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Dr. Mario (Game Boy)/RAM map
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The following article is a RAM map for Dr. Mario (Game Boy).
| This page is rather stubbly and could use some expansion. Are you a bad enough dude to rescue this article? |
RAM Map
WRAM
Addr Size Description
---- ---- -----------
C0A0 4 Score
C213 1 Current pill being thrown onto the field
* 00 - Gray
* 04 - Gray/Black
* 08 - Gray/White
* 0C - Black
* 10 - Black/White
* 14 - White
* +01 - Flipped 90 degrees
* +02 - Flipped 180 degrees
* +03 - Flipped 270 degrees
HRAM
Addr Size Description ---- ---- ----------- FFA6 1 Timer until demo plays on the title screen FFA9 1 Win flag (set to any value above 01 to clear stage)
Internal Data for Dr. Mario (Game Boy)
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