Welcome to Data Crystal's new home! Data Crystal is now part of the TCRF family (sort of).
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Page title matches
- 67 bytes (8 words) - 23:42, 1 February 2024
- 44 bytes (5 words) - 12:15, 26 January 2024
- | title= Mega Man Zero | aka= Rockman Zero (JP)863 bytes (117 words) - 08:54, 27 May 2024
- {{subpage|game=EarthBound Zero:ROM map}} |game=EarthBound Zero2 KB (229 words) - 12:15, 26 January 2024
- {{subpage|game=EarthBound Zero:ROM map}} |game=EarthBound Zero560 bytes (89 words) - 12:15, 26 January 2024
- 48 bytes (5 words) - 12:15, 26 January 2024
- #REDIRECT [[Mega Man Zero/ROM map]]35 bytes (6 words) - 02:42, 24 January 2024
- 45 bytes (5 words) - 23:42, 1 February 2024
- 47 bytes (5 words) - 12:15, 26 January 2024
- |tcrf=Metroid Zero Mission {{GBA| title = Metroid: Zero Mission2 KB (328 words) - 09:06, 27 May 2024
- {{subpage|game=EarthBound Zero:ROM map}} EarthBound Zero uses one very large map containing all areas in the game. To accomodate thi3 KB (557 words) - 12:15, 26 January 2024
- {{subpage|game=EarthBound Zero:ROM map}} |game=EarthBound Zero1 KB (145 words) - 12:15, 26 January 2024
- 45 bytes (5 words) - 12:15, 26 January 2024
- #REDIRECT [[Mega Man Zero/TBL]]31 bytes (5 words) - 02:42, 24 January 2024
- 48 bytes (5 words) - 23:42, 1 February 2024
- 43 bytes (4 words) - 12:15, 26 January 2024
- {{subpage|game=EarthBound Zero:ROM map}} *:The music to loop after exiting the door, see [[EarthBound Zero:Music table|the music table]] for the values. Choosing none (0x0) causes t8 KB (1,155 words) - 12:15, 26 January 2024
- {{subpage|game=EarthBound Zero:ROM map}} |game=EarthBound Zero2 KB (293 words) - 12:15, 26 January 2024
- | bobscreen= F-Zero Title.PNG | tcrf=F-Zero1 KB (167 words) - 02:09, 29 January 2024
- #REDIRECT [[Metroid Zero Mission/RAM map]]42 bytes (6 words) - 02:42, 24 January 2024
Page text matches
- ; [1C 11 XX] (Display Party Description/Zero-Width Space) ...serted at the position of this control code. As such, it acts similar to a zero-width space in Unicode. The game uses this code to prevent the extra-long p65 KB (11,211 words) - 02:41, 24 January 2024
- C2/31A5: 4C 75 32 JMP $3275 (branch if zero battle power, which can result from a hand C2/31D3: AD 15 34 LDA $3415 (will be zero for: the attack performed via Sketch,104 KB (14,835 words) - 02:41, 24 January 2024
- A8B4 D8 C4 A8 / Jump to $A8C4 if zero A944 D8 4B A9 / Jump to $A94B if zero / Store #$01 if not43 KB (6,432 words) - 14:27, 24 January 2024
- 06:8002:F0 3A BEQ $803E ; Exit if zero 06:804F:D0 6C BNE $80BD ; Exit unless both are zero22 KB (3,102 words) - 14:29, 24 January 2024
- | bobscreen= F-zero Climax Title.PNG | tcrf=F-Zero Climax699 bytes (86 words) - 07:22, 27 May 2024
- | title= Mega Man Zero | aka= Rockman Zero (JP)863 bytes (117 words) - 08:54, 27 May 2024
- C3/97B0: 2907 AND #$07 (Zero out the upper nibble) C3/97F2: 2907 AND #$07 (Zero out the upper nibble)68 KB (11,095 words) - 02:41, 24 January 2024
- * All RAM addresses are initialized to zero shortly after reset or power-on. Variables marked as unused are never writ ...f data transmitted, the pattern will repeat until the size byte is read as zero.28 KB (4,742 words) - 20:35, 28 January 2024
- ...o how the result is processed, if the input <tt>accumulator[1]</tt> is not zero, on output, calculate a 24-bit product. But if the input <tt>accumulator[1]</tt> is zero, <tt>y[1]</tt> will not be15 KB (2,370 words) - 02:41, 24 January 2024
- If non-zero, directs that the palette will be replaced by an alternate (designated by [ ...his allows up to 32767 flag numbers, but most of these bits will always be zero in unmodified EarthBound where the highest possible flag is 1024. There are7 KB (1,045 words) - 02:41, 24 January 2024
- Average red value in all non-zero colors in the current map palette. Computed by subroutine at [[EarthBound:A Average green value in all non-zero colors in the current map palette. Computed by subroutine at [[EarthBound:A5 KB (829 words) - 02:41, 24 January 2024
- 0x03C4CF|$0F:$C4BF:F0 0A BEQ $C4CB ; if zero, then done moving items up ; wait until battle message delay reaches zero or no buttons pressed559 KB (98,853 words) - 13:03, 31 January 2024
- ...IND,Y) !! ABS !! ABS,X !! IMM !! ABS,Y !! Zero Page !! Zero Page,X ||BEQ || branch on result zero || F0 || || || || || || || ||6 KB (595 words) - 21:31, 2 March 2016
- ...ss otherwise noted, location bits used in this way are subsequently set to zero. For example: if bits 0-1 of an x coordinate are used to store configuratio ::::If this value is non-zero, then it gets negated and made object-relative.96 KB (15,065 words) - 02:41, 24 January 2024
- C0/A242: F018 BEQ $A25C (branch if it hit zero) C0/A28E: 641F STZ $1F (zero out upper HP byte)70 KB (13,047 words) - 02:41, 24 January 2024
- C2/11D1: 9E 19 32 STZ $3219,X (zero top byte of ATB Timer) C2/11D4: 9E B5 3A STZ $3AB5,X (zero top of of Wait Timer)94 KB (13,912 words) - 02:41, 24 January 2024
- C2/B8F6: 64 30 STZ $30 (zero the quotient) C2/B8F8: 64 32 STZ $32 (zero the remainder)70 KB (12,057 words) - 02:41, 24 January 2024
- C3/B73D: 996919 STA $1969,Y (Now put zero into quantity for item Y) C3/BB02: 2907 AND #$07 (Zero out upper nibble)65 KB (12,253 words) - 02:41, 24 January 2024
- 0600 20 CLRP ; Zero Page at $00xx 0617 20 CLRP ; Zero Page at $00xx155 KB (23,806 words) - 20:59, 28 January 2024
- ...068 (001)</tt> = Slot 1 flag. Zero if there is no save file in slot 1, non-zero otherwise ...0CC (001)</tt> = Slot 2 flag. Zero if there is no save file in slot 2, non-zero otherwise9 KB (1,361 words) - 04:37, 20 May 2024