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Yu-Gi-Oh! Reshef of Destruction/RAM map: Difference between revisions
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-------- ---- ----------- | -------- ---- ----------- | ||
2010400 4 ? | 2010400 4 ? | ||
2020DE1 14 Player's name | |||
2020DFC 4 ? | 2020DFC 4 ? | ||
2021790 801 Cards in Trunk | 2021790 801 Cards in Trunk |
Revision as of 04:42, 31 August 2016
The following article is a RAM map for Yu-Gi-Oh! Reshef of Destruction.
EWRAM
Address Size Description -------- ---- ----------- 2010400 4 ? 2020DE1 14 Player's name 2020DFC 4 ? 2021790 801 Cards in Trunk 2021AC2 1 Field ID (display, the actual value is at 0x2023FB0) 2021C1C 4 Deck Capacity 2021C20 4 Duelist Level 2021C30 4 Deck Cost 2021C38 2 Deck size 2021C3A 80 Deck cards 2021CF8 1 Language ID 2021D10 ? ? 2021D40 44 CPU opponent's data, starting with CPU opponent's ID 2021DA0 2 Link Duel Deck Capacity (max 65000) 2021DB0 1 Game Mode 0x00 0x01 Campaign 0x02 0x03 Link Duel Menu 0x04 Trade Menu 2021DB1 1 Menu ID (Continue screen) 2021DD0 4 Money 2023F10 2 Monster Area #1 2023F18 2 Monster Area #2 2023F20 2 Monster Area #3 2023F28 2 Monster Area #4 2023F30 2 Monster Area #5 2023F38 2 Magic/Trap Area #1 2023F40 2 Magic/Trap Area #2 2023F48 2 Magic/Trap Area #3 2023F50 2 Magic/Trap Area #4 2023F58 2 Magic/Trap Area #5 2023FB0 1 Field ID 2023FBA 1 SoRL counter - CPU 2023FC0 4 Pointer to current turn player's graveyard 2023FC4 4 Pointer to current turn enemy's graveyard 2023FD0 4 Pointer to current turn enemy's magic 2023FE4 4 Pointer to current turn enemy's monsters 2023FF8 4 Pointer to current turn player's monsters 202400C 4 Pointer to current turn player's magic 2024020 4 Pointer to current turn player's hand 2024040 4 ? 20240D8 2 Selected card 20241F0 2 Cursor coordinates 20241F2 1 What is being selected? 2024200 1 # of Tributes 2024250 2 Current activated effect 2024254 2 Remaining Life Points (Displayed in the Status menu) 2024258 2 Life Points (Player) 202425A 2 Life Points (CPU) 2024594 4 PRNG 20245A8 1 Current Turn, 0 = Player, 1 = Enemy
RAM card format
This is how the game stores information related to cards in play or in hand. It's located in the above offsets.
Byte Size Description ---- ---- ----------- 0000 2 Card ID 0002 1 # of permanent powerups 0003 1 # of temporary powerups 0004 1 Unknown 0005 1 Status flags; 1st bit determines if it can attack or not, 2nd bit determines battle position, 5th bit indicates face up or face down, 6th bit gives the card to opponent at the end of the turn 0006 2 Unused? Game doesn't erase it after a duel
Internal Data for Yu-Gi-Oh! Reshef of Destruction
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