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Sonic the Hedgehog (Sega Master System, Game Gear)/ROM map

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< Sonic the Hedgehog (Sega Master System, Game Gear)
Revision as of 00:32, 3 January 2022 by RRB Brick (talk | contribs) (The rest of the data uploaded. Will include descriptive data about Level Headers, Music bytes, etc.)
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Chip tiny.png The following article is a ROM map for Sonic the Hedgehog (Sega Master System, Game Gear).

Note that sizes are listed in decimal.

Offset	Size		Description

---- ----------- $0003B 43 Ancient dev text $0024B 64 Labyrinth underwater palette $00D3D 1 Main Map Music $00F0E 32 Main map palette $00F2E 32 Main Map 2 palette $00F84 255 Route data part 1 $010AB 342 Route data part 2 $01209 36 Level name pointers $0122D 15 Green Hill text $0123C 15 Bridge text $0124B 15 Jungle text $0125A 15 Labyrinth text $01269 15 Scrap Brain text $01278 15 Sky Base text $012D9 1 Title Screen Music $0133C 1 X Value of Sonic's Finger $0133F 1 Y value of Sonic's Finger $01352 32 Press Button text $01372 74 Sonic's finger animation frames $013BC 37 Sonic's finger animation Graphics $013E1 32 Title Screen Palette $014C1 1 Continue SFX $014FC 32 Game over palette $017D8 1 Chaos Emerald tally SFX $0180D 1 Sonic Left tally SFX $01854 1 Special Bonus tally SFX $0197E 48 Finishing text $01B8D 32 Level Complete Palette $01F7D 1 Lightning (Sky Base 1 SFX) $01F9D 16 Sky Base 1 Lightning palette $0202E 1 Robotnik post SFX $02036 1 Life post SFX $02040 1 Bonus sound SFX $023FE 3 Time you start with $02401 3 Time you start with after hitting down box and dying $02405 24 Times for bonus levels $02609 1 Chaos Emeralds released Jingle $02703 2 Credits palette pointer $02709 1 Credits Music $02905 465 Credits text $02AD6 32 Credits palette $02AF6 172 Sprites pointers $02BA2 unknown Demo data $0321A 2 Demo data pointer $03641 1 Death Music $036BB 1 Sonic hurt SFX $036EE 1 Hit enemy & monitors SFX $039CE 1 Life gained (100 rings) SFX $039D5 1 Ring (also post) SFX $03A00 1 Life (50000 points gained) sound effect $03A65 16 Block collision data pointers $03A75 184 Green Hill block Collision data $03B2D 144 Bridge block Collision data $03BBD 160 Jungle block Collision data $03C5D 176 Labyrinth block Collision data $03D0D 187 Scrap Brain block collision data $03DC8 224 Sky Base outside block Collision data $03EA8 128 Bonus block Collision data $03F28 104 Sky Base inside block Collision data $05042 1 Death Drowned Music $0506A 1 Labyrinth countdown SFX $0509E 1 Sonic's jump height when you hold button $050A3 1 Jumping SFX $050DC 1 Sonic spin SFX $051FE 1 Sonic screech SFX $054BC 10 Open air data $054C6 8 Spike data? $054CE 65 Sonic rolling launch (green hill) data ($550C SFX) $0550F 30 Left spring data ($552A SFX) $0552D 41 up spring right side data ($5553 SFX) $05556 34 Right spring data ($5575 SFX) $05578 24 Conveyor belt left data $05590 24 Conveyor belt right data $055A8 14 Sonic in Water physics data ($55AF SFX) $055B6 44 up spring middle data ($55DF SFX) $055E2 9 Whistle through block GHZ2 data ($55E8 SFX) $055EB 113 Teleport data ($5639 SFX) $0565C 32 Sonic in shallow water physics data $0567C 42 Labyrinth Water flow right Sonic data? $056A6 16 Labyrinth