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Ms. Pac-Man (NES, Tengen)/RAM map
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The following article is a RAM map for Ms. Pac-Man (NES, Tengen).
RAM Map
Addr Size Description
---- ---- -----------
003A 1 Ghost palette (Sue) (normally 01)
003B 1 Ghost palette (Pinky) (normally 03)
003C 1 Ghost palette (Inky) (normally 02)
003D 1 Ghost palette (Blinky) (normally 00)
004A 1 Ghost direction (Sue)
004B 1 Ghost direction (Pinky)
004C 1 Ghost direction (Inky)
004D 1 Ghost direction (Blinky)
00B9 1 Death flag
00C4 2 Blue ghost timer
00D0 1 Last 2 score digits
00D1 1 Middle 2 score digits
00D2 1 First 2 score digits
00D4 1 Lives
0100 1 Last 2 high score digits
0101 1 Middle 2 high score digits
0102 1 First 2 high score digits
0108 1 Lives (P2 during Competitive/Cooperative mode)
0121 1 Level select/Level skip
Increments for every button pressed in order of the combination while paused
If a wrong button is pressed, it goes back to 00; will be 1E by the end
0123 1 Type option in options menu
* 00 - 1 Player
* 01 - 2 Player Alternating
* 02 - 2 Player Competitive
* 03 - 2 Player Cooperative
0124 1 Pac Booster option in options menu
* 00 - Off
* 01 - Use A or B
* 02 - Always On
0125 1 Game Difficulty option in options menu
* 00 - Normal
* 01 - Easy
* 02 - Hard
* 03 - Crazy
0126 1 Maze Selection option in options menu
* 00 - Arcade
* 01 - Mini
* 02 - Big
* 03 - Strange
0127 1 Starting Level option in options menu
0383 1 Remaining dots in the level (level ends when 00)
Internal Data for Ms. Pac-Man (NES, Tengen)
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