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Pokémon Gold and Silver/RAM map
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The following article is a RAM map for Pokémon Gold and Silver.
Feel free to add any locations that aren't on this document.
Misc
$C1A6 = Low HP warning (Set to any value above 80) $C1CF = Brightness $C700 to $CAFF = Map $C5D0 to $C5F3 = Ruins of Alph puzzle
IN BATTLE
$CB0D = Item held $CB0E to $CB11 = Move 1-4 $CB14 to $CB17 = PP Move 1-4 $CB1A = Status $CB1C to $CB1D = HP In Battle $CB2A to $CB2B = Type 1-2 $CB49 = Substitute $CB65 to $CB66 = Money Earned $CF7E to $CF7F = Experience Given $CBC1 = Current Attack $CC13 to $CC16 = What Moves the Pokemon will have when you catch it. $D0F0 = Enemy Item $D0F2 = Enemy's Current Attack $D0F5 to $D0F6 = Enemy DV $D0FC = Enemy Level $D0FD = Enemy Status $D0FF to $D10C = Stats of current opponent. Each value is two-byte big-endian in the following order: current HP, total HP, attack, defense, speed, special attack, special defense. $D116 = Type of Battle (Wild/Gym/etc) $D119 = Enemy Sex $D127 to $D128 = Enemy Type 1-2 $D141 to $D142 = Enemy Damage (big-endian) that attack is about to do. Max damage is shown one frame before actual damage. $D151 = Enemy Magnitude number (if using Magnitude); otherwise unknown $D149 to $D14C = Enemy Move 1-4 $DD55 to $DD5B = Amount of Pokemon for Opponent $D0ED = Wild Pokemon Number $D0FC = Wild Pokemon Level $DA29 = FF $CC13 to $CC16 = Moves1-4 your caught pokemon will have $CEED = What city will you fly to?
Shop
$CFED to $CFF1 = Whats in Mart Slot 1-5 $D140 = How Many Items in Pokemart
Miscellany
$D1FF = Your Sprite $D203 = Clothes $D20D = X position $D20E = Y Position $DA00 = What Map Bank you are on. $DA01 = What Map number you are on. $DA02 to $DA03 = X-Y coordinates of character on overworld map. Going right increases X and going down increases Y. $D682 = On Bike? $D9EB = Repel Steps left $D193 = Park Time $D199 = Options $DCE7 = Bug Contest Caught Pokemon ID $DD06 = Bug Contest Caught Pokemon Level $DD09 to $DD16 = Bug Contest Caught Pokemon Stats. Each value is two-byte big-endian in the following order: current HP, total HP, attack, defense, speed, special attack, special defense. * 1 = Text Speed * 2 = Text Speed * 4 = Text Speed * 8 = Text Speed * 10 = Text Speed * 20 = Stereo/Mono * 40 = Battle Set * 80 = Battle Scene
Game Settings
$D1A1 to $D1A2 = ID $D1A3 to $D1AC = Your name $D1AD = 50 $D1BC to $D1B5 = Rival Name $D1B6 = 50 $D1DC to $D1E0 = Clock = Day $D1EB to $D1EF = Time (Sunday 12:31 AM is the default) $D20B = Wild Pokemon Battles Enabled? $D573 to $D575 = Money $D576 to $D578 = Mother's Held Money $D57A to $D57B = Casino Coins $D57C = Johto Badges *$01 = Falkner *$02 = Bugsy *$04 = Whitney *$08 = Morty *$10 = Jasmine *$20 = Chuck *$40 = Pryce *$80 = Clair
Above values are in hex. To get multiple badges e.g. Whitney and Morty, add their values in hex (04h+08h = 0Ch) to get both badges. Adding all the values will add up to FFh, therefore, that's the value you use to get all the badges.
