Might and Magic: Secret of the Inner Sanctum/Enemy Data

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This is a sub-page of Might and Magic: Secret of the Inner Sanctum.

Monster Data

If treasure is set to 01, then the monster will only drops gems. Any other value is divided by 2. Monsters that have 80 or greater Magic Resistance are undead. Bravery affects enemy advancing and regeneration. Resistances are in binary format.

Number Non-Magical Fire Electricity Cold Energy Paralysis Misc. Sleep
00 0 0 0 0 0 0 0 0
$00 Number that can appear
$01 Friendliness
$02 HP
$03 AC	
$04 Damage
$05 Attacks
$06 Speed
$07-08 Experience
$09 Treasure
$0A Magic Resistance
$0B Resistances: Non-magical, Fire, Cold, Electricity, Energy, Sleep, Paralysis
$0C Bonus On Touch
$0D Special Abilities/ Missile Weapon
$0E Chance
$0F Bravery
$10 Icon

Graphics

01 Scorpion (Large)
02 Scorpion (Small)
03 Rat
04 Insect
05 Crawler
06 Spider
07 Killer Bee
08 Unused?
09 Flesh Eater/ Gremlin/ Kobold
0A Sprite/ Gnome
0B Goblin
0C Minor Demon
0D Demon
0E Hag
0F Medusa
10 Orc
11 Minotaur (Small)
12 Troll
13 Giant
14 Barbarian
15 Mutant Larva/ Acidic Blob
16 Volcano God
17 Unused Eye Creature?
18 Unused?
19 Cyclops
1A Golem 2
1B Bats
1C Harpy
1D Griffin
1E Chimera
1F Goblin
20 Bear
21 Poltergeist
22 Snake
23 Alligator
24 Minotaur (Large)
25 Pegasus
26 Centaur
27 Unicorn
28 Bull
29 Air Dragon
2A Winged Beast
2B Wyvern
2C Blue Dragon
2D Sand Worm
2E Green Dragon
2F Dinosaur
30 Mandragora
31 Mandragora
32 Female Archer
33 Lord Archer
34 Guardsman
35 Warrior
36 Warlock
37 Unused
38 Mage
39 Female Mage
3A Okrim
3B Caryatid Guard
3C Knight
3D Dark Rider
3E Green Fighter
3F Worm
40 Unused
41 Vampire
42 Alien
43 Ghost
44 Fire Elemental
45 Zombie
46 Ghost 2
47 Skeleton
48 Pirate
49 Tentacles
4A Piranha
4B Water Elemental
4C Sea Beast
4D Crab
4E Great Sea Beast
4F Demon King
50 Succubus Queen

Effects

If this value is over 80(Hex), the effect will be a missile weapon with any value afterward indicating the range.

00 Nothing?
01 Curse
02 Energy Blast
03 Breathe Fire (1)
04 Blindness
05 Spray Poison
06 Spray Acid
07 Sleep
08 Paralyze
09 Dispell Magic
0A Lightning Bolt
0B Breathe Petrification
0C Explode
0D Fireball
0E Breathe Fire (1 Person)
0F Stone Gaze
10 Acid Arrow
11 Elements
12 Cold Beam
13 Dancing Sword
14 Magic Drain
15 Finger Of Death
16 Sun Ray
17 Disintegration
18 Command Energy
19 Breathe Poison
1A Breathe Lightning
1B Breathe Frost
1C Breathe Spikes
1D Breathe Acid
1E Breathe Fire
1F Breathe Energy
20 Swarm

Bonus On Touch

01 Robbed of Food
02 Disease
03 Paralyze
04 Poison
05 Robbed of Gems
06 Reduce Endurance
07 Sleep
08 Paralyze
09 Disease
0A Robbed of Gold
0B ???
0C Poisoned
0D Blinded
0E Drain Lifeforce
0F Stone
10 Aging
11 Level Drain
12 Killed
13 Faint 
14 Drain Might
15 Drain Ablilities
16 Steal From Backpack
17 Robbed of Gold and Gems
18 Eraticated
19 Drain Spell Points
82 ???
83 ???