ball Z: Super Butōden || TOSE / Bandai || Fighting | Dragon Ball Z: Super Butōden 2 || TOSE / Bandai || Fighting
    48 KB (6,664 words) - 01:42, 27 June 2024
  • 68 = Pink Dragon 69 = Pink Dragon
    12 KB (1,632 words) - 02:42, 24 January 2024
  • DD557-DD583 Dragon's Den (1) DD584-DD6EB Dragon's Den (2)
    27 KB (4,518 words) - 02:42, 24 January 2024
  • {{rammap|game=Dragon Quest I & II (Game Boy)}} ==Dragon Quest I & II (Japan)==
    347 bytes (45 words) - 21:10, 28 January 2024
  • | <tt>0x02E95A</tt> || Mecha Dragon || || <tt>01</tt> | <tt>0x02E968</tt> || Mecha Dragon || || <tt>08</tt>
    52 KB (8,335 words) - 14:27, 24 January 2024
  • C2/3198: AD 70 3A LDA $3A70 (# of extra attacks - set by Quadra Slam, Dragon Horn, ...the first one killed it. However, most multi-strike attacks -- Offering, Dragon Horn,
    104 KB (14,835 words) - 02:41, 24 January 2024
  • ==Dragon Quest II== ==Dragon Warrior II==
    11 KB (1,842 words) - 05:01, 18 April 2024
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