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Final Fantasy I & II: Dawn of Souls/Consumable Data Table
This is a sub-page of Final Fantasy I & II: Dawn of Souls.
FF1 Consumable Data Table | |
Game | Final Fantasy I & II: Dawn of Souls |
Start Address | 0x19F07C |
End Address | 0x19F33B |
# of Entries | 44 |
Entry Length | 16 (0x10) |
Total Length | 704 bytes (0x2C0) |
Back to the ROM map |
The FF1 Consumable Data Table stores basic data for consumable items in Final Fantasy I. Most of the data here relates exclusively to out-of-battle uses; what consumables do inside of battle is defined by the Consumable Battle Spell List.
Format
Sorting Order
- Length: 2 bytes
- Offset within entry: 0x0-0x1
- Range of values: 0-65535 (0x0-0xFFFF)
Position this consumable will be placed in relative to other consumables when using the Sort option in the Inventory menu.
Field Effect
- Length: 1 byte
- Offset within entry: 0x2
- Range of values: 0-18 (0x00-0x12)
Indicates what effect this item will have when used in the field. See the Consumable Field Effect IDs.
Targeting
- Length: 1 byte
- Offset within entry: 0x3
- Range of values: 0,8,16 (0x0,0x8,0x10)
Indicates who this item will target when used outside of battle; inside of battle, the item's attached spell's targeting will be used instead. Therefore, only a few of the targeting types are valid.
Usage
- Length: 1 byte
- Offset within entry: 0x4
- Range of values: 0,1,2,4 (0x0,0x1,0x2,0x4)
Indicates when this item may be used:
0x0 = Never 0x1 = Battle Only 0x2 = Field Only 0x4 = Anytime
However, once again in-battle usability is determined solely by the item's attached spell, so only 0x2 and 0x4 will have an effect.
Usage Graphic
- Length: 1 byte
- Offset within entry: 0x5
- Range of values: 0-255 (0x0-0xFF)
What field animation to play in the party screen when this item is used in the field. Items which invoke spells in the field will use that spell's field animation instead.
Power
- Length: 2 bytes
- Offset within entry: 0x6-0x7
- Range of values: 0-65535 (0x0-0xFFFF)
For certain item effects, determines the magnitude of that effect. For instance, Potions, Hi-Potions and X Potions heal HP equal to this value in the field.
Cost
- Length: 4 bytes
- Offset within entry: 0x8-0x0B
- Range of values: 0-999999 (0x0-0x0F423F)
Gil cost of buying this consumable.
Value
- Length: 4 bytes
- Offset within entry: 0xC-0xF
- Range of values: 0-999999 (0x0-0x0F423F)
Gil received when selling this consumable.