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Generations Lost/RAM map
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The following article is a RAM map for Generations Lost.
Address|Size|Note
-----------|----|----------------------
f2b5| 1|if chenge title screen restart
f2f0| 2|player x
f2f4| 2|player y
f24a| 1|player lives
f311| 1|player lifes
* 7f-Max
* equel or more than 80-Break the game
f3fc| 2|layer A x?
f3fe| 2|layer B x?
f4c0| 4|if not `BOOT`(42 4f 4f 54) text game will infinity loop
9db8| 2|player upper half x
9db8| 2|player lower half x
b810| 2|level x?
b812| 2|level y?
bcaa| 1|timer counter
bcab| 1|timer to demo and to next screen to title
Internal Data for Generations Lost
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