Puzzle Bobble 3/Notes

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Chip tiny.png The following article is a Notes Page for Puzzle Bobble 3.

p1 input: 407954

p2 input 407958

P1 current bubble color: 413412

P1 preview: 413421

P2 base: 413510

random seed: 405AF6

connections: bp b1724

B1724 change cmpi.b #$3 to #$4

43f773=game state (11 is chrsel)

407C0C=chrsel timer

413420= p1 cursor angle ( 00=mid, FF=1 to the left, 01=1 to the right )

shot timer at 413464 (P1) - it's a word - when 413465 > F0, it's displaying hurry up

P1 guide = 41F836

P2 guide = 41F837

3c72 for sound

b0692 = cursor moving sound P1

b059a = shooting sound P1

b06A2 = also cursor moving sound (P2?)

b05ae = shoot sound P2

sound call seems to have 3 aspects:

1) move.w #0x?,-(SP)

2) jsr 3c72

3) lea (0x2,SP),SP

testing for sound: bp 3c80,1,{d0==XX}

sound index:

0 - silence

1 - ? related to shooting

2-P1 cursor sound

3-same as 6

4- bubble shot

5-P2 cursor sound

6-same as 3

7- good for double tap up, ziiwut

8-weird noise

9- ball shot?

a- nothing?

b- minor popping noise - could be good for swapping

12-landing and moving into place (tiny noise)

14- matched and popping?

15-credit enter noise/chara selected

16-mode has been chosen

18-after pressed start (could be used for swap)

1A- "Hurry Up" countdown noise

1C-sword clashing noise

3A- GO

3C- dinosaur call in the intro

53-desune (in the intro)

405BE1 coins

26F8 = write coins on insert coins

282A = write coins on use coin

mode select stuff around 40b03c

mode cursor = 40b039 (00 puzz, 01 player vs comp, 02 pvp)