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User contributions for BinarySplit
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1 January 2021
- 23:0723:07, 1 January 2021 diff hist 0 Ultima VI: The False Prophet/RAM map No edit summary
- 22:2822:28, 1 January 2021 diff hist +26 Ultima VI: The False Prophet/Notes No edit summary
- 22:1622:16, 1 January 2021 diff hist +2,960 N Ultima VI: The False Prophet/RAM map Created page with "{{rammap|game=Ultima VI: The False Prophet}} ==Mobs== Mob data is split across 16 arrays in range {{hex|7e8000}}-{{hex|7e9fff}}, each holding 2 bytes per mob with room for..."
- 21:3321:33, 1 January 2021 diff hist +19 Ultima VI: The False Prophet No edit summary
- 21:3321:33, 1 January 2021 diff hist +2,077 N Ultima VI: The False Prophet/Notes Created page with "{{notes|game=Ultima VI: The False Prophet}} ==Frame rules== The main game loop when adventuring spreads each game world update over 16 frames. The frame counter is stored in..."
- 21:2821:28, 1 January 2021 diff hist −1 Ultima VI: The False Prophet/ROM map No edit summary
- 20:5520:55, 1 January 2021 diff hist +45 Ultima VI: The False Prophet/Sprite IDs No edit summary
- 20:5320:53, 1 January 2021 diff hist +53 N Ultima VI - The False Prophet:Sprite IDs BinarySplit moved page Ultima VI - The False Prophet:Sprite IDs to Ultima VI: The False Prophet:Sprite IDs: Accidentally fragmented this game by using a colon for some pages and a dash for others
- 20:5320:53, 1 January 2021 diff hist 0 m Ultima VI: The False Prophet/Sprite IDs BinarySplit moved page Ultima VI - The False Prophet:Sprite IDs to Ultima VI: The False Prophet:Sprite IDs: Accidentally fragmented this game by using a colon for some pages and a dash for others
- 20:5320:53, 1 January 2021 diff hist +50 N Ultima VI - The False Prophet:ROM map BinarySplit moved page Ultima VI - The False Prophet:ROM map to Ultima VI: The False Prophet:ROM map: Accidentally fragmented this game by using a colon for some pages and a dash for others
- 20:5320:53, 1 January 2021 diff hist 0 m Ultima VI: The False Prophet/ROM map BinarySplit moved page Ultima VI - The False Prophet:ROM map to Ultima VI: The False Prophet:ROM map: Accidentally fragmented this game by using a colon for some pages and a dash for others
- 20:5120:51, 1 January 2021 diff hist −1 Ultima VI: The False Prophet No edit summary
- 20:4220:42, 1 January 2021 diff hist +8 m Ultima VI: The False Prophet/ROM map No edit summary
- 20:4220:42, 1 January 2021 diff hist +46 Ultima VI: The False Prophet/ROM map No edit summary
- 20:4020:40, 1 January 2021 diff hist +1,912 N Ultima VI: The False Prophet/Sprite IDs Created page with "{| class="wikitable" |+ Sprite IDs ! ID !! Sprite |- | 00 || Dead body |- | 01 || Fighter |- | 02 || Swashbuckler |- | 03 || Mage |- | 04 || Villager (man) |- | 05 || Merchant..."
- 20:2620:26, 1 January 2021 diff hist +3,796 N Ultima VI: The False Prophet/ROM map Created page with "{{rommap|game=Ultima VI: The False Prophet}} The offsets listed are for a ROM that does not include a copier header. == Compressed data == Start End Purpose ----..."
- 19:2019:20, 1 January 2021 diff hist +2 Ultima VI: The False Prophet No edit summary
- 19:2019:20, 1 January 2021 diff hist 0 N File:Ultima VI SNES.png No edit summary
- 19:1819:18, 1 January 2021 diff hist +1,376 N Ultima VI: The False Prophet Created page with "{{SNES |title = Ultima VI: The False Prophet |image = center |name = ULTIMA 6 |company = Pony Canyon (Japan)/FCI (US) |header = None |bank = [https:..."