Panic Restaurant/ROM map

From Data Crystal
< Panic Restaurant
Revision as of 00:04, 17 September 2016 by AbeX300 (talk | contribs) (Added 2041 new addresses (11-rows worth), will create a Tutorial soon-ish for reading the batches.)
Jump to navigation Jump to search

Chip tiny.png The following article is a ROM map for Panic Restaurant.

ROM Default Value Information
0x012D27 0x02 Cookie's Default Starting Lives
0x01401C to 0x014580 ... 1st Batch of Game's Objects
0x0145CC to 0x014850 ... 2nd Batch of Game's Objects
0x0150E6 0x00 Cookie's Item from Getting Hurt
0x015847 0x3A Object Created from Killed Enemy
0x015D74 0x1B Object Created from Mad Carrot (Hidden)
0x016400 0x21 Object #1 Created from Onion
0x01641E 0x22 Object #2 Created from Onion
0x01642F 0x23 Object #3 Created from Onion
0x0161C0 0x1F Object #1 Created from Apple
0x0161D1 0x1F Object #2 Created from Apple
0x0161E2 0x20 Object #3 Created from Apple
0x0161F3 0x20 Object #4 Created from Apple
0x01C850 0x01 ???
  • 0x00 - Invulnerable against insta-kill obstacles, jumping kills you.
  • 0x01 - Functions normally.
  • 0x02 - Invulnerable against insta-kill obstacles.
0x01C56D 0x01 Cookie's Acceleration Going Right
0x01C579 0xFF Cookie's Acceleration Going Left (Buggy when trying to change)
0x01CF7E 0x02 Cookie's State with 0 Health
0x01D383 0x08 Something to do with Cookie's graphic at 0 Health
0x01D38B 0x06 Something to do with Cookie's graphic at 0 Health
0x01F462 0x02 Cookie's Default Starting Health