Pac-Man 2: The New Adventures (SNES)/RAM map

From Data Crystal
Jump to navigation Jump to search

Chip tiny.png The following article is a RAM map for Pac-Man 2: The New Adventures (SNES).

Pac-Man/Ms. Pac-Man

Address   Size    Description
------    ----    -----------
7E0910       1    Amount of dots remaining in level
7E0A00       2    Pac-Man/Ms. Pac-Man X position
7E0A02       2    Pac-Man/Ms. Pac-Man Y position
7E0A04       1    Pac-Man/Ms. Pac-Man direction
7E0A20       1    Ghost direction (Blinky)
7E0A21       1    Ghost eye graphics set (Blinky, always 00)
7E0A22       1    Ghost direction (Pinky)
7E0A23       1    Ghost eye graphics set (Pinky, always 00)
7E0A24       1    Ghost direction (Inky)
7E0A25       1    Ghost eye graphics set (Inky, always 00)
7E0A26       1    Ghost direction (Clyde)
7E0A27       1    Ghost eye graphics set (Clyde, always 00)
7E0A28       2    Blue ghost timer (Blinky)
7E0A2A       2    Blue ghost timer (Pinky)
7E0A2C       2    Blue ghost timer (Inky)
7E0A2E       2    Blue ghost timer (Clyde)
7E0A50       1    Pac-Man/Ms. Pac-Man stored direction (when pressing a direction up against a wall you can't move through, it'll "store" the movement for the next avaliable open space)
7E0A52       1    Pac-Man/Ms. Pac-Man not moving flag