Super Mario Bros. 2 (NES)/Sprite Pointers for Graphics

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This is a sub-page of Super Mario Bros. 2 (NES).

Sprite Pointers for sprites allowing two frames; Works differently for area specific enemies (needs extensive testing).

  • 0x005A7F - Sprite Pointer for Walk-off Shyguy
  • 0x005A80 - Sprite Pointer for Tweeter
  • 0x005A81 - Sprite Pointer for Smart Shyguy
  • 0x005A82 - Sprite Pointer for Porcupo
  • 0x005A83 - Sprite Pointer for Walk-off Snifit
  • 0x005A84 - Sprite Pointer for Jumping Snifit
  • 0x005A85 - Sprite Pointer for Smart Snifit
  • 0x005A86 - Sprite Pointer for Ostro
  • 0x005A87 - Sprite Pointer for Bob-Omb
  • 0x005A88 - Sprite Pointer for Albatoss with Bob-Omb
  • 0x005A89 - Sprite Pointer for Albatoss goes right
  • 0x005A8A - Sprite Pointer for Albatoss goes left
  • 0x005A8B - Sprite Pointer for Running Ninja
  • 0x005A8C - Sprite Pointer for Jumping Ninja
  • 0x005A8D - Sprite Pointer for Swooping Beezo
  • 0x005A8E - Sprite Pointer for Straight Beezo
  • 0x005A8F - Sprite Pointer for Wart's Bubble
  • 0x005A90 - Sprite Pointer for Pidgit
  • 0x005A91 - Sprite Pointer for Trouter
  • 0x005A92 - Sprite Pointer for Hoopstar
  • 0x005A93 - Sprite Pointer for Shy Guy from Jar generator (useless)
  • 0x005A94 - Sprite Pointer for Bob-Omb from Jar generator (useless)
  • 0x005A95 - Sprite Pointer for Phanto
  • 0x005A96 - Sprite Pointer for Cobrat in Jar
  • 0x005A97 - Sprite Pointer for Cobrat in Sand
  • 0x005A98 - Sprite Pointer for Pokey
  • 0x005A99 - Sprite Pointer for Stray Bullet
  • 0x005A9A - Sprite Pointer for Birdo
  • 0x005A9B - Sprite Pointer for Mouser
  • 0x005A9C - Sprite Pointer for Stray Egg
  • 0x005A9D - Sprite Pointer for Tryclyde
  • 0x005A9E - Sprite Pointer for Stray Fireball
  • 0x005A9F - Sprite Pointer for Clawgrip
  • 0x005AA0 - Sprite Pointer for Stray Rock
  • 0x005AA1 - Sprite Pointer for Still Pansar
  • 0x005AA2 - Sprite Pointer for Walking Pansar
  • 0x005AA3 - Sprite Pointer for Walking Pansar
  • 0x005AA4 - Sprite Pointer for Autobomb
  • 0x005AA5 - Sprite Pointer for Stray Autobomb Fire
  • 0x005AA6 - Sprite Pointer for Whale Spout
  • 0x005AA7 - Sprite Pointer for Flurry
  • 0x005AA8 - Sprite Pointer for Fryguy
  • 0x005AA9 - Sprite Pointer for Little Fry
  • 0x005AAA - Sprite Pointer for Wart
  • 0x005AAB - Sprite Pointer for Hawkmouth
  • 0x005AAC - Sprite Pointer for Spark 1
  • 0x005AAD - Sprite Pointer for Spark 2
  • 0x005AAE - Sprite Pointer for Spark 3
  • 0x005AAF - Sprite Pointer for Spark 4
  • 0x005AB0 - Sprite Pointer for Small Vegetable
  • 0x005AB1 - Sprite Pointer for Large Vegetable
  • 0x005AB2 - Sprite Pointer for Alt. Vegetable in Wart's room
  • 0x005AB3 - Sprite Pointer for Turtle Shell
  • 0x005AB4 - Sprite Pointer for Coins
  • 0x005AB5 - Sprite Pointer for Bombs
  • 0x005AB6 - Sprite Pointer for Rocket
  • 0x005AB7 - Sprite Pointer for Mushroom Block
  • 0x005AB8 - Sprite Pointer for POW Block
  • 0x005AB9 - Sprite Pointer for Rolling Logs
  • 0x005ABA - Sprite Pointer for Sub-Space Door
  • 0x005ABB - Sprite Pointer for Key
  • 0x005ABC - Sprite Pointer for Magic Potion
  • 0x005ABD - Sprite Pointer for Mushroom
  • 0x005ABE - Sprite Pointer for 1-Up Mushroom
  • 0x005ABF - Sprite Pointer for ???
  • 0x005AC0 - Sprite Pointer for ???
  • 0x005AC1 - Sprite Pointer for ???
  • 0x005AC2 - Sprite Pointer for Crystal Ball
  • 0x005AC3 - Sprite Pointer for Starman
  • 0x005AC4 - Sprite Pointer for Stopwatch