If you are still using the old URL (datacrystal.romhacking.net), please update your bookmarks! The old URL may stop working soon.
The current URL is datacrystal.tcrf.net.
The current URL is datacrystal.tcrf.net.
Mega Man Xtreme: Difference between revisions
Jump to navigation
Jump to search
Mariofan2468 (talk | contribs) No edit summary |
Mariofan2468 (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
Have found a bit of info on the RAM Map: | Have found a bit of info on the RAM Map: | ||
0xCADC : X health | 0xB404 : Y position of Enemy 1 | ||
0xB408 : X position of Enemy 1 | |||
0xB40D : Is Enemy 1 active (boolean) | |||
0xCADC : X's health | |||
0xCAE1 : Boss health | 0xCAE1 : Boss health | ||
0xCAE2 : X health capacity | 0xCAE2 : X's health capacity | ||
0xCC5B : X's X position (pixel) | |||
0xCC5A : X's X position (sub-pixel) | |||
0xCF8D : Camera's X position | |||
Note : When X walks, his X position augments by 1+100/256 pixels (1.390625 px). | |||
When X dashes, his Xpos augments by 3 pixels. | |||
Please add or link to preexisting info. | Please add or link to preexisting info. |
Revision as of 01:00, 18 February 2018
A cool mishmash of four of the levels of each one of the first two Mega Man X Games. For Game Boy or Game Boy Color. Never hacked. No known utilities.
Have found a bit of info on the RAM Map:
0xB404 : Y position of Enemy 1
0xB408 : X position of Enemy 1
0xB40D : Is Enemy 1 active (boolean)
0xCADC : X's health
0xCAE1 : Boss health
0xCAE2 : X's health capacity
0xCC5B : X's X position (pixel)
0xCC5A : X's X position (sub-pixel)
0xCF8D : Camera's X position
Note : When X walks, his X position augments by 1+100/256 pixels (1.390625 px).
When X dashes, his Xpos augments by 3 pixels.
Please add or link to preexisting info.