Water flow right Sonic data? $056B6 16 Labyrinth Water flow left Sonic data? $056C6 16 Labyrinth Water flow left Sonic data? $056D6 139 Star bumper data ($5724 SFX) $05761 16 Purple spring data ($576E SFX) $05771 16 Orange spring data ($577E SFX) $05781 16 Green spring data ($578E SFX) $05791 60 Pink Bumper data? ($57CA SFX) $057CD 41 Long Bumper data? $057F6 18 ? data $05808 67 Bridge falling data? $0584B 133 Bridge falling data? $058D0 21 ? data $058E5 56 Sonic block physics pointers $0591D 64 Sonic tilemap data $0595D 8 Ring collected data $05965 52 Sonic sprite data pointers $05999 50 Sonic moving sprite data $059CB 18 Sonic max speed sprite data $059DD 2 ? data $059DF 3 Sonic slowing down sprite data $059E2 3 Sonic stand still sprite data $059E5 22 Sonic spin/jump sprite data $059FB 3 Sonic duck sprite data $059FE 3 Sonic movement stuck sprite data $05A01 82 Sonic Rolling/jump slow mo sprite data? $05A53 18 Sonic slowing down 2 sprite data $05A65 3 Sonic death sprite data $05A68 3 Sonic looking up sprite data $05A6B 68 Sonic impatient sprite data $05AAF 22 Sonic teleport sprite data $05AC5 7 Sonic fast spin sprite data $05ACC 4 Sonic takes damage sprite data $05AD0 14 Sonic Labyrinth water ride sprite data $05ADE 3 Sonic movement stuck sprite data 2 $05AE1 3 Sonic spring up sprite data $05AE4 3 Sonic Breathe bubble sprite data $05AE7 3 Sonic drowned sprite data $05AEA 22 Sonic Teleport out sprite data $05B00 3 Sonic teleported out sprite data $05B03 3 Sonic teleport white sprite data $05B06 3 Sonic teleport white 2 sprite data $05B09 208 Super Ring monitor data $05BD9 44 Power Sneakers monitor data $05C05 210 Extra life monitor data ($5C4D SFX) $05CD7 40 Shield Monitor data $05CFF 48 Invincibility Monitor data ($5D24 Music) $05D2F 81 Checkpoint Monitor data $05D80 290 Continue Monitor data $05EA2 117 Chaos Emerald data ($5EDC SFX) $05F17 869 End post data ($5FCF Level complete, $5FD2 Post lands SFX, $602E Spinning Post SFX, $626C Post Palette) $0627C 34 Level palette pointers $0629E 32 Green hill load palette $062BE 48 Green Hill auto palette $062EE 32 Bridge load palette $0630E 48 Bridge auto palette $0633E 32 Jungle load palette $0635E 48 Jungle auto palette $0638E 32 Labyrinth load palette $063AE 48 Labyrinth auto palette $063DE 32 Scrap Brain load palette $063FE 64 Scrap Brain auto palette $0643E 32 Sky Base load palette $0645E 64 Sky Base auto palette $0649E 64 Sky Base lightning charge auto palette $064DE 64 Sky Base lightning fire auto palette $0651E 64 Sky Base 2 auto palette $0655E 32 Bonus load palette $0657E 16 Bonus auto palette $0658E 32 Sky Base 3/Inside load palette $065AE 64 Sky Base 3/Inside auto palette $065EE 334 Crab enemy data ($666A Claw SFX) $0673C 515 Swinging platform data $0693F 170 Enemy/monitor destroyed (smoke) data $069E9 94 Lowering platform data $06A47 122 Falling platform data $06AC1 179 Crab fireball data $06B74 497 Buzz Bomber data ($6C92 Pojectile SFX) $06D65 167 Left and right platform data $06E0C 252 Motobug data $06F08 260 Newtron data ($6FAF Projectile SFX) $0700C 800 Green Hill Boss data? ($7045 Boss music, $731C Boss Sprite palette) $0732C 616 Animal Cell data ($7487 Act Complete music) $07594 261 Free Bird data $07699 293 Free Rabbit data $077BE 745 Non sprite other robotnik data ($7818 Robotnik hit