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  • 1BBB: Sound to play when ? (01 Pandora's Box Background noise) 1C07: Sound to play when ? (01 Pandora's Box Background noise)
    35 KB (5,661 words) - 20:36, 28 January 2024
  • * <tt>0x6A8A3</tt> = Dustman's HP * <tt>0x70DE1</tt> = Dustman's jump height
    41 KB (7,239 words) - 02:42, 24 January 2024
  • * The music keeps playing the most recent loop (because it's not linked to the hardware) 9198f7 ldx $0014,y [7e3378] A:000a X:0000 Y:3364 S:1ff1 D:0000 DB:7e nvmxdizC V: 72 H:226 F:48
    45 KB (7,021 words) - 02:42, 24 January 2024
  • 1× Harpie's Feather Duster 1× Harpie's Feather Duster
    55 KB (5,891 words) - 02:42, 24 January 2024
  • 64/2048 Harpie's Feather Duster
    39 KB (3,991 words) - 15:01, 24 January 2024
  • | <tt>0x03891F</tt> || Mega Man's standstill x-velocity (integer) || || <tt>00</tt> | <tt>0x038920</tt> || Mega Man's inching x-velocity (integer) || || <tt>00</tt>
    52 KB (8,335 words) - 14:27, 24 January 2024
  • | aka= Mega Man (title screen); Mega Man in Dr. Wily's Revenge (manual); Rockman World (JP) | tcrf=Mega Man: Dr. Wily's Revenge
    1 KB (192 words) - 04:50, 9 February 2024
  • ...the PK Hack discord server. They are the flag names found in Mr. Lindblom's floppy disk, as reported here: https://gamehistory.org/earthbound-script-fi "I still don't think these flag names are exactly great but it's what they used for development so better than nothing."
    95 KB (13,346 words) - 01:43, 5 June 2024
  • 0x02D60 to 0x02D8F = Player's starting X position in each room. 0x02D90 to 0x02DBF = Player's starting Y position in each room.
    38 KB (7,087 words) - 20:35, 28 January 2024
  • 6F = Pandora's Box Properties 09 - Dr Tongue's Castle of Terror
    6 KB (843 words) - 20:36, 28 January 2024
  • 0087 Fiend's Hand 00FA Alligator's Sword Dragon
    21 KB (2,918 words) - 02:42, 24 January 2024
  • {{rommap|game=Dragon Ball Z: Buu's Fury}} 0008 00 00 Bulma's Airship
    16 KB (1,804 words) - 14:26, 24 January 2024
  • ...table file for StarTropics, probably missing some control codes. The game's text encoding consists of multiple levels of compression, with the 61 - DB 1D=S
    7 KB (1,226 words) - 02:42, 24 January 2024
  • ==Megaman's color schemes==
    9 KB (1,607 words) - 19:59, 25 January 2024
  • * [http://www.romhacking.net/hacks/574/ Mega Man 3: The Rise and Fall of Dr.Wily] * [http://www.romhacking.net/hacks/3108/ Mega Man III: Ridley X Hack 4 Gamma's Revenge]
    5 KB (649 words) - 19:47, 28 January 2024
  • * [http://www.romhacking.net/hacks/3457/ Mega Man Wily's Conquest 2: Hyper Edition Turbo!]
    5 KB (653 words) - 08:57, 26 May 2024
  • ! Bit(s) !! Name !! Description !! Details ! Bit(s) !! Description
    26 KB (4,066 words) - 01:55, 3 March 2016
  • ! Bit(s) !! Name !! Description !! Details ! Bit(s) !! Description
    26 KB (4,066 words) - 02:37, 3 March 2016
  • ...the Past], and [https://earthbound.fandom.com/wiki/Devil%27s_Machine Devil's Machine] areas. * <code>00000011</code> (<tt>3</tt>): Devil's Machine palette
    30 KB (4,149 words) - 02:41, 24 January 2024
  • 0x0420 - Upstairs office - dead guy's pocket 0x0423 - Secretary's desk
    13 KB (2,193 words) - 21:11, 28 January 2024
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