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User:YaBlock/Sandbox
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Game & Watch Memory
Got from MAME debugger (Sharp SM5A ":maincpu" data space memory)
For anyone viewing this, tell me if i should make them seperate pages on the site instead of having them on one large page, remove it all, or just leave it as it is.
Notes:
Bytes are only 4 bit, so max value they can reach is 0F (16).
Ball
(Avaible Memory - 4C)
00 - Ball 1 Position 01 - Ball 2 Position 02 - Ball 3 Position 04 - 1000's Digid Display 05 - 100's Digid Display 06 - 10's Digid Display 07 - 1's Digid Display 10 - Ball 1 Next Position 11 - Ball 2 Next Position 12 - Ball 3 Nest Position 20 - Ball 1 21 - Ball 2 22 - Ball 3 2A - State -1 - Time -2 - Game B -4 - Game A -8 - ACL 2B - Direction Button Pressed 3B - Arm Position -0 - Right -1 - Middle -2 - Left 40 - Game A Final Score 1000's 41 - Game A Final Score 100's 42 - Game A Final Score 10's 43 - Game A Final Score 1's 44 - Game B Final Score 1000's 45 - Game B Final Score 100's 46 - Game B Final Score 10's 47 - Game B Final Score 1's 48 - Time Hour 10's Digid 49 - Time Hour 1's Digid 4A - Time Minute 10's Digid 4B - Time Minute 1's Digid 4C - Time Second 10's Digid 3C - Time Second 1's Digid
Fire (Wide Screen)
(Avaible Memory - 4C)
10 - Miss? -0 - 0 -2 - 1 -A - 2 -E - 3 -F - Fresh Boot 14 - 1000's Digid Display 15 - 100's Digid Display 16 - 10's Digid Display 17 - 1's Digid Display 30 - State -1 - Time -2 - Game B -4 - Game A -8 - ACL 36 - Time Hour 10's Digid 37 - Time Hour 1's Digid 38 - Time Minute 10's Digid 39 - Time Minute 1's Digid 3A - Time Second 10's Digid 3B - Time Second 1's Digid 44 - Score 1000's Digid 45 - Score 100's Digid 46 - Score 10's Digid 47 - Score 1's Digid
Flagman
(Avaible Memory - 4C)
04 - 1000's Digid Display 05 - 100's Digid Display 06 - 10's Digid Display 07 - 1's Digid Display 10 - Sequence 2C - Succeded/Shown Counter 3A - Shown Number -1 - 1 -2 - 2 -3 - 1 & 2 -4 - 3 -8 - 4 -F - All 3B - Time Left 44 - Time Hour 10's Digid 45 - Time Hour 1's Digid 46 - Time Minute 10's Digid 47 - Time Minute 1's Digid 48 - Time Second 10's Digid 49 - Time Second 1's Digid
Manhole
(Avaible Memory - 7F)
0A - Time Hour 10's Digid 0B - Time Hour 1's Digid 0C - Time Minute 10's Digid 0D - Time Minute 1's Digid 0E - Time Second 10's Digid 0F - Time Second 1's Digid 3E - State -1 - Time -2 - Game B -4 - Game A -8 - ACL
Mickey Mouse (Wide Screen)
(Avaible Memory - 4C)
04 - LCD Part -1 - Miss 3 -2 - Miss 2 -4 - Minnie Hand -8 - Minnie 05 - 100's Digid Display 06 - 10's Digid Display 07 - 1's Digid Display 08 - LCD Part -1 - Bottom-Right Egg 4 -2 - Bottom-Right Egg 2 -4 - Top-Right Egg 5 -4 - Top-Right Egg 2 09 - LCD Part -1 - Right Egg Shell -2 - Game B -4 - Right Chick 4 -8 - Bottom-Right Egg 5 0A - LCD Part -1 - None -2 - Top-Left Basket -4 - Mickey Facing Right -8 - Top-Right Basket 0B - LCD Part -1 - Bottom-Left Egg 4 -2 - Left Chick 3 -4 - Left Chick 2 -8 - Left Egg Crack 0C - LCD Part -1 - Top-Left Egg 1 -2 - Top-Left Egg 4 -4 - Top-Left Egg 5 -8 - Bottom-Left Egg 3 14 - LCD Segments -1 - None -2 - None -4 - Bell Up -8 - Bell Down 15 - LCD Segments -1 - Miss 1 -2 - None -4 - None -8 - None 16 - LCD Segments -1 - Top-Right Egg 