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Puzzle Bobble 3/Notes
The following article is a Notes Page for Puzzle Bobble 3.
p1 input: 407954
p2 input 407958
P1 current bubble color: 413412
P1 preview: 413421
P2 base: 413510
random seed: 405AF6
connections: bp b1724
B1724 change cmpi.b #$3 to #$4
43f773=game state (11 is chrsel)
407C0C=chrsel timer
413420= p1 cursor angle ( 00=mid, FF=1 to the left, 01=1 to the right )
shot timer at 413464 (P1) - it's a word - when 413465 > F0, it's displaying hurry up
P1 guide = 41F836
P2 guide = 41F837
3c72 for sound
b0692 = cursor moving sound P1
b059a = shooting sound P1
b06A2 = also cursor moving sound (P2?)
b05ae = shoot sound P2
sound call seems to have 3 aspects:
1) move.w #0x?,-(SP)
2) jsr 3c72
3) lea (0x2,SP),SP
testing for sound: bp 3c80,1,{d0==XX}
sound index:
0 - silence
1 - ? related to shooting
2-P1 cursor sound
3-same as 6
4- bubble shot
5-P2 cursor sound
6-same as 3
7- good for double tap up, ziiwut
8-weird noise
9- ball shot?
a- nothing?
b- minor popping noise - could be good for swapping
12-landing and moving into place (tiny noise)
14- matched and popping?
15-credit enter noise/chara selected
16-mode has been chosen
18-after pressed start (could be used for swap)
1A- "Hurry Up" countdown noise
1C-sword clashing noise
3A- GO
3C- dinosaur call in the intro
53-desune (in the intro)
405BE1 coins
26F8 = write coins on insert coins
282A = write coins on use coin
mode select stuff around 40b03c
mode cursor = 40b039 (00 puzz, 01 player vs comp, 02 pvp)