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Sonic Blast (Game Gear)/RAM map
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The following article is a RAM map for Sonic Blast (Game Gear).
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
RAM Map
Addr Size Description
---- ---- -----------
D130 1 Animation frames for the Chaos Emeralds during the intro
D131 2 Timer used for various things related to the title screen
D133 1 Character select choice
* 00 - Sonic
* 01 - Knuckles
D13F 1 Title screen flag
* 00 - International
* 01 - Japanese
D140 1 Level select enabled (set to FF to enable)
D500 1 Current character
* 00 - Nothing
* 01 - Sonic
* 02 - Knuckles
* 60 - Sonic (special stage)
* 61 - Knuckles (special stage)
D522 1 Blinking invincibility timer
D53D 1 Timer for holding jump up (stops at 0A, is set to 0A if letting go of jump before it reaches 0A)
D53E 1 Double jump flag (is set to FF upon double jumping)
D734 1 Remaining hits on boss
Internal Data for Sonic Blast (Game Gear)
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