$D57D = Kanto Badges $D57E to $D5AF = TM's $D5B0 to $D5B6 = HM's $D5B7 = Total Item Count $D5B8 = Item 1 $D5B9 = Amount $D5BA = Item 2 $D5BB = Amount $D5BC = Item 3 $D5BD = Amount $D5BE = Item 4 $D5BF = Amount $D5C0 = Item 5 $D5C1 = Amount $D5C2 = Item 6 $D5C3 = Amount $D5C4 = Item 7 $D5C5 = Amount $D5C6 = Item 8 $D5C7 = Amount $D5C8 = Item 9 $D5C9 = Amount $D5CA = Item 10 $D5CB = Amount $D5CC = Item 11 $D5CD = Amount $D5CE = Item 12 $D5CF = Amount $D5D0 = Item 13 $D5D1 = Amount $D5D2 = Item 14 $D5D3 = Amount $D5D4 = Item 15 $D5D5 = Amount $D5D6 = Item 16 $D5D7 = Amount $D5D8 = Item 17 $D5D9 = Amount $D5DA = Item 18 $D5DB = Amount $D5DC = Item 19 $D5DD = Amount $D5DE = Item 20 $D5DF = Amount $D5E0 = Items End of List $D5E1 = Total Key Item Count $D5E2 to $D5FA = Key Items $D5FB = Key Items End of List $D5FC = Total Balls $D5FD = Ball 1 $D5FE = Amount $D5FF = Ball 2 $D600 = Amount $D601 = Ball 3 $D602 = Amount $D603 = Ball 4 $D604 = Amount $D605 = Ball 5 $D606 = Amount $D607 = Ball 6 $D608 = Amount $D609 = Ball 7 $D60A = Amount $D60B = Ball 8 $D60C = Amount $D60D = Ball 9 $D60E = Amount $D60F = Ball 10 $D610 = Amount $D611 = Ball 11 $D612 = Amount $D613 = Ball 12 $D614 = Amount $D615 = Balls End of List $D616 = Stored Items $D617 = Stored Item 1 $D618 = Amount $D619 = Stored Item 2 $D61A = Amount $D61B = Stored Item 3 $D61C = Amount $D61D = Stored Item 4 $D61E = Amount $D61F = Stored Item 5 $D620 = Amount $D621 = Stored Item 6 $D622 = Amount $D623 = Stored Item 7 $D624 = Amount $D625 = Stored Item 8 $D626 = Amount $D627 = Stored Item 9 $D628 = Amount $D629 = Stored Item 10 $D62A = Amount $D62B = Stored Item 11 $D62C = Amount $D62D = Stored Item 12 $D62E = Amount $D62F = Stored Item 13 $D630 = Amount $D631 = Stored Item 14 $D632 = Amount $D633 = Stored Item 15 $D634 = Amount $D635 = Stored Item 16 $D636 = Amount $D637 = Stored Item 17 $D638 = Amount $D639 = Stored Item 18 $D63A = Amount $D63B = Stored Item 19 $D63C = Amount $D63D = Stored Item 20 $D63E = Amount $D63F = Stored Item 21 $D640 = Amount $D641 = Stored Item 22 $D642 = Amount $D643 = Stored Item 23 $D644 = Amount $D645 = Stored Item 24 $D646 = Amount $D647 = Stored Item 25 $D648 = Amount $D649 = Stored Item 26 $D64A = Amount $D64B = Stored Item 27 $D64C = Amount $D64D = Stored Item 28 $D64E = Amount $D64F = Stored Item 29 $D650 = Amount $D651 = Stored Item 30 $D652 = Amount $D653 = Stored Item 31 $D654 = Amount $D655 = Stored Item 32 $D656 = Amount $D657 = Stored Item 33 $D658 = Amount $D659 = Stored Item 34 $D65A = Amount $D65B = Stored Item 35 $D65C = Amount $D65D = Stored Item 36 $D65E = Amount $D65F = Stored Item 37 $D660 = Amount $D661 = Stored Item 38 $D662 = Amount $D663 = Stored Item 39 $D664 = Amount $D665 = Stored Item 40 $D666 = Amount $D667 = Stored Item 41 $D668 = Amount $D669 = Stored Item 42 $D66A = Amount $D66B = Stored Item 43 $D66C = Amount $D66D = Stored Item 44 $D66E = Amount $D66F = Stored Item 45 $D670 = Amount $D671 = Stored Item 46 $D672 = Amount $D673 = Stored Item 47 $D674 = Amount $D675 = Stored Item 48 $D676 = Amount $D677 = Stored Item 49 $D678 = Amount $D679 = Stored Item 50 $D67A = Amount $D67B = Stored Items End of List $D9C3 = Park Balls $D67B = Radio station $D67C = Pokegear $D9C6 to $D9CF = Phone Numbers $D9EE to $D9F1 = Cities you can fly to $D80B to $D811 = Room Decorations $D959 = Bed $D95A = Carpet $D95B = Lower Right Corner $D95C = Poster $D95D = Console $D95E = Shelf Left $D95F = Shelf Right $D960 = Big Doll $D9C3 = Park Balls $D9C6 to $D9CF = Whos Registered in the phone
