Super Mario All-Stars (SNES)/SRAM map

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< Super Mario All-Stars (SNES)
Revision as of 05:43, 24 October 2024 by Lelegofrog (talk | contribs) (Created page with "{{srammap|Super Mario All-Stars (SNES)}} Taken from [https://www.smwcentral.net/?p=memorymap&game=smas&u=0&address=&sizeOperation=%3D&sizeValue=&region=sram&type=*&context=*&description= SMW Central]. == SRAM Map == Address Size Description ------- ---- ----------- 700000 1 Used in piracy check. 7E0004 2 SRAM Offset of last save data accessed (added with number $700010). $0000 = Super Mario Bros. - FILE A...")
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Chip tiny.png The following article is an SRAM map for Super Mario All-Stars (SNES).

Taken from SMW Central.

SRAM Map

Address    Size    Description
-------    ----    -----------
700000        1    Used in piracy check.
7E0004        2    SRAM Offset of last save data accessed (added with number $700010).
                   $0000 = Super Mario Bros. - FILE A
                   $0009 = Super Mario Bros.: The Lost Levels - FILE A
                   $0011 = Super Mario Bros. 2 - FILE A
                   $001A = Super Mario Bros. 3 - FILE A
                   $0120 = Super Mario Bros. - FILE B
                   $0129 = Super Mario Bros.: The Lost Levels - FILE B
                   $0131 = Super Mario Bros. 2 - FILE B
                   $013A = Super Mario Bros. 3 - FILE B
                   $0240 = Super Mario Bros. - FILE C
                   $0249 = Super Mario Bros.: The Lost Levels - FILE C
                   $0251 = Super Mario Bros. 2 - FILE C
                   $025A = Super Mario Bros. 3 - FILE C
                   $0360 = Super Mario Bros. - FILE D
                   $0369 = Super Mario Bros.: The Lost Levels - FILE D
                   $0371 = Super Mario Bros. 2 - FILE D
                   $037A = Super Mario Bros. 3 - FILE D
7E0006        1    The currently selected button configuration.
                   00: X/Y = dash, A/B = jump
                   01: X/Y/B = dash, A = jump
7E0007        1    Set this to enable debug mode in all games.
7E0008        1    Which world you have last loaded, not restricted to any game.
7E0009        1    Which level you have last loaded, not restricted to any game.
7E000E        1    Which save slot you last played, not restricted to any game.