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Sonic Jam (Sega Saturn)/RAM map
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The following article is a RAM map for Sonic Jam (Sega Saturn).
RAM Map
HRAM
Sonic World
Address Size Description ------ ---- ----------- 0FFF19 3 Rings
Sonic the Hedgehog 1
Address Size Description
------ ---- -----------
0FD01A 1 Sonic's current animation sprite
* 00 - Nothing
* 01 - Standing
* 02 - Idle start
* 03-04 - Idle loop spritess
* 05 - Look up
* 06-0B - Walking sprites
* 0C-11 - Walking sprites (45 degrees)
* 12-17 - Walking sprites (90 degrees)
* 18-1D - Walking sprites (135 degrees)
* 1E-21 - Running sprites
* 22-25 - Running sprites (45 degrees)
* 26-29 - Running sprites (90 degrees)
* 2A-2D - Running sprites (135 degrees)
* 2E-32 - Jumping/rolling sprites
* 33-36 - Unused stretched rolling sprites
* 37-38 - Skidding sprites
* 39 - Crouch
* 3A-3B - Ledge balance sprites
* 3C-3E, 53-54 - Spinning sprites
* 3F - Unused? alternate in the air pose
* 40 - Spring jump
* 41-42 - Hanging on sprites
* 43-44 - Unused victory jump sprites
* 45-48 - Pushing sprites
* 49 - Unused sliding
* 4A - Unused breathing for air on the ground
* 4B - Unused gray death
* 4C - Drowning death
* 4D - Death
* 4E-52 - Unused shrinking sprites
* 55, 57 - Hit/falling sprites
* 56 - Breathing for air
* 58-5D - Spindash sprites
Good ending
* 00-01 - Glowing hands sprites
* 02 - Looking up
* 03-04 - Shock sprites
* 05-07 - Ending jump sprites
Continue screen
* 01-03 - Continue waiting sprites
0FD01B 1 Sonic's current animation frame
0FFE06 1 Current object (debug placement mode)
0FFE10 1 Current zone
* 00 - Green Hill
* 01 - Labyrinth
* 02 - Marble
* 03 - Star Light
* 04 - Spring Yard
* 05 - Scrap Brain/Final (act 3 is Final Zone)
* 06 - Unused (Glitchy ending cutscene, labeled "Zone")
0FFE11 1 Current act
* 00 - Act 1
* 01 - Act 2
* 02 - Act 3
* 03 - Act 4 (Only used for Scrap Brain Zone Act 3, which is treated as Labyrinth Zone Act 4 internally)
0FFE12 1 Lives
0FFE14 2 Oxygen underwater left
0FFE16 1 Current special stage (up to 05)
0FFE20 2 Rings
0FFE24 2 Time
0FFE2C 1 Shield flag
0FFE2D 1 Invincibility flag
0FFE2E 1 Speed shoes flag
0FFE56 1 Number of Chaos Emeralds collected
0FFF83 1 Selection on level select menu
Sonic the Hedgehog 2
Address Size Description
------ ---- -----------
0FB028 1 Oxygen underwater left
0FB02A 1 Shield flag
0FB030 1 Invulnerable blinking timer
0FB421 1 Boss health
0FD01A 1 Tails' current tails animation sprite
0FD01B 1 Tails' current tails animation frame
0FFE10 1 Current zone
* 00 - Emerald Hill
* 01 - crashes game
* 02 - Wood (leftover)
* 03 - glitchy Emerald Hill
* 04 - Metropolis (Acts 1/2)
* 05 - Metropolis (Act 3)
* 06 - Wing Fortress
* 07 - Hill Top
* 08 - Hidden Palace (leftover, crashes game)
* 09 - crashes game
* 0A - Oil Ocean
* 0B - Mystic Cave
* 0C - Casino Night
* 0D - Chemical Plant
* 0E - Death Egg
* 0F - Aquatic Ruin
* 10 - Sky Chase
0FFE11 1 Current act
* 00 - Act 1
* 01 - Act 2
* 02 - Act 3 (only used for Metropolis Zone?)
0FFE12 1 Lives
0FFE19 1 Super Sonic related(?)
0FFE20 2 Rings
0FFE24 2 Time
0FFFB1 1 Number of Chaos Emeralds collected
Sonic the Hedgehog 3/Sonic & Knuckles
Address Size Description ------ ---- ----------- 0FE438 2 Number of blue balls left in the special stage 0FFE12 1 Lives 0FFE20 2 Rings 0FFE24 2 Time 0FFFB1 1 Number of Chaos Emeralds collected
Internal Data for Sonic Jam (Sega Saturn)
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