Sonic Blast (Sega Master System)/RAM map

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Chip tiny.png The following article is a RAM map for Sonic Blast (Sega Master System).

So very stubbly.
This page is rather stubbly and could use some expansion.
Are you a bad enough dude to rescue this article?

RAM Map

Addr    Size    Description
----    ----    -----------
D130       1    Animation frames for the Chaos Emeralds during the intro
D131       2    Timer used for various things related to the title screen
D133       1    Character select choice
                * 00 - Sonic
                * 01 - Knuckles
D13F       1    Title screen flag
                * 00 - International
                * 01 - Japanese
D140       1    Level select enabled (set to FF to enable)
D500       1    Current character
                * 00 - Nothing
                * 01 - Sonic
                * 02 - Knuckles
                * 60 - Sonic (special stage)
                * 61 - Knuckles (special stage)
D522       1    Blinking invincibility timer
D53D       1    Timer for holding jump up (stops at 0A, is set to 0A if letting go of jump before it reaches 0A)
D53E       1    Double jump flag (is set to FF upon double jumping)
D734       1    Remaining hits on boss