LSD: Dream Emulator/Notes

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Chip tiny.png The following article is a Notes Page for LSD: Dream Emulator.

Map/Event Impression

Based on where on the map you are and/or what event happend (mainly seeing a entity), the graph marker position will get affected.

Maps: Link

Events:

Hmmm...
To do:
finish it
Bright Moon Appartment
Event X Y
Teddy Bear 9 0
Doubleface 2 8
Doubleface (Bar) 0 5
Doubleface (Link) 0 5
TV 0 5
Astronaut 0 2
Big Head 0 1
Dead Woman (Alive) 0 0
Dead Woman (Bones) 0 -3
Dead Woman (Empty Bed) 0 -7
Gargoyle -2 5
Big Head (Headbutt) -3 -4
Futon -4 4
Temple
Event X Y
Elephant 3 3
Gargoyle -5 0
Kyoto
Event X Y
Face 5 5
Celestial Maiden 5 1
Large Geisha 3 0
Tea Carrying Doll 2 3
Peacock 4 1
Halo 1 0
Tengu 0 5
Gondola 0 1
Fukusuke Statue 0 0
Great Buddha 0 -4
Ushi-oni Cart -1 -2
Drumsticks -2 -1
Kitsune Fox -3 2
Ushi-oni -3 -1
Old Woman -3 -5
Geisha -5 6
Bell Log -5 5
Giant Minotaur -7 3
Gray Man
Event X Y
Gray Man -10 -10

Foorstep Sound

Hmmm...
To do:
Lable the unlabled sounds
Value Sound Note
00 None
01 Grass
02 Violence District warehouses
03 Wood
04 Unused
05 Wood Stairs Bright Moon Appartment
06 Pathway Grass
07 Solid Ground
08 Sand Natural World
09 Water Natural World
0A Water Duplicate sound. Natural World water fall
0B Kyoto tall wall enclosed area
0C Face Happy Town
OD Unused
0E Blip Happy Town
0F Bloob Happy Town
10 Toy Block Happy Town
11 Happy Town castle
12 Unused
13 Squick Happy Town
14 Wooden Bridge Natural World
15 Clockwork Machines near gears
16 Iron Bridge Violence District
17 Flesh Flesh Tunnels