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Talk:Super Mario Bros. 2:ROM map
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Note from the Author
Most of this stuff is supplied by me (Ice Ranger), but quite a bit of credit goes to Acmlm, BMF, Dan, Chickenlump, and Rockman.
I added two new pages describing how object and enemy data are stored.
Xenomech 21:37, 12 June 2006 (EDT)
Re: 0x01FE10 to 0x01FE16 - Sprite Graphics set for WORLD 1 thru 7
This seems to define the vegetable types you pick up (e.g. turnips, pumpkins, etc.). Does it do anything else?
Xenomech 21:37, 12 June 2006 (EDT)
- Ah, never mind. I threw in some bogus values and it screwed up all the enemy graphics. It affects more that just the veggies.
- Xenomech 21:43, 12 June 2006 (EDT)