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Sonic Blast (Game Gear)/RAM map
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The following article is a RAM map for Sonic Blast (Game Gear).
This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
RAM Map
Addr Size Description ---- ---- ----------- D130 1 Animation frames for the Chaos Emeralds during the intro D131 2 Timer used for various things related to the title screen D133 1 Selected character (00 - Sonic, 01 - Knuckles) D13F 1 Title screen flag (00 - International, 01 - Japanese) D140 1 Level select enabled (set to FF) D500 1 Character visibility flag (setting to 00 hides the player, and freezes all controls and camera control until set to 01 again) D522 1 Blinking invincibility timer D53D 1 Timer for holding jump up (stops at 0A) D53E 1 Double jump flag (is set to FF upon double jumping) D734 1 Remaining hits on boss
Internal Data for Sonic Blast (Game Gear)
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