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Super Mario Bros. 2 (Famicom Disk System)/RAM map
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The following article is a RAM map for Super Mario Bros. 2 (Famicom Disk System).
Most RAM addresses are identical to that of Super Mario Bros., with the exception of any that are listed here (including existing addresses with new values).
Addr Size Description
---- ---- -----------
0039 1 Current power-up on screen
* 00 - Super Mushroom
* 01 - Fire Flower
* 02 - Star
* 03 - 1-up
* 04 - Poison Mushroom
00FC 1 Event music register
* 01 - Death
* 02 - Game over
* 04 - Ending theme (appears as game over on loop outside of the actual ending)
* 08 - Castle ending
* 10 - Game over (unused)
* 20 - Level ending
* 40 - Hurry up jingle
* 80 - Silent
00FD 1 Sound effect register #1
* 01 - Brick shatter
* 02 - Bowser fire
* 04 - Wind
* 80 - Skidding
07F9 1 Wind flag (does not work in worlds prior to world 5)
Internal Data for Super Mario Bros. 2 (Famicom Disk System)
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