Pat & Mat (J2ME)/RAM map

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Chip tiny.png The following article is a RAM map for Pat & Mat (J2ME).

Class Variable Type Description
b a boolean Follow Camera
b l integer Shows the Auto-Save Icon if > 1. 1 gets subtracted from it Every Frame
b n integer HUD Player Icon (Pat = 156, Mat = 138)
b o integer Able to Move Pat
b p integer Able to Move Mat
b c boolean Setting it to False Makes None of the Controls Work
b r integer HUD Text ID
b v integer HUD Object ID
b d boolean Shows the help icon
b f boolean Loading Overlay
b D integer Player Horizontal Speed
b E integer Player Vertical Speed
b J integer Loading Perscentage
b Z boolean Zvuk
b aa boolean Hudba
b bu integer Menu Selected