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User contributions for Darkmoon2321
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3 September 2018
- 22:2622:26, 3 September 2018 diff hist +2,322 Ninja Gaiden (NES)/ROM map Added information on the sound engine commands.
22 April 2018
- 23:1023:10, 22 April 2018 diff hist 0 m Ninja Gaiden (NES)/ROM map Fixed typo on cut-scene palette address.
- 12:4012:40, 22 April 2018 diff hist +145 Ninja Gaiden (NES)/ROM map Added location of palette data for cut-scenes.
12 February 2018
- 04:2704:27, 12 February 2018 diff hist +6,663 Ninja Gaiden (NES)/ROM map Completed description of the fixed bank.
9 February 2018
- 21:4821:48, 9 February 2018 diff hist +5,313 Ninja Gaiden (NES)/ROM map Finished enemy AI pointers, added info on sub-weapon, powerup, and enemy handler code
- 03:1403:14, 9 February 2018 diff hist +20,164 N Ninja Gaiden (NES)/ROM map Created page, added a significant chunk of addresses.
30 November 2017
- 00:4000:40, 30 November 2017 diff hist +225 m Ninja Gaiden (NES)/RAM map Added note about unused variables being initialized to zero. Also added note about $0A-0B.
- 00:3200:32, 30 November 2017 diff hist +2,307 Ninja Gaiden (NES)/RAM map Filled in a few new variables, and finished off describing the powerup arrays
29 November 2017
- 20:5720:57, 29 November 2017 diff hist +64 m Ninja Gaiden (NES) Added a title screen image and corrected the name of the mapper to include "Nintendo"
- 20:5420:54, 29 November 2017 diff hist +71 N File:Ninja Gaiden titlescreen.png Title screen for Ninja Gaiden [U]!. Taken using FCEUX's snapshot tool.
- 08:4508:45, 29 November 2017 diff hist +23,982 Ninja Gaiden (NES)/RAM map Filled out most of the previously unmentioned RAM addresses, except for those involving sound and some of the powerup arrays.
- 07:1207:12, 29 November 2017 diff hist +1,359 N Ninja Gaiden (NES) Created page.