Flags
$D7B7 to $D8B6 = Flags in Game = Pokemon Gold: Flags
Storage
Current Box
$D8BC = Selected Box $AD6C = Total $AD6D = Stored Pokemon 1 $AD6E = Stored Pokemon 2 $AD6F = Stored Pokemon 3 $AD70 = Stored Pokemon 4 $AD71 = Stored Pokemon 5 $AD72 = Stored Pokemon 6 $AD73 = Stored Pokemon 7 $AD74 = Stored Pokemon 8 $AD75 = Stored Pokemon 9 $AD76 = Stored Pokemon 10 $AD77 = Stored Pokemon 11 $AD78 = Stored Pokemon 12 $AD79 = Stored Pokemon 13 $AD7A = Stored Pokemon 14 $AD7B = Stored Pokemon 15 $AD7C = Stored Pokemon 16 $AD7D = Stored Pokemon 17 $AD7E = Stored Pokemon 18 $AD7F = Stored Pokemon 19 $AD80 = Stored Pokemon 20 $AD81 = End of list
Stored Pokemon 1 Settings
$AD82 = Stored Pokemon 1 $AD83 = Item Held $AD84 to $AD87 = Moves $AD88 to $AD89 = ID Number $AD8A to $AD8C = Experience $AD8D to $AD8E = HP EV $AD8F to $AD90 = Attack EV $AD91 to $AD92 = Defense EV $AD93 to $AD94 = Speed EV $AD95 to $AD96 = Special EV $AD97 = Attack/Defense IV $AD98 = Speed/Special IV $AD99 to $AD9C = PP Moves $AD9D = Happiness/Time for Hatching $AD9E = PokeRus $AD9F to $ADA0 = Caught Data $ADA1 = Level
Stored Pokemon 2 Settings
$ADA2 = Stored Pokemon 2 $ADA3 = Item Held $ADA4 to $ADA7 = Moves $ADA8 to $ADA9 = ID Number $ADAA to $ADAC = Experience $ADAD to $ADAE = HP EV $ADAF to $ADB0 = Attack EV $ADB1 to $ADB2 = Defense EV $ADB3 to $ADB4 = Speed EV $ADB5 to $ADB6 = Special EV $ADB7 = Attack/Defense IV $ADB8 = Speed/Special IV $ADB9 to $ADBC = PP Moves $ADBD = Happiness/Time for Hatching $ADBE = PokeRus $ADBF to $ADC0 = Caught Data $ADC1 = Level
Stored Pokemon 3 Settings
$ADC2 = Stored Pokemon 3 $ADC3 = Item Held $ADC4 to $ADC7 = Moves $ADC8 to $ADC9 = ID Number $ADCA to $ADCC = Experience $ADCD to $ADCE = HP EV $ADCF to $ADD0 = Attack EV $ADD1 to $ADD2 = Defense EV $ADD3 to $ADD4 = Speed EV $ADD5 to $ADD6 = Special EV $ADD7 = Attack/Defense IV $ADD8 = Speed/Special IV $ADD9 to $ADDC = PP Moves $ADDD = Happiness/Time for Hatching $ADDE = PokeRus $ADDF to $ADE0 = Caught Data $ADE1 = Level
Stored Pokemon 4 Settings
$ADE2 = Stored Pokemon 4 $ADE3 = Item Held $ADE4 to $ADE7 = Moves $ADE8 to $ADE9 = ID Number $ADEA to $ADEC = Experience $ADED to $ADEE = HP EV $ADEF to $ADF0 = Attack EV $ADF1 to $ADF2 = Defense EV $ADF3 to $ADF4 = Speed EV $ADF5 to $ADF6 = Special EV $ADF7 = Attack/Defense IV $ADF8 = Speed/Special IV $ADF9 to $ADFC = PP Moves $ADFD = Happiness/Time for Hatching $ADFE = PokeRus $ADFF to $AE00 = Caught Data $AE01 = Level
Stored Pokemon 5 Settings
$AE02 = Stored Pokemon 5 $AE03 = Item Held $AE04 to $AE07 = Moves $AE08 to $AE09 = ID Number $AE0A to $AE0C = Experience $AE0D to $AE0E = HP EV $AE0F to $AE10 = Attack EV $AE11 to $AE12 = Defense EV $AE13 to $AE14 = Speed EV $AE15 to $AE16 = Special EV $AE17 = Attack/Defense IV $AE18 = Speed/Special IV $AE19 to $AE1C = PP Moves $AE1D = Happiness/Time for Hatching $AE1E = PokeRus $AE1F to $AE20 = Caught Data $AE21 = Level
