Zelda II: The Adventure of Link/Locations and Areas

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This is a sub-page of Zelda II: The Adventure of Link.

This page lists the different overworld location and area IDs.

  • Overworld location: An entry in the overworld location tables that can be found in SRAM beginning at $6a00. Here a location ID is the index in the location table (0-$3e). Each location is an entrance to an area, and among other data each location entry contains a corresponding area ID and entrance number and map ID.
  • Area: A logical region connecting 1 or more locations. Area IDs are in fact specific location IDs in which the entrance number is 0.
  • Map/Scene: A side-scrolling zone. All locations have an area, though not all locations have corresponding maps (e.g. connectors like the Death Mountain entrance). Map IDs are generally not the same as location or area IDs, and map IDs are not listed here.

Overworld locations, areas, and maps are specific to the continent.

The last location/area ID ($3e) is special, and represents the current battle with a mobile enemy on the map. When the enemy is encountered, the coordinate on the overworld is saved in location entry $3e, and that coordinate is restored after the enemy encounter is exited.

Below are the location IDs and names. The area IDs are listed only when they differ from their location IDs. Due to black magic involving map sharing, the location/area mappings can sometimes be seemingly nonsensical. Location names are taken from https://nesmaps.com/maps/Zelda2/Zelda2Overworld.html which can be referenced to determine where each location is.

West Hyrule ($706 = #0)
Location ID Area ID Name
$00 North Castle
$01 Desert Cave
$02 Secret 1
$03 Cave 1
$04 Secret 5
$05 Secret 2
$06 Trap 6
$07 Trap 1
$08 Secret 4
$09 Secret 10
$0a Parapa Cave Exit
$0b $0a Parapa Cave Entrance
$0c Northwestern Cave Entrance
$0d $0c Northwestern Cave Exit
$0e Cave 2
$0f Cave 4
$10 Cave 3
$11 Island Palace Tunnel Entrance
$12 $11 Island Palace Tunnel Exit
$13 Trap 2
$14 Trap 3
$15 Trap 9A
$16 $15 Trap 9B
$17 Secret 3
$18 Secret 8
$19 Secret 6
$1a Trap 4
$1b Trap 5
$1c Trap 8
$1d Trap 7
$1e Secret 7
$1f invalid
$20 Secret 9
$21-27 invalid
$29 Raft Tile
$2a DM Entrance West
$2b DM Entrance East
$2c King's Tomb
$2d $2c Rauru Town
$2e invalid
$2f $2e Ruto Town
$30 Saria Town South
$31 $30 Saria Town North
$32 Bagu's Home
$33 $32 Mido Town
$34 Parapa Palace
$35 Midoro Palace
$36 Island Palace
$37-3d invalid
Death Mountain / Maze Island ($706 = #1)
Location ID Area ID Name
$00 DM 1B
$01 $00 DM 1A
$02 DM 6A
$03 $02 DM 6B
$04 DM 7A
$05 $04 DM 7B
$06 DM 2A
$07 $06 DM 2B
$08 DM 3B
$09 $08 DM 3A
$0a DM 10A
$0b $0a DM 10B
$0c DM 4A
$0d $0c DM 4B
$0e DM 11A
$0f $0e DM 11B
$10 DM 12A
$11 $10 DM 12B
$12 DM 5B
$13 $12 DM 5A
$14 DM 13B
$15 $14 DM 13A
$16 DM 14A
$17 $15 DM 14B
$18 DM 15B
$19 $18 DM 15A
$1a DM 16A
$1b $1a DM 16B
$1c Spectacle Cave
$1d DM 9A
$1e $1d DM 9B
$1f $1d DM 9C
$20 $1d DM 9D
$21 DM 8C
$22 $21 DM 8D
$23 $21 DM 8A
$24 $21 DM 8B
$25 MI 3
$26 MI 2
$27 MI 4
$28 MI Bridge Exit
$29 invalid
$2a DM Exit West
$2b DM Exit East
$2c-33 invalid
$34 Maze Palace
$35-36 invalid
$37 MI 1
$38 Spectacle Rock
$39 MI 5
$3a MI 9
$3b MI 6
$3c MI 7
$3d MI 8
East Hyrule ($706 = #2)
Location ID Area ID Name
$00 Secret 11
$01 Secret 18
$02 Trap 12
$03 Trap 13
$04 Trap 14
$05 Trap 17
$06 Trap 15
$07 Trap 16
$08 Trap 11
$09 Trap 10
$0a Secret 16
$0b Northeastern Cave Entrance
$0c $0b Northeastern Cave Exit
$0d Cave 5
$0e Cave 6
$0f Kasuto Cave Entrance
$10 $0f Kasuto Cave Exit
$11 Cave 8 Entrance
$12 $11 Cave 8 Exit
$13 Cave 7 Exit
$14 $13 Cave 7 Entrance
$15 Secret 17
$16 Secret 21
$17 Secret 13
$18 Secret 14
$19 Secret 15
$1a Secret 19
$1b Secret 12
$1c Secret 21
$1d Secret 20
$1e Trap 20
$1f Trap 19
$20 Trap 18
$21-27 invalid
$28 MI Bridge Entrance
$29 Raft Tile
$2a-2c invalid
$2d $2c Nabooru Town
$2e invalid
$2f $2e Darunia Town
$30 invalid
$31 Hidden Town of Kasuto
$32 invalid
$33 $32 Deserted Town of Kasuto
$34 Palace on the Sea
$35 Three-Eye Rock Palace
$36 Great Palace
$37-3d invalid