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Super Boy I (Sega Master System)/RAM map
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The following article is a RAM map for Super Boy I (Sega Master System).
RAM Map
Addr Size Description
---- ---- -----------
C048 1 Time timer
C049 2 Time
C233 1 Coin count
C23E 1 Airborne state
* 00 - Jumping
* 01 - Standing
* 02 - Falling after jumping
* 03 - Falling
C36C 1 Player Y position
C36D 1 Player X position
C372 1 Big flag
C373 1 Fireball flag
C383 1 Demo mode flag
C384 1 Music speed (Default: 80)
C83F 2C1 Current on-screen level data
Internal Data for Super Boy I (Sega Master System)
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