Stored Pokemon 6 Settings
$AE22 = Stored Pokemon 6 $AE23 = Item Held $AE24 to $AE27 = Moves $AE28 to $AE29 = ID Number $AE2A to $AE2C = Experience $AE2D to $AE2E = HP EV $AE2F to $AE30 = Attack EV $AE31 to $AE32 = Defense EV $AE33 to $AE34 = Speed EV $AE35 to $AE36 = Special EV $AE37 = Attack/Defense IV $AE38 = Speed/Special IV $AE39 to $AE3C = PP Moves $AE3D = Happiness/Time for Hatching $AE3E = PokeRus $AE3F to $AE40 = Caught Data $AE41 = Level
Stored Pokemon 7 Settings
$AE42 = Stored Pokemon 7 $AE43 = Item Held $AE44 to $AE47 = Moves $AE48 to $AE49 = ID Number $AE4A to $AE4C = Experience $AE4D to $AE4E = HP EV $AE4F to $AE50 = Attack EV $AE51 to $AE52 = Defense EV $AE53 to $AE54 = Speed EV $AE55 to $AE56 = Special EV $AE57 = Attack/Defense IV $AE58 = Speed/Special IV $AE59 to $AE5C = PP Moves $AE5D = Happiness/Time for Hatching $AE5E = PokeRus $AE5F to $AE60 = Caught Data $AE61 = Level
Stored Pokemon 8 Settings
$AE62 = Stored Pokemon 8 $AE63 = Item Held $AE64 to $AE67 = Moves $AE68 to $AE69 = ID Number $AE6A to $AE6C = Experience $AE6D to $AE6E = HP EV $AE6F to $AE70 = Attack EV $AE71 to $AE72 = Defense EV $AE73 to $AE74 = Speed EV $AE75 to $AE76 = Special EV $AE77 = Attack/Defense IV $AE78 = Speed/Special IV $AE79 to $AE7C = PP Moves $AE7D = Happiness/Time for Hatching $AE7E = PokeRus $AE7F to $AE80 = Caught Data $AE81 = Level
Stored Pokemon 9 Settings
$AE82 = Stored Pokemon 9 $AE83 = Item Held $AE84 to $AE87 = Moves $AE88 to $AE89 = ID Number $AE8A to $AE8C = Experience $AE8D to $AE8E = HP EV $AE8F to $AE90 = Attack EV $AE91 to $AE92 = Defense EV $AE93 to $AE94 = Speed EV $AE95 to $AE96 = Special EV $AE97 = Attack/Defense IV $AE98 = Speed/Special IV $AE99 to $AE9C = PP Moves $AE9D = Happiness/Time for Hatching $AE9E = PokeRus $AE9F to $AEA0 = Caught Data $AEA1 = Level
Stored Pokemon 10 Settings
$AEA2 = Stored Pokemon 10 $AEA3 = Item Held $AEA4 to $AEA7 = Moves $AEA8 to $AEA9 = ID Number $AEAA to $AEAC = Experience $AEAD to $AEAE = HP EV $AEAF to $AEB0 = Attack EV $AEB1 to $AEB2 = Defense EV $AEB3 to $AEB4 = Speed EV $AEB5 to $AEB6 = Special EV $AEB7 = Attack/Defense IV $AEB8 = Speed/Special IV $AEB9 to $AEBC = PP Moves $AEBD = Happiness/Time for Hatching $AEBE = PokeRus $AEBF to $AEC0 = Caught Data $AEC1 = Level
Stored Pokemon 11 Settings
$AEC2 = Stored Pokemon 11 $AEC3 = Item Held $AEC4 to $AEC7 = Moves $AEC8 to $AEC9 = ID Number $AECA to $AECC = Experience $AECD to $AECE = HP EV $AECF to $AED0 = Attack EV $AED1 to $AED2 = Defense EV $AED3 to $AED4 = Speed EV $AED5 to $AED6 = Special EV $AED7 = Attack/Defense IV $AED8 = Speed/Special IV $AED9 to $AEDC = PP Moves $AEDD = Happiness/Time for Hatching $AEDE = PokeRus $AEDF to $AEE0 = Caught Data $AEE1 = Level
Stored Pokemon 12 Settings
$AEE2 = Stored Pokemon 12 $AEE3 = Item Held $AEE4 to $AEE7 = Moves $AEE8 to $AEE9 = ID Number $AEEA to $AEEC = Experience $AEED to $AEEE = HP EV $AEEF to $AEF0 = Attack EV $AEF1 to $AEF2 = Defense EV $AEF3 to $AEF4 = Speed EV $AEF5 to $AEF6 = Special EV $AEF7 = Attack/Defense IV $AEF8 = Speed/Special IV $AEF9 to $AEFC = PP Moves $AEFD = Happiness/Time for Hatching $AEFE = PokeRus $AEFF to $AF00 = Caught Data $AF01 = Level