SFX, $7AA4 Robotnik beaten SFX) $07AA7 70 Green Hill 2 fake hurt object data $07AED 168 Green Hill growing flower sprite data $07B95 353 Sonic hurt data $07CF6 268 Piranha data ($7D54 SFX) $07E02 153 Vertical Jungle log data $07E9B 75 Horizontal Jungle log data $07EE6 365 Floating log data $08053 453 Jungle boss data ($8088 Music) $08218 206 related to Jungle boss data ($829E Bomb SFX) $082E6 219 Yadrin data $083C1 213 Falling bridge data ($8425 SFX) $08496 470 Bridge boss data ($84D4 Music, $85A5 Projectile SFX) $0866C 459 Seesaw data ($8705 SFX) $08837 196 Jaws data $088FB 507 Rotating Spike Ball data $08AF6 288 Labyrinth Spike pole data ($8BB9 SFX) $08C16 132 Labyrinth fireball data ($8C8B SFX) $08D48 270 Labyrinth Water object data $08E56 116 Labyrinth Bubble maker data $08ECA 162 Labyrinth small Bubble data $08F6C 1 ? data $08F6D 339 Burrowbot data $090C0 423 Labyrinth lifting platform data $09267 574 Labyrinth boss data ($92A9 Music, $9476 Projectile SFX) $094A5 515 Labyrinth Boss Rocket data $096A8 80 Labyrinth Boss Rocket moving data $096F8 366 Labyrinth big Bubble data ($97E1 Breathing SFX) $09866 661 Flipper data $09AFB 122 Pink Bumper data ($9B67 SFX) $09B75 115 Warp door data $09BE8 136 Fireball right data ($9C13 Not in view SFX, $9C55 SFX) $09C70 30 Fireball left data $09C8E 364 Flame thrower data ($9D47 SFX) $09DFA 360 Auto door left data ($9EC1 Raise SFX, $9ED1 Lower SFX) $09F62 195 Auto door right data $0A025 195 Auto door both ways data $0A0E8 194 Electric Sphere data ($A128 SFX) $0A1AA 402 Ball Hog data $0A33C 188 Bouncing ball from Ball Hog data $0A3F8 179 Switch data $0A4AB 166 Switch activated door data ($A460 SFX) $0A551 668 Caterkiller data $0A7ED 474 Scrap Brain Boss data ($A82A Music, $A9B4 Platform rise SFX) $0A9C7 163 Sky Base passing cloud data $0AA6A 183 Propeller data $0AB21 587 Bomb badnik data ($AC1A SFX) $0AD6C 201 Cannon data $0AE35 83 Cannon projectile data $0AE88 620 Unidus data $0B0F4 120 ? (Exists) data $0B16C 299 Rotating Cannon data $0B297 257 Flying platform data $0B398 213 Moving Spiked Wall data $0B46D 161 small cannon data $0B50E 294 Rise & Fall platform data ($B631 Turret SFX) $0B634 unknown Sky Base boss data? $0B68D 1 Sky Base Boss Music $0B7CB 1 Hits before glass breaks $0B7E3 1 Glass break SFX $0B81A 1 Glass hit SFX $0BA49 177 Glass break tiles $0BAFA 138 Robotnik in teleporter tilemap $0BB84 347 Lightning wall data ($BC2F Hits before wall change, $BC56 Lightning 1 SFX, $BCA2 Lightning 2 SFX, $BCC7 Tiles used) $0BCDF 282 Plasma ball data $0BDF9 339 Robotnik & Sonic ending object data ($BE5A Teleport out SFX) $0BF4C 172 Sonic 6 Emeralds object data $0BFF8 8 Empty $0C000 1814 Instrument data? $0C716 42 Music data pointers $0C740 144 SFX data pointers $0C7D0 1338 Green Hill Music $0CD0A 1344 Hidden Marble Zone Music $0D24A 1280 Jungle Music $0D74A 1029 Bridge Music $0DB4F 1624 Scrap Brain Music $0E1A7 796 Sky Base Music $0E4C3 377 Title Screen Music $0E63C 200 Map SFX $0E704 432 Invincibility Music $0E8B4 221 Act Complete Music $0E991 303 Death Music $0EAC0 660 Boss Music $0ED54 984 Ending Music $0F12C 1248 Bonus Music $0F60C 896 Labyrinth Music $0F98C 154 Chaos Emeralds released [SFX] $0FA26 257 Chaos Emerald [SFX] $0FB27 28 Jumping SFX $0FB43 49 Hit enemy SFX $0FB74 36 Ring SFX $0FB98 39 Screech SFX $0FBBF 39 