User contributions for ALTAMON

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24 May 2026

  • 22:4822:48, 24 May 2026 diff hist −1 Eiyuu Shigan: Gal Act Heroism (Sega Saturn)No edit summary
  • 20:3120:31, 24 May 2026 diff hist +61,805 N Eiyuu Shigan: Gal Act Heroism (Sega Saturn)/TBLCreated page with "{{TBL|game=Eiyuu Shigan: Gal Act Heroism (Sega Saturn)}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=[ 5C=・ 5D=] 5E=^ 60=` 61=a 62=b 63=c 64=d..." current
  • 20:2920:29, 24 May 2026 diff hist +327 N Eiyuu Shigan: Gal Act Heroism (Sega Saturn)Created page with "{{Bob | title= Eiyuu Shigan: Gal Act Heroism | developer= Micro Cabin | publishers= Micro Cabin | system= Sega Saturn | japan= {{date|1998|April|16}} | tcrf= Eiyuu Shigan: Gal Act Heroism (Sega Saturn) }} ==Sub-pages== {{namespaces}} ==External links== * [https://github.com/gopicolo/Eiyuu-Shigan-Tool text tool github page]"

17 May 2026

28 April 2026

5 April 2026

20 March 2026

  • 19:4319:43, 20 March 2026 diff hist +37 Translations Request ListNo edit summary
  • 18:4818:48, 20 March 2026 diff hist +61,784 N Magic: The Gathering (Dreamcast)/TBLCreated page with "{{TBL|game=Magic: The Gathering (Dreamcast)}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=[ 5C=・ 5D=] 5E=^ 60=` 61=a 62=b 63=c 64=d 65=e 66=f..." current
  • 18:4718:47, 20 March 2026 diff hist +135 N Magic: The Gathering (Dreamcast)Created page with "{{Skeleton Page | title= Magic: The Gathering | developer= Sega | publisher= Sega | system= Dreamcast | japan= {{date|2001|June|28}} }}"
  • 17:4817:48, 20 March 2026 diff hist +61,802 N Castle Fantasia: Seima Taisen (Dreamcast)/TBLCreated page with "{{TBL|game=Castle Fantasia: Seima Taisen (Dreamcast)}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=[ 5C=・ 5D=] 5E=^ 60=` 61=a 62=b 63=c 64=d 6..." current
  • 17:4817:48, 20 March 2026 diff hist +162 N Castle Fantasia: Seima Taisen (Dreamcast)Created page with "{{Skeleton Page | title= Castle Fantasia: Seima Taisen | developer= Studio e-go | publisher= Symbio Planning | system= Dreamcast | japan= {{date|2002|July|11}} }}"

19 March 2026

18 March 2026

17 March 2026

  • 13:3413:34, 17 March 2026 diff hist +61,793 N Dragon Master Silk/TBLCreated page with "{{TBL|game=Dragon Master Silk}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. The first in-game text is at 0176C034. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=[ 5C=・ 5D=] 5E=^ 60=` 61=a 6..." current
  • 13:3313:33, 17 March 2026 diff hist +155 N Dragon Master SilkCreated page with "{{Skeleton Page | title= Dragon Master Silk | developer= Gimmick House | publisher= Datam Polystar | system= Sega Saturn | japan= {{date|1997|March|28}} }}" current

16 March 2026

  • 17:1217:12, 16 March 2026 diff hist +61,867 N Tengai Makyou: Dai-Yon no Mokushiroku The Apocalypse IV/TBLCreated page with "{{TBL|game=Tengai Makyou: Dai-Yon no Mokushiroku The Apocalypse IV}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. The first in-game text is at 0048B7D4. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5..." current
  • 17:1117:11, 16 March 2026 diff hist +191 N Tengai Makyou: Dai-Yon no Mokushiroku The Apocalypse IVCreated page with "{{Skeleton Page | title= Tengai Makyou: Dai-Yon no Mokushiroku - The Apocalypse IV | developer= Hudson Soft | publisher= Hudson Soft | system= Sega Saturn | japan= {{date|1997|January|14}} }}"

15 March 2026

13 March 2026

  • 22:4322:43, 13 March 2026 diff hist +8 Chousoku Spinner/TBLNo edit summary current
  • 02:5602:56, 13 March 2026 diff hist 0 N Category:Games published by HudsonCreated blank page
  • 02:5602:56, 13 March 2026 diff hist +1,731 N Chousoku Spinner/TBLCreated page with "{{TBL|game=Chousoku Spinner}} <pre> 00= 01=が 02=ぎ 03=ぐ 04=げ 05=ご 06=を 07=ぁ 08=ぃ 09=ぅ 0A=ぇ 0B=ぉ 0C=ゃ 0D=ゅ 0E=ょ 0F=っ 10=ー 11=あ 12=い 13=う 14=え 15=お 16=か 17=き 18=く 19=け 1A=こ 1B=さ 1C=し 1D=す 1E=せ 1F=そ 20=た 21=! 22=" 23=じ 24=ず 25=% 26=& 27=' 28=( 29=) 2A=ざ 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I..."
  • 02:5402:54, 13 March 2026 diff hist +199 N Chousoku SpinnerCreated page with "{{Bob | bobscreen= Chousoku Spinner-title.png | title= Chousoku Spinner | developer= Hudson | publisher= Hudson | system= Game Boy | japan= {{date|1998|September|18}} }} ==Sub-pages== {{namespaces}}"

12 March 2026

  • 23:5923:59, 12 March 2026 diff hist +329 N Segagaga/NotesCreated page with "{{notes|game=Segagaga}} Segagaga uses the BIOS font of the Dreamcast, which is a standard Shift-JIS used by many others Dreamcast and Saturn games. An effective indicator of the usage of this BIOS table is if the text does not appear while using emulators that do not accurately emulate the BIOS. {{Internal Data|game=Segagaga}}" current

10 March 2026

  • 01:1001:10, 10 March 2026 diff hist +61,808 N Aero Dancing i: Jikai Sakuma de Machite Masen/TBLCreated page with "{{TBL|game=Aero Dancing i: Jikai Sakuma de Machite Masen}} This game uses the standard Shift-JIS table for Saturn and Dreamcast. <pre> 20= 21=! 22=" 23=# 24=$ 25=% 26=& 27=' 28=( 29=) 2A=* 2B=+ 2C=, 2D=- 2E=. 2F=/ 30=0 31=1 32=2 33=3 34=4 35=5 36=6 37=7 38=8 39=9 3A=: 3B=; 3C=< 3D== 3E=> 3F=? 40=@ 41=A 42=B 43=C 44=D 45=E 46=F 47=G 48=H 49=I 4A=J 4B=K 4C=L 4D=M 4E=N 4F=O 50=P 51=Q 52=R 53=S 54=T 55=U 56=V 57=W 58=X 59=Y 5A=Z 5B=[ 5C=・ 5D=] 5E=^ 60=` 61=a 62=b 63=c 64=..." current
  • 01:0801:08, 10 March 2026 diff hist +150 N Aero Dancing i: Jikai Sakuma de Machite MasenCreated page with "{{Bob | title= Aero Dancing i: Jikai Sakuma de Machite Masen | developer= CRI | publisher= CRI | system= Dreamcast | japan= {{date|2001|August|23}} }}"

1 March 2026

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