Stored Pokemon 13 Settings
$AF02 = Stored Pokemon 13 $AF03 = Item Held $AF04 to $AF07 = Moves $AF08 to $AF09 = ID Number $AF0A to $AF0C = Experience $AF0D to $AF0E = HP EV $AF0F to $AFE10 = Attack EV $AF11 to $AF12 = Defense EV $AF13 to $AF14 = Speed EV $AF15 to $AF16 = Special EV $AF17 = Attack/Defense IV $AF18 = Speed/Special IV $AF19 to $AFE1C = PP Moves $AF1D = Happiness/Time for Hatching $AF1E = PokeRus $AF1F to $AF20 = Caught Data $AF21 = Level
Stored Pokemon 14 Settings
$AF22 = Stored Pokemon 14 $AF23 = Item Held $AF24 to $AFE27 = Moves $AF28 to $AF29 = ID Number $AF2A to $AF2C = Experience $AF2D to $AF2E = HP EV $AF2F to $AF30 = Attack EV $AF31 to $AF32 = Defense EV $AF33 to $AF34 = Speed EV $AF35 to $AF36 = Special EV $AF37 = Attack/Defense IV $AF38 = Speed/Special IV $AF39 to $AF3C = PP Moves $AF3D = Happiness/Time for Hatching $AF3E = PokeRus $AF3F to $AF40 = Caught Data $AF41 = Level
Stored Pokemon 15 Settings
$AF42 = Stored Pokemon 15 $AF43 = Item Held $AF44 to $AF47 = Moves $AF48 to $AF49 = ID Number $AF4A to $AF4C = Experience $AF4D to $AF4E = HP EV $AF4F to $AF50 = Attack EV $AF51 to $AF52 = Defense EV $AF53 to $AF54 = Speed EV $AF55 to $AF56 = Special EV $AF57 = Attack/Defense IV $AF58 = Speed/Special IV $AF59 to $AF5C = PP Moves $AF5D = Happiness/Time for Hatching $AF5E = PokeRus $AF5F to $AF60 = Caught Data $AF61 = Level
Stored Pokemon 16 Settings
$AF62 = Stored Pokemon 16 $AF63 = Item Held $AF64 to $AF67 = Moves $AF68 to $AF69 = ID Number $AF6A to $AF6C = Experience $AF6D to $AF6E = HP EV $AF6F to $AF70 = Attack EV $AF71 to $AF72 = Defense EV $AF73 to $AF74 = Speed EV $AF75 to $AF76 = Special EV $AF77 = Attack/Defense IV $AF78 = Speed/Special IV $AF79 to $AF7C = PP Moves $AF7D = Happiness/Time for Hatching $AF7E = PokeRus $AF7F to $AF80 = Caught Data $AF81 = Level
Stored Pokemon 17 Settings
$AF82 = Stored Pokemon 17 $AF83 = Item Held $AF84 to $AF87 = Moves $AF88 to $AF89 = ID Number $AF8A to $AF8C = Experience $AF8D to $AF8E = HP EV $AF8F to $AF90 = Attack EV $AF91 to $AF92 = Defense EV $AF93 to $AF94 = Speed EV $AF95 to $AF96 = Special EV $AF97 = Attack/Defense IV $AF98 = Speed/Special IV $AF99 to $AF9C = PP Moves $AF9D = Happiness/Time for Hatching $AF9E = PokeRus $AF9F to $AFA0 = Caught Data $AFA1 = Level
Stored Pokemon 18 Settings
$AFA2 = Stored Pokemon 18 $AFA3 = Item Held $AFA4 to $AFA7 = Moves $AFA8 to $AFA9 = ID Number $AFAA to $AFAC = Experience $AFAD to $AFAE = HP EV $AFAF to $AFB0 = Attack EV $AFB1 to $AFB2 = Defense EV $AFB3 to $AFB4 = Speed EV $AFB5 to $AFB6 = Special EV $AFB7 = Attack/Defense IV $AFB8 = Speed/Special IV $AFB9 to $AFBC = PP Moves $AFBD = Happiness/Time for Hatching $AFBE = PokeRus $AFBF to $AFC0 = Caught Data $AFC1 = Level
Stored Pokemon 19 Settings
$AFC2 = Stored Pokemon 19 $AFC3 = Item Held $AFC4 to $AFC7 = Moves $AFC8 to $AFC9 = ID Number $AFCA to $AFCC = Experience $AFCD to $AFCE = HP EV $AFCF to $AFD0 = Attack EV $AFD1 to $AFD2 = Defense EV $AFD3 to $AFD4 = Speed EV $AFD5 to $AFD6 = Special EV $AFD7 = Attack/Defense IV $AFD8 = Speed/Special IV $AFD9 to $AFDC = PP Moves $AFDD = Happiness/Time for Hatching $AFDE = PokeRus $AFDF to $AFE0 = Caught Data $AFE1 = Level