Spring SFX $0FBE6 50 Whistle/Roll on ramp SFX $0FC18 42 Rolling SFX $0FC42 28 Bumper SFX $0FC5E 48 Unused 08 SFX $0FC8E 41 Extra Life SFX $0FCB7 33 Enemy Shot SFX $0FCD8 37 Spinning Post SFX $0FCFD 39 Post lands SFX $0FD24 62 Unused 0D SFX $0FD62 38 Hurt SFX $0FD88 41 Water SFX $0FDB1 53 Lightning SFX $0FDE6 38 Fire SBZ SFX $0FE0C 35 Fireball/Bridge piece falling SFX $0FE2F 25 Door raise SFX $0FE48 20 Switch/Countdown SFX $0FE5C 24 Pressure Noise SFX $0FE74 48 Cannon SFX $0FEA4 40 LZ Spike Raise SFX $0FECC 28 Unused 1E SFX $0FEE8 32 Fireball/Bridge piece falling SFX 2 $0FF08 70 Glass break SFX $0FF4E 53 Sonic Bubble SFX $0FF83 46 Unused 23 SFX $0FFB1 79 Empty $10000 2944 Green Hill 8x8 -> 32x32 block gfx $10B80 2304 Bridge 8x8 -> 32x32 block gfx $11480 2560 Jungle 8x8 -> 32x32 block gfx $11E80 2816 Labyrinth 8x8 -> 32x32 block gfx $12980 3072 Scrap Brain 8x8 -> 32x32 block gfx $13580 3456 Sky Base 1,2 8x8 -> 32x32 block gfx $14300 1664 Sky Base 3 8x8 -> 32x32 block gfx $14980 2048 Bonus 8x8 -> 32x32 block gfx $15180 1024 Item box, emerald art $15580 2 Green Hill 1 L.H. pointer $15582 2 Green Hill 2 L.H. Pointer $15584 2 Green Hill 3 L.H. Pointer $15586 2 Bridge 1 L.H. Pointer $15588 2 Bridge 2 L.H. Pointer $1558A 2 Bridge 3 L.H. Pointer $1558C 2 Jungle 1 L.H. Pointer $1558E 2 Jungle 2 L.H. Pointer $15590 2 Jungle 3 L.H. Pointer $15592 2 Labyrinth 1 L.H. Pointer $15594 2 Labyrinth 2 L.H. Pointer $15596 2 Labyrinth 3 L.H. Pointer $15598 2 Scrap Brain 1 L.H. Pointer $1559A 2 Scrap Brain 2 L.H. Pointer $1559C 2 Scrap Brain 3 L.H. Pntr $1559E 2 Sky Base 1 L.H. Pntr $155A0 2 Sky Base 2 L.H. Pntr $155A2 2 Sky Base 3 L.H. Pntr $155A4 2 Ending L.H. Pntr $155A6 2 Empty $155A8 2 SB 2 Area 1 -> 2 L.H. Pntr $155AA 2 SB 2 Area 1 -> 3 L.H. Pntr $155AC 2 SB 2 Area 2 -> 1 [TP] L.H. Pntr $155AE 2 SB 2 Area 2 -> 3 [TP] L.H. Pntr $155B0 2 SB 2 Area 2 -> 1 L.H. Pntr $155B2 2 SB 2 Area 3 -> 1 L.H. Pntr $155B4 2 Sky Base 2 area 2 L.H. Pntr $155B6 2 Sky Base 2 area 2 L.H. Pntr 2 $155B8 2 Bonus 1 L.H. Pntr $155BA 2 Bonus 2 L.H. Pntr $155BC 2 Bonus 3 L.H. Pntr $155BE 2 Bonus 4 L.H. Pntr $155C0 2 Bonus 5 L.H. Pntr $155C2 2 Bonus 6 L.H. Pntr $155C4 2 Bonus 7 L.H. Pntr $155C6 2 Bonus 8 L.H. Pntr $155C8 2 Empty $155CA 37 Green Hill 1 Level Header $155EF 37 Green Hill 2 Level Header $15614 37 Green Hill 3 Level Header $15639 37 Ending Level Header $1565E 37 Bridge 1 Level Header $15683 37 Bridge 2 Level Header $156A8 37 Bridge 3 Level Header $156CD 37 Jungle 1 Level Header $156F2 37 Jungle 2 Level Header $15717 37 Jungle 3 Level Header $1573C 37 Labyrinth 1 Level Header $15761 37 Labyrinth 2 Level Header $15786 37 Labyrinth 3 Level Header $157AB 37 Scrap Brain 1 Level Header $157D0 37 Scrap Brain 2 Level Header $157F5 37 SB 2 Area 1 -> 2 Level Header $1581A 37 SB 2 Area 1 -> 3 Level Header $1583F 37 Scrap Brain 3 Level Header $15864 37 SB 2 Area 2 -> 1 Level Header $15889 37 SB 2 Area 3 -> 1 Level Header $158AE 37 SB 2 Area 2 -> 1 [TP] Level Header $158D3 37 SB 2 Area 2 -> 3 [TP] Level Header $158F8 37 Sky Base 1 Level Header $1591D 37 Sky Base 2 Level Header $15942 37 Sky Base 3 Level Header $15967 37 Sky Base 2 Area 2 Level Header $1598C 37 Bonus 1 Level Header $159B1 37 Bonus 2 Level Header $159D6 37 Bonus 3 Level Header $159FB 37 Bonus 4 Level Header $15A20 37 Bonus 5 Level Header $15A45 37 Bonus 6 Level Header $15A6A 37 Bonus 7 Level Header $15A8F 37 Bonus 8 Level Header $15AB4 76 Green Hill 1 Sprites $15B00 67 Green Hill 2 Sprites $15B43 19 Green Hill 3 Sprites $15B56 70 Bridge 1 Sprites $15B9C 58 Bridge 2 Sprites $15BD6 22 Bridge 3 Sprites $15BEC 88 Jungle 1 Sprites $15C44 73 Jungle 2 Sprites $15C8D 22 Jungle 3 Sprites $15CA3 79 Labyrinth 1 Sprites $15CF2 88 Labyrinth 2 Sprites $15D4A 31 Labyrinth 3 Sprites $15D69 67 Scrap Brain 1 Sprites $15DAC 61 Scrap Brain 2 Sprites $15DE9 76 Scrap Brain 2 area 2 Sprites $15E35 25 Scrap Brain 2 area 3 Sprites $15E4E 76 Scrap Brain 3 Sprites $15E9A 58 Sky Base 1 Sprites $15ED4 67 Sky Base 2 Sprites $15F17 10 Sky Base 3 Sprites $15F21 4 Sky Base 2 area 2 sprites $15F25 7 Bonus Stage 1 Sprites $15F2C 10 Bonus Stage 2 Sprites $15F36 10 Bonus Stage 3 Sprites $15F40 19 Bonus Stage 4 Sprites $15F53 19 Bonus Stage 5 Sprites $15F66 25 Bonus Stage 6 Sprites $15F7F 22 Bonus Stage 7 Sprites $15F95 47 Bonus Stage 8 Sprites $15FBA 10 Ending Sprites $15FC4 60 Empty $16000 302 Title Screen 8x8 tilemap $1612E 187 Passed act 8X8 tilemap $161E9 149 Special stage finished 8x8 tilemap $1627E 376 Map 1 8x8 tilemap $163F6 325 Map 1 8x8 tilemap related/beta? $1653B 368 Map 2 8x8 tilemap $166AB 339 Map 2 8x8 tilemap related/beta? $167FE 44 Game Over 8x8 tilemap $16830 379 Bad End map 8x8 tilemap $169AB 323 Good End map 8x8 tilemap $16AEE 371 Credits 8x8 tilemap related/beta? $16C61 393 Credits 8x8 tilemap $16DEA 2110 Green Hill 1 Level Layout & Ending $17628 1633 Green Hill 2 Level Layout $17C89 813 Green Hill 3 Level Layout $17FB6 2732 Jungle 1 Level Layout $18A62 754 Bonus 4 Level Layout $18D54 1513 Jungle 2 Level Layout $1933D 1690 Scrap Brain 1 Level Layout $199D7 2308 Scrap Brain 2 Level Layout $1A2DB 2296 Scrap Brain 2c Level Layout $1ABD3 1711 Scrap Brain 2b Level Layout $1B282 2226 Scrap Brain 3 Level Layout $1BB34 925 Sky Base 2a Level Layout $1BED1 1684 Bridge 1 Level Layout $1C565 2242 Labyrinth 1 Level Layout $1CE27 3347 Labyrinth 2 Level Layout $1DB3A 1902 Sky Base 1 Level Layout $1E2A8 1177 Bridge 2 Level Layout $1E741 914 Sky Base 3 Level Layout $1EAD3 302 Sky Base 2b Level Layout $1EC01 1013 Jungle 3 Level Layout $1EFF6 761 Labyrinth 3 Level Layout $1F301 320 Bridge 3 Level Layout $1F441 778 Bonus 1 Level Layout $1F74B 606 Bonus 2 Level Layout $1F9A9 505 Bonus 3 Level Layout $1FBA2 1118 empty data $20000 24576 Sonic art compressed? $26000 5407 Title Screen Compressed art $2751F 3445 "Sonic Has Passed" Screen Compressed art $28294 2166 End Sign Compressed art $28B0A 1889 Title Screen Animated Finger Compressed art $2926B 1751 Map Screen 1 Compressed art $29942 2024 Map Screen 2 Compressed art $2A12A 2835 Green Hill sprites Compressed art $2AC3D 2960 Bridge sprites Compressed art $2B7CD 3049 Jungle sprites Compressed art $2C3B6 3007 Labyrinth sprites Compressed art $2CF75 2667 Scrap Brain sprites Compressed art $2D9E0 2865 Sky Base sprites Compressed art $2E511 2464 Special Stage sprites Compressed art $2EEB1 2685 Boss sprites Compressed art $2F92E 1090 HUD Compressed art $2FD70 640 Ring Animation Compressed art $2FFF0 16 Empty $30000 6145 Map Screen 1 Compressed art $31801 6117 Map Screen 2 / Credits Screen Compressed art $32FE6 43586 Level art compressed, headers, unique & duplicate rows $3FF21 223 Empty