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Super Mario Advance/RAM map
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The following article is a RAM map for Super Mario Advance.
Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version.
RAM Map
Super Mario Bros. 2
Address Size Description -------- ---- ----------- 0300114C 4 Score 03001160 1 Current level * 00 - World 1-1 * 01 - World 1-2 * 02 - World 1-3 * 03 - World 2-1 * 04 - World 2-2 * 05 - World 2-3 * 06 - World 3-1 * 07 - World 3-2 * 08 - World 3-3 * 09 - World 4-1 * 0A - World 4-2 * 0B - World 4-3 * 0C - World 5-1 * 0D - World 5-2 * 0E - World 5-3 * 0F - World 6-1 * 10 - World 6-2 * 11 - World 6-3 * 12 - World 7-1 * 13 - World 7-2 03001161 1 Lives count 030019B0 1 Mode (not used when multiplayer has started) * 00 - "Erase all save data" screen * 01 - Mario Bros. Classic multiplayer connection screen * 02 - Intro/Title/Choose a Game/Choose a File * 03 - Choose a Player/Level intro/Level * 04 - Single-player Mario Bros. Classic 03001A07 1 Coin count 03001A26 1 Number of cherries collected, spawns a star and resets when 5 are collected 03001C35 1 Ace Coin count (HUD) 03001C36 1 Ace Coin count(?) 03001C37 1 Yoshi Egg count (Yoshi Challenge) 03001C5A 1 Player Y speed 03001C5B 1 Player Y direction * 00 - Down * FF - Up 03001C70 1 Current character * 00 - Mario * 01 - Peach * 02 - Toad * 03 - Luigi 03001C71 1 "Is in air" flag 03001C74 1 "Is holding item" flag 03001C76 1 Health count 03001C77 1 Health count (HUD) 03001C7B 1 Frozen timer 03001C7D 1 Flashing invulnerability timer 03001C7E 1 Timer for Peach's float, resets to 30 each jump, counts down to 00 while A is held 03001C7F 1 Timer for charged jump, counts up to 3C while down is held 03001C88 1 Star timer 03001CAC 1 Stopwatch timer 03001CCF 1 Time left before returning from Subspace 03001E2D 1 Magic carpet timer
Mario Bros.
To do: Make list of metatiles. |
Address Size Description -------- ---- ----------- 03001DEE 1 Number of enemies left to defeat 03001DFC 1 Current round 03001E10 1 Current score 03001E35 1 Lives 030037E9 7A1 Level tilemap (8x8 tiles)
Internal Data for Super Mario Advance
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