Stored Pokemon 20 Settings
$AFE2 = Stored Pokemon 20 $AFE3 = Item Held $AFE4 to $AFE7 = Moves $AFE8 to $AFE9 = ID Number $AFEA to $AFEC = Experience $AFED to $AFEE = HP EV $AFEF to $AFF0 = Attack EV $AFF1 to $AFF2 = Defense EV $AFF3 to $AFF4 = Speed EV $AFF5 to $AFF6 = Special EV $AFF7 = Attack/Defense IV $AFF8 = Speed/Special IV $AFF9 to $AFFC = PP Moves $AFFD = Happiness/Time for Hatching $AFFE = PokeRus $AFFF to $B000 = Caught Data $B001 = Level
Stored Pokemon Trainer Names
$B002 to $B00C = Stored Pokemon 1 $B00D to $B017 = Stored Pokemon 2 $B018 to $B022 = Stored Pokemon 3 $B023 to $B02D = Stored Pokemon 4 $B02E to $B038 = Stored Pokemon 5 $B039 to $B043 = Stored Pokemon 6 $B044 to $B04E = Stored Pokemon 7 $B04F to $B059 = Stored Pokemon 8 $B05A to $B064 = Stored Pokemon 9 $B065 to $B06F = Stored Pokemon 10 $B070 to $B07A = Stored Pokemon 11 $B07B to $B085 = Stored Pokemon 12 $B086 to $B090 = Stored Pokemon 13 $B091 to $B09B = Stored Pokemon 14 $B09C to $B0A6 = Stored Pokemon 15 $B0A7 to $B0B1 = Stored Pokemon 16 $B0B2 to $B0BC = Stored Pokemon 17 $B0BD to $B0C7 = Stored Pokemon 18 $B0C8 to $B0D2 = Stored Pokemon 19 $B0D3 to $B0DD = Stored Pokemon 20
Stored Pokemon Nicknames
$B0DE to $B0E8 = Stored Pokemon 1 $B0E9 to $B0F3 = Stored Pokemon 2 $B0F4 to $B0FE = Stored Pokemon 3 $B0FF to $B109 = Stored Pokemon 4 $B10A to $B114 = Stored Pokemon 5 $B115 to $B11F = Stored Pokemon 6 $B120 to $B12A = Stored Pokemon 7 $B12B to $B135 = Stored Pokemon 8 $B136 to $B140 = Stored Pokemon 9 $B141 to $B14B = Stored Pokemon 10 $B14C to $B156 = Stored Pokemon 11 $B157 to $B161 = Stored Pokemon 12 $B162 to $B16C = Stored Pokemon 13 $B16D to $B177 = Stored Pokemon 14 $B178 to $B182 = Stored Pokemon 15 $B183 to $B18D = Stored Pokemon 16 $B18E to $B198 = Stored Pokemon 17 $B199 to $B1A3 = Stored Pokemon 18 $B1A4 to $B1AE = Stored Pokemon 19 $B1AF to $B1B9 = Stored Pokemon 20
Box Names
$D8BF to $D8C7 = Box 1 $D8C8 to $D8D0 = Box 2 $D8D1 to $D8D9 = Box 3 $D8DA to $D8E2 = Box 4 $D8E3 to $D8EB = Box 5 $D8EC to $D8F4 = Box 6 $D8F5 to $D8FD = Box 7 $D8FE to $D906 = Box 8 $D907 to $D90F = Box 9 $D910 to $D918 = Box 10 $D919 to $D921 = Box 11 $D922 to $D92A = Box 12 $D92B to $D933 = Box 13 $D934 to $D93C = Box 14 <pre> ==Party Pokemon== Note = To make the Pokemon shiny, set Attack IV to 2, 3, 6, 7, A(10), B(11), E(14), or F(15), and other IVs to A(10) each. A Pokemon's Gender is determined by Attack IV. <pre> $DA22 = Total $DA23 = Pokemon 1 $DA24 = Pokemon 2 $DA25 = Pokemon 3 $DA26 = Pokemon 4 $DA27 = Pokemon 5 $DA28 = Pokemon 6 $DA29 = End of list
Pokemon 1 Settings
$DA2A = Pokemon 1 $DA2B = Item Held $DA2C to $DA2F = Moves $DA30 to $DA31 = ID Number $DA32 to $DA34 = Experience $DA35 to $DA36 = HP EV $DA37 to $DA38 = Attack EV $DA39 to $DA3A = Defense EV $DA3B to $DA3C = Speed EV $DA3D to $DA3E = Special EV $DA3F = Attack/Defense IV $DA40 = Speed/Special IV $DA41 to $DA44 = PP Moves $DA45 = Happiness/Time for Hatching $DA46 = PokeRus $DA47 to $DA48 = Caught Data $DA49 = Level $DA4A to $DA4B = Status $DA4C to $DA4D = HP $DA4E to $DA4F = Max HP $DA50 to $DA51 = Attack $DA52 to $DA53 = Defense $DA54 to $DA55 = Speed $DA56 to $DA57 = Special Defense $DA58 to $DA59 = Special Attack
