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Ms. Pac-Man (NES, Tengen)/RAM map
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The following article is a RAM map for Ms. Pac-Man (NES, Tengen).
RAM Map
Addr Size Description ---- ---- ----------- 003A 1 Ghost palette (Clyde) (normally 01) 003B 1 Ghost palette (Pinky) (normally 03) 003C 1 Ghost palette (Inky) (normally 02) 003D 1 Ghost palette (Blinky) (normally 00) 004A 1 Ghost direction (Clyde) 004B 1 Ghost direction (Pinky) 004C 1 Ghost direction (Inky) 004D 1 Ghost direction (Blinky) 00B9 1 Death flag 00C4 2 Blue ghost timer 00D0 1 Last 2 score digits 00D1 1 Middle 2 score digits 00D2 1 First 2 score digits 00D4 1 Lives 0100 1 Last 2 high score digits 0101 1 Middle 2 high score digits 0102 1 First 2 high score digits 0108 1 Lives (P2 during Competitive/Cooperative mode) 0121 1 Level select/Level skip Increments for every button pressed in order of the combination while paused If a wrong button is pressed, it goes back to 00; will be 1E by the end 0123 1 Type option in options menu * 00 - 1 Player * 01 - 2 Player Alternating * 02 - 2 Player Competitive * 03 - 2 Player Cooperative 0124 1 Pac Booster option in options menu * 00 - Off * 01 - Use A or B * 02 - Always On 0125 1 Game Difficulty option in options menu * 00 - Normal * 01 - Easy * 02 - Hard * 03 - Crazy 0126 1 Maze Selection option in options menu * 00 - Arcade * 01 - Mini * 02 - Big * 03 - Strange 0127 1 Starting Level option in options menu 0383 1 Remaining dots in the level (level ends when 00)
Internal Data for Ms. Pac-Man (NES, Tengen)
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