1 -2 - None -4 - None -8 - None 18 - LCD Segments -1 - Bottom-Right Egg 3 -2 - Bottom-Right Egg 1 -4 - Top-Right Egg 4 -8 - Top-Right Egg 3 19 - LCD Segments -1 - Right Egg Crack -2 - Right Chick 2 -4 - Right Chick 3 -8 - Right Chick 1 1A - LCD Segments -1 - Bottom-Left Basket -2 - Mickey Facing Left -4 - None -8 - Bottom-Right Basket 1B - LCD Segments -1 - Bottom-Left Egg 5 -2 - Left Chick 4 -4 - Game A -8 - Left Egg Shell 1C - LCD Segments -1 - Top-Left Egg 2 -2 - Top-Left Egg 3 -4 - Bottom-Left Egg 1 -8 - Bottom-Left Egg 2 24 - Time Hour 10's Digid 25 - Time Hour 1's Digid 26 - Time Minute 10's Digid 27 - Time Minute 1's Digid 28 - Time Second 10's Digid 29 - Time Second 1's Digid 40 - Score 100's Digid 41 - Score 10's Digid 42 - Score 1's Digid 47 - Catch -1 - Bottom-Right -2 - Top-Right -4 - Bottom-Left -8 - Top-Left
Octopus
(Avaible Memory - 4C)
14 - 1000's Digid Display 15 - 100's Digid Display 16 - 10's Digid Display 17 - 1's Digid Display 30 - State -1 - Time -2 - Game B -4 - Game A -8 - ACL 36 - Time Hour 10's Digid 37 - Time Hour 1's Digid 38 - Time Minute 10's Digid 39 - Time Minute 1's Digid 3A - Time Second 10's Digid 3B - Time Second 1's Digid 42 - Catched Long Yell Count (Unused?) 43 - Catched Short Yell Count
Manhole
(Avaible Memory - 7F)
0A - Time Hour 10's Digid 0B - Time Hour 1's Digid 0C - Time Minute 10's Digid 0D - Time Minute 1's Digid 0E - Time Second 10's Digid 0F - Time Second 1's Digid
Oil Panic
(Avaible Memory - 7F)
14 - Time Hour 10's Digid 15 - Time Hour 1's Digid 16 - Time Minute 10's Digid 17 - Time Minute 1's Digid 18 - Time Second 10's Digid 19 - Time Second 1's Digid 3E - State -1 - Time -2 - Game B -4 - Game A -8 - ACL 50 - Score 1000's Digid 51 - Score 100's Digid 52 - Score 10's Digid 53 - Score 10's Digid
Spitball Sparky
(Avaible Memory - 7F)
3E - State -1 - Time -2 - Game B -4 - Game A -8 - ACL 60 - LCD Part -1 - Sparky 4 -2 - Sparky 3 -4 - Sparky 2 -8 - Sparky 1 61 - LCD Part -1 - Puff 4 -2 - Puff 3 -4 - Puff 2 -8 - Puff 1 62 - LCD Part -1 - Ball Y6 4 -2 - Ball Y6 3 -4 - Ball Y6 2 -8 - Ball Y6 1 63 - LCD Part -1 - Ball Y5 4 -2 - Ball Y5 3 -4 - Ball Y5 2 -8 - Ball Y5 1 64 - LCD Part -1 - Ball Y4 4 -2 - Ball Y4 3 -4 - Ball Y4 2 -8 - Ball Y4 1 65 - LCD Part -1 - Ball Y3 4 -2 - Ball Y3 3 -4 - Ball Y3 2 -8 - Ball Y3 1 66 - LCD Part -1 - Ball Y2 4 -2 - Ball Y2 3 -4 - Ball Y2 2 -8 - Ball Y2 1 67 - LCD Part -1 - Ball Y1 4 -2 - Ball Y1 3 -4 - Ball Y1 2 -8 - Ball Y1 1 68 - LCD Part -1 - Game B -2 - PM -4 - Bonus 1 -8 - Game A 69 - LCD Part -1 - Digit 2 Segment F -2 - Digit 2 Segment G -4 - Digit 2 Segment E -8 - Digit 2 Segment D 6A - LCD Part -1 - Digit 3 Segment F -2 - Digit 3 Segment G -4 - Digit 3 Segment E -8 - Digit 3 Segment D 6B - LCD Part -1 - Digit 4 Segment F -2 - Digit 4 Segment G -4 - Digit 4 Segment E -8 - Digit 4 Segment D 6C - LCD Part -1 - Block Y2 5 -2 - Block Y2 6 -4 - Ball Y1 6 -8 - Ball Y1 5 6D - LCD Part -1 - Block Y4 5 -2 - Block Y4 6 -4 - Ball Y3 6 -8 - Ball Y3 5 6E - LCD Part -1 - Block Y6 5 -2 - Block Y6 6 -4 - Ball Y5 6 -8 - Ball Y5 5 6F - LCD Part -1 - Ball Y8 5 -2 - Ball Y8 6 -4 - Puff 6 -8 - Puff 5 70 - LCD Part -1 - Ball Y8 4 -2 - Ball Y8 3 -4 - Ball Y8 2 -8 - Ball Y8 1 71 - LCD Part -1 - Ball Y7 4 -2 - Ball Y7 3 -4 - Ball Y7 2 -8 - Ball Y7 1