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13 November 2011
- 18:4418:44, 13 November 2011 diff hist +6 m Vagrant Story No edit summary
- 18:2318:23, 13 November 2011 diff hist +413 m Vagrant Story/Executables No edit summary
- 18:1718:17, 13 November 2011 diff hist +5,538 N Vagrant Story/Executables Created page with ' File Name : SLUS-010.40 Address : 0x8000B070 - 0x8005D870 File Size : 0x00052800 LBA : 0x00000018 Root executable, contains libraries. Code and data are intermixed. …'
- 17:0517:05, 13 November 2011 diff hist +204 m Vagrant Story No edit summary
- 17:0117:01, 13 November 2011 diff hist +782 m Vagrant Story No edit summary
- 16:0516:05, 13 November 2011 diff hist +1,997 Vagrant Story No edit summary
- 15:2315:23, 13 November 2011 diff hist +346 N Vagrant Story/Mechanics Created page with 'Vagrant Story Game Engine Mechanics References Level Data Main executable RAM MAP [[Vagrant…'
- 15:2015:20, 13 November 2011 diff hist +227 N Vagrant Story/Data Structures Created page with 'Vagrant Story Data Structures References equip data range data skills [[Vagrant Story:status ef…'
- 15:1815:18, 13 November 2011 diff hist +1,178 N Vagrant Story/Lists Created page with 'Vagrant Story Listings Reference file formats shp character list WEP Weapon files list …'
30 September 2011
- 11:2911:29, 30 September 2011 diff hist +121 m Vagrant Story/RAM map No edit summary
7 April 2011
- 17:1117:11, 7 April 2011 diff hist +45 m Vagrant Story No edit summary
- 17:1017:10, 7 April 2011 diff hist +389 N Vagrant Story/File formats Created page with 'Vagrant Story File Format References ARM Files Area Map Files MPD Files Map Data Files [[Vagrant_Story:ZND files|ZND F…'
- 16:5816:58, 7 April 2011 diff hist +2,675 Vagrant Story/SHP list No edit summary
- 16:5516:55, 7 April 2011 diff hist +27 Vagrant Story/SHP list No edit summary
6 April 2011
- 09:3909:39, 6 April 2011 diff hist +4,161 N Vagrant Story/SHP list Created page with ' 00.SHP Ashley Riot (Normal) 01.SHP Romeo Guildenstern (Normal) 02.SHP Jan Rozencrantz (Normal) 03.SHP Callo Merlose (Normal) 04.SHP Joshua Bardorba (Normal) 05.SHP Tia Riot…'
26 October 2010
- 06:5906:59, 26 October 2010 diff hist +3,168 Vagrant Story/MPD files No edit summary
24 September 2010
- 01:2301:23, 24 September 2010 diff hist −76 m Vagrant Story/SHP files No edit summary
15 September 2010
- 23:1023:10, 15 September 2010 diff hist +427 m Vagrant Story No edit summary
- 22:3722:37, 15 September 2010 diff hist +337 m Vagrant Story No edit summary
- 22:2922:29, 15 September 2010 diff hist +120 m Template:PlayStation No edit summary
- 22:1922:19, 15 September 2010 diff hist +355 m Vagrant Story No edit summary
- 22:0622:06, 15 September 2010 diff hist +719 m Template:PlayStation No edit summary
- 21:5221:52, 15 September 2010 diff hist 0 File:PSX small.png uploaded a new version of "File:PSX small.png"
- 21:4821:48, 15 September 2010 diff hist +21 N File:PSX small.png Sony Playstation logo
- 21:2821:28, 15 September 2010 diff hist +60 N File:Vagrant Story Title.png Vagrant Story Title Screen as viewed after the opening video
- 16:3516:35, 15 September 2010 diff hist +801 Vagrant Story/MPD files No edit summary
- 16:1316:13, 15 September 2010 diff hist +2 m Vagrant Story/Script Opcodes No edit summary
- 16:1216:12, 15 September 2010 diff hist +8,765 N Vagrant Story/Script Opcodes Created page with 'Script Opcodes The games MPD files contain a Script section which controls not only the behavior of the games cut scenes but also some basic set up for displaying the room such a…'
- 15:2615:26, 15 September 2010 diff hist +206 m Vagrant Story/ZUD files No edit summary
- 15:1915:19, 15 September 2010 diff hist +12 m Vagrant Story/ZUD files No edit summary
- 15:1815:18, 15 September 2010 diff hist +503 Vagrant Story/ZUD files No edit summary
- 15:0015:00, 15 September 2010 diff hist +2,139 Vagrant Story/RAM map No edit summary
- 14:1014:10, 15 September 2010 diff hist +50 Vagrant Story/TBL No edit summary
4 September 2010
- 16:3416:34, 4 September 2010 diff hist +36 Vagrant Story/ZND files No edit summary
- 16:3316:33, 4 September 2010 diff hist −24 Vagrant Story/SHP files No edit summary
- 16:3216:32, 4 September 2010 diff hist −21 Vagrant Story:WEP data No edit summary
- 16:3016:30, 4 September 2010 diff hist −192 Vagrant Story/ZUD files No edit summary
4 January 2010
- 14:5514:55, 4 January 2010 diff hist +115 m Vagrant Story/ARM files No edit summary
- 14:4614:46, 4 January 2010 diff hist +241 m Vagrant Story/ARM files No edit summary
- 14:4414:44, 4 January 2010 diff hist +1,266 Vagrant Story/ARM files No edit summary
25 December 2009
- 16:3216:32, 25 December 2009 diff hist +967 Vagrant Story/ARM files No edit summary
19 December 2009
- 16:2016:20, 19 December 2009 diff hist +682 m Vagrant Story/MPD files No edit summary
18 December 2009
- 19:4019:40, 18 December 2009 diff hist +113 m Vagrant Story/MPD files No edit summary
25 November 2009
- 08:4208:42, 25 November 2009 diff hist +339 Nm Category talk:Vagrant Story New page: Isn't it about time someone deleted the two broken pages that are unaccessible? Vagrant Story: hit% calc Vagrant Story: hit% prereqs I'm gonna go ahead and assume that the two pages ... current
- 02:1202:12, 25 November 2009 diff hist +9,892 Vagrant Story/MPD files No edit summary
20 November 2009
- 12:1312:13, 20 November 2009 diff hist +27 Vagrant Story/RAM map No edit summary
- 12:1112:11, 20 November 2009 diff hist +4,090 N Vagrant Story/RAM map New page: This is a list of VRAM addresses from the US version of the game (SLUS-010.40). This is how memory is organised when in game. A different memory layout is used when the opening sequence...
- 10:0710:07, 20 November 2009 diff hist +4,884 N Vagrant Story:WEP data New page: WEP data These files are used to store 3d models for all the weapon files. All values are in hex. Almost exactly the same as the SHP file data but the features which are not required for ...
- 09:5709:57, 20 November 2009 diff hist +27 Vagrant Story/SHP files No edit summary
- 09:5609:56, 20 November 2009 diff hist +6,758 N Vagrant Story/SHP files New page: SHP data These files are used to store 3d models for charictors and some props which aren't a part of the map data. All values are in hex. $0 $4 signiture "H01" $4 $1 ...