Pokemon 2 Settings
$DA5A = Pokemon 2 $DA5B = Item Held $DA5C to $DA5F = Moves $DA60 to $DA61 = ID Number $DA62 to $DA64 = Experience $DA65 to $DA66 = HP EV $DA67 to $DA68 = Attack EV $DA69 to $DA6A = Defense EV $DA6B to $DA6C = Speed EV $DA6D to $DA6E = Special EV $DA6F = Attack/Defense IV $DA70 = Speed/Special IV $DA71 to $DA74 = PP Moves $DA75 = Happiness/Time for Hatching $DA76 = PokeRus $DA77 to $DA78 = Caught Data $DA79 = Level $DA7A to $DA7B = Status $DA7C to $DA7D = HP $DA7E to $DA7F = Max HP $DA80 to $DA81 = Attack $DA82 to $DA83 = Defense $DA84 to $DA85 = Speed $DA86 to $DA87 = Special Defense $DA88 to $DA89 = Special Attack
Pokemon 3 Settings
$DA8A = Pokemon 3 $DA8B = Item Held $DA8C to $DA8F = Moves $DA90 to $DA91 = ID Number $DA92 to $DA94 = Experience $DA95 to $DA96 = HP EV $DA97 to $DA98 = Attack EV $DA99 to $DA9A = Defense EV $DA9B to $DA9C = Speed EV $DA9D to $DA9E = Special EV $DA9F = Attack/Defense IV $DAA0 = Speed/Special IV $DAA1 to $DAA4 = PP Moves $DAA5 = Happiness/Time for Hatching $DAA6 = PokeRus $DAA7 to $DAA8 = Caught Data $DAA9 = Level $DAAA to $DAAB = Status $DAAC to $DAAD = HP $DAAE to $DAAF = Max HP $DAB0 to $DAB1 = Attack $DAB2 to $DAB3 = Defense $DAB4 to $DAB5 = Speed $DAB6 to $DAB7 = Special Defense $DAB8 to $DAB9 = Special Attack
Pokemon 4 Settings
$DABA = Pokemon 4 $DABB = Item Held $DABC to $DABF = Moves $DAC0 to $DAC1 = ID Number $DAC2 to $DAC4 = Experience $DAC5 to $DAC6 = HP EV $DAC7 to $DAC8 = Attack EV $DAC9 to $DACA = Defense EV $DACB to $DACC = Speed EV $DACD to $DACE = Special EV $DACF = Attack/Defense IV $DAD0 = Speed/Special IV $DAD1 to $DAD4 = PP Moves $DAD5 = Happiness/Time for Hatching $DAD6 = PokeRus $DAD7 to $DAD8 = Caught Data $DAD9 = Level $DADA to $DADB = Status $DADC to $DADD = HP $DADE to $DADF = Max HP $DAE0 to $DAE1 = Attack $DAE2 to $DAE3 = Defense $DAE4 to $DAE5 = Speed $DAE6 to $DAE7 = Special Defense $DAE8 to $DAE9 = Special Attack
Pokemon 5 Settings
$DAEA = Pokemon 5 $DAEB = Item Held $DAEC to $DAEF = Moves $DAF0 to $DAF1 = ID Number $DAF2 to $DAF4 = Experience $DAF5 to $DAF6 = HP EV $DAF7 to $DAF8 = Attack EV $DAF9 to $DAFA = Defense EV $DAFB to $DAFC = Speed EV $DAFD to $DAFE = Special EV $DAFF = Attack/Defense IV $DB00 = Speed/Special IV $DB01 to $DB04 = PP Moves $DB05 = Happiness/Time for Hatching $DB06 = PokeRus $DB07 to $DB08 = Caught Data $DB09 = Level $DB0A to $DB0B = Status $DB0C to $DB0D = HP $DB0E to $DB0F = Max HP $DB10 to $DB11 = Attack $DB12 to $DB13 = Defense $DB14 to $DB15 = Speed $DB16 to $DB17 = Special Defense $DB18 to $DB19 = Special Attack
Pokemon 6 Settings
$DB1A = Pokemon 6 $DB1B = Item Held $DB1C to $DB1F = Moves $DB20 to $DB21 = ID Number $DB22 to $DB24 = Experience $DB25 to $DB26 = HP EV $DB27 to $DB28 = Attack EV $DB29 to $DB2A = Defense EV $DB2B to $DB2C = Speed EV $DB2D to $DB2E = Special EV $DB2F = Attack/Defense IV $DB30 = Speed/Special IV $DB31 to $DB34 = PP Moves $DB35 = Happiness/Time for Hatching $DB36 = PokeRus $DB37 to $DB38 = Caught Data $DB39 = Level $DB3A to $DB3B = Status $DB3C to $DB3D = HP $DB3E to $DB3F = Max HP $DB40 to $DB41 = Attack $DB42 to $DB43 = Defense $DB44 to $DB45 = Speed $DB46 to $DB47 = Special Defense $DB48 to $DB49 = Special Attack
