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Super Mario World: Super Mario Advance 2/RAM map
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The following article is a RAM map for Super Mario World: Super Mario Advance 2.
Addresses are for USA/Australia version.
RAM Map
Address Size Description
-------- ---- -----------
03002BC8 1 SMA2 title screen - selection
* 00 - Super Mario World
* 01 - Mario Bros.
03003696 1 Screen shake timer
0300369E 1 P-Balloon timer
030036CD 1 Number of red berries eaten by Yoshi, resets when 10 are consumed
030036CE 1 Number of pink berries eaten by Yoshi, resets when 2 are consumed
03003A41 1 Number of enemies eaten by Baby Yoshi, resets when 5 are consumed
03003AFA 1 Item being held?
03003AFC 1 Set to 0B to set to holding item; If 03003AFA is 7D, enable Balloon Mario physics
03003FA0 1 Various states?
* 00 - Normal
* 01/0E - Invulnerability flashing
* 02 - Power-up incrementation
* 03 - Cape transformation animation
* 04 - Fire Flower transformation animation
* 05 - Exiting pipe
* 06 - Entering pipe
* 07 - Being shot from a giant pipe
* 08 - Yoshi wings rise-up
* 09 - Death
* 0A - Castle entrance animation
* 0B/0D - ? (disables controls)
* 0C - Castle destroy cutscene?
03003FAD 1 Y speed velocity(?)
03003FE6 1 Player speed
0300402D 1 Flashing invulnerability timer
03004288 4 Score
030042AC 2 Mario X position on map
030042AE 2 Luigi X position on map
030042B0 2 Mario Y position on map
030042B2 2 Mario Y position on map
030042BC 1 Lives count
030042C0 1 Level ID to enter on map
* See Notes page for values
030042F8 3 Time digits (map)
030042FC 1 Current character
* 00 - Mario
* 01 - Luigi
030042FD 1 Bonus star count
030042FE 1 Current map
* 00 - Donut Plains
* 01 - Yoshi's Island
* 02 - Vanilla Dome
* 03 - Forest of Illusion
* 04 - Valley of Bowser
* 05 - Special Zone
* 06 - Star World
030042FF 1 Coin count
03004300 1 Power-up state
* 00 - Small
* 01 - Big
* 02 - Cape
* 03 - Fire
03004301 1 Item in reserve
* 00 - Empty
* 01 - Mushroom
* 02 - Fire Flower
* 03 - Star
* 04 - Cape
03004326 1 Writes the current amount of lives to itself and 030042BC upon level exit/entrance
0300433E 1 Current Yoshi on map
* 04 - Yellow
* 06 - Blue
* 08 - Red
* 0A - Green
030054C5 1 Current level exit type
* 00 - Normal
* 01 - Secret
030054C9 1 Dragon coin count
030054CB 1 Dragon coin count (HUD)
030054D0 1 Star timer
030054E1 1 Time countdown timer
030054E2 3 Time digits
030055C8 1 Auto-walk timer during ending
030055C9 1 Flag for ending level
030055CA 1 Fade-out amount during end of level
Internal Data for Super Mario World: Super Mario Advance 2
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