Super Mario Advance/RAM map: Difference between revisions

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|- style=background:#ccccff
|- style=background:#ccccff
!'''RAM'''  || '''Information'''
!'''RAM'''  || '''Information'''
|-
|03001161 || Lives count
|-
|-
|030019B0 || Mode (not used when multiplayer has started)
|030019B0 || Mode (not used when multiplayer has started)
Line 11: Line 13:
* 03 Choose a Player/Level intro/Level
* 03 Choose a Player/Level intro/Level
* 04 Single-player Mario Bros. Classic
* 04 Single-player Mario Bros. Classic
|-
|03001A07 || Coin count
|-
|03001A26 || Number of cherries collected, resets when 5 cherries are collected
|-
|03001C35 || Ace Coin count (HUD)
|-
|03001C36 || Ace Coin count(?)
|-
|03001C70 || Current character
* 00 - Mario
* 01 - Peach
* 02 - Toad
* 03 - Luigi
|-
|03001C71 || "Is in air" flag
|-
|03001C74 || "Is holding item" flag
|-
|03001C76 || Health count
|-
|03001C77 || Health count (HUD)
|-
|03001C7E || Timer for Peach's float, resets to 30 each jump, counts down to 00 while A is held
|-
|03001C7F || Timer for charged jump, counts up to 3C while down is held
|-
|03001C88 || Star timer
|-
|03001CAC || Stopwatch timer
|}
|}


{{Internal Data}}
{{Internal Data}}

Revision as of 21:47, 4 February 2024

Chip tiny.png The following article is a RAM map for Super Mario Advance.

Addresses are for USA/Europe version, but an equivalent or similar address exists in the Japan version.

RAM Information
03001161 Lives count
030019B0 Mode (not used when multiplayer has started)
  • 00 "Erase all save data" screen
  • 01 Mario Bros. Classic multiplayer connection screen
  • 02 Intro/Title/Choose a Game/Choose a File
  • 03 Choose a Player/Level intro/Level
  • 04 Single-player Mario Bros. Classic
03001A07 Coin count
03001A26 Number of cherries collected, resets when 5 cherries are collected
03001C35 Ace Coin count (HUD)
03001C36 Ace Coin count(?)
03001C70 Current character
  • 00 - Mario
  • 01 - Peach
  • 02 - Toad
  • 03 - Luigi
03001C71 "Is in air" flag
03001C74 "Is holding item" flag
03001C76 Health count
03001C77 Health count (HUD)
03001C7E Timer for Peach's float, resets to 30 each jump, counts down to 00 while A is held
03001C7F Timer for charged jump, counts up to 3C while down is held
03001C88 Star timer
03001CAC Stopwatch timer