Pokemon Names
$DB4A to $DB54 = First Pokemon Name OT $DB55 to $DB5F = Second Pokemon Name OT $DB60 to $DB6A = Third Pokemon Name OT $DB6B to $DB75 = Fourth Pokemon Name OT $DB76 to $DB80 = Fifth Pokemon Name OT $DB81 to $DB8B = Sixth Pokemon Name OT $DB8C to $DB96 = First Pokemon Name $DB97 to $DBA1 = Second Pokemon Name $DBA2 to $DBAC = Third Pokemon Name $DBAD to $DBB7 = Fourth Pokemon Name $DBB8 to $DBC2 = Fifth Pokemon Name $DBC3 to $DBCD = Sixth Pokemon Name
Pokedex
$DBE4 = Own Pokedex 1-8 $DBE5 = Own Pokedex 9-16 $DBE6 = Own Pokedex 17-24 $DBE7 = Own Pokedex 25-32 $DBE8 = Own Pokedex 33-40 $DBE9 = Own Pokedex 41-48 $DBEA = Own Pokedex 49-56 $DBEB = Own Pokedex 57-64 $DBEC = Own Pokedex 65-72 $DBED = Own Pokedex 73-80 $DBEE = Own Pokedex 81-88 $DBEF = Own Pokedex 89-96 $DBF0 = Own Pokedex 97-104 $DBF1 = Own Pokedex 105-112 $DBF2 = Own Pokedex 113-120 $DBF3 = Own Pokedex 121-128 $DBF4 = Own Pokedex 129-136 $DBF5 = Own Pokedex 137-144 $DBF6 = Own Pokedex 145-152 $DBF7 = Own Pokedex 153-160 $DBF8 = Own Pokedex 161-168 $DBF9 = Own Pokedex 169-176 $DBFA = Own Pokedex 177-184 $DBFB = Own Pokedex 185-192 $DBFC = Own Pokedex 193-200 $DBFD = Own Pokedex 201-208 $DBFE = Own Pokedex 209-216 $DBFF = Own Pokedex 217-224 $DC00 = Own Pokedex 225-232 $DC01 = Own Pokedex 233-240 $DC02 = Own Pokedex 241-248 $DC03 = Own Pokedex 249-256 $DC04 = Seen Pokedex 1-8 $DC05 = Seen Pokedex 9-16 $DC06 = Seen Pokedex 17-24 $DC07 = Seen Pokedex 25-32 $DC08 = Seen Pokedex 33-40 $DC09 = Seen Pokedex 41-48 $DC0A = Seen Pokedex 49-56 $DC0B = Seen Pokedex 57-64 $DC0C = Seen Pokedex 65-72 $DC0D = Seen Pokedex 73-80 $DC0E = Seen Pokedex 81-88 $DC0F = Seen Pokedex 89-96 $DC10 = Seen Pokedex 97-104 $DC11 = Seen Pokedex 105-112 $DC12 = Seen Pokedex 113-120 $DC13 = Seen Pokedex 121-128 $DC14 = Seen Pokedex 129-136 $DC15 = Seen Pokedex 137-144 $DC16 = Seen Pokedex 145-152 $DC17 = Seen Pokedex 153-160 $DC18 = Seen Pokedex 161-168 $DC19 = Seen Pokedex 169-176 $DC1A = Seen Pokedex 177-184 $DC1B = Seen Pokedex 185-192 $DC1C = Seen Pokedex 193-200 $DC1D = Seen Pokedex 201-208 $DC1E = Seen Pokedex 209-216 $DC1F = Seen Pokedex 217-224 $DC10 = Seen Pokedex 225-232 $DC11 = Seen Pokedex 233-240 $DC12 = Seen Pokedex 241-248 $DC13 = Seen Pokedex 249-256
Daycare
$DC41 to $DC56 = Pokemon 1 Original Trainer & Nickname $DC57 to $DC76 = Pokemon 1 Stats $DC7A to $DC8F = Pokemon 2 Original Trainer & Nickname $DC90 to $DCAF = Pokemon 2 Stats $DCB0 to $DCC5 = Egg Original Trainer & Nickname $DCC6 to $DCE5 = Egg Stats
Opponent Trainer
$DD55 = Team Count $DD56 = Pokemon 1 $DD57 = Pokemon 2 $DD58 = Pokemon 3 $DD59 = Pokemon 4 $DD5A = Pokemon 5 $DD5B = Pokemon 6 $DEBF to $DEC8 = First Pokemon Name $DEC9 to $DED3 = Second Pokemon Name $DED4 to $DEDE = Third Pokemon Name $DEDF to $DEE9 = Fourth Pokemon Name $DEEA to $DEF4 = Fifth Pokemon Name $DEF5 to $DEFF = Sixth Pokemon Name
References
- Locations submitted by Coolboyman
- Official Codebreaker site
Internal Data for Pokémon